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Capturing challenging human motions is critical for numerous applications, but it suffers from complex motion patterns and severe self-occlusion under the monocular setting. In this paper, we propose ChallenCap -- a template-based approach…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Yannan He , Anqi Pang , Xin Chen , Han Liang , Minye Wu , Yuexin Ma , Lan Xu

Human motion recovery for real-world interaction demands both precise action details and metric-scale trajectories. Recovering absolute human pose from monocular input presents a viable solution, but faces two main challenges: (1) models'…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zhumei Wang , Zechen Hu , Ruoxi Guo , Huaijin Pi , Ziyong Feng , Liang Zhang , Mingtao Pei , Siyuan Huang

Monocular 3D motion capture (mocap) is beneficial to many applications. The use of a single camera, however, often fails to handle occlusions of different body parts and hence it is limited to capture relatively simple movements. We present…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Han Liang , Yannan He , Chengfeng Zhao , Mutian Li , Jingya Wang , Jingyi Yu , Lan Xu

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

Most monocular and physics-based human pose tracking methods, while achieving state-of-the-art results, suffer from artifacts when the scene does not have a strictly flat ground plane or when the camera is moving. Moreover, these methods…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Ayce Idil Aytekin , Chuqiao Li , Diogo Luvizon , Rishabh Dabral , Martin Oswald , Marc Habermann , Christian Theobalt

A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mohamed Hassan , Duygu Ceylan , Ruben Villegas , Jun Saito , Jimei Yang , Yi Zhou , Michael Black

Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to AR/VR. In this paper, we present MoManifold, a novel human…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ziqiang Dang , Tianxing Fan , Boming Zhao , Xujie Shen , Lei Wang , Guofeng Zhang , Zhaopeng Cui

Human motion capture (mocap) is a widely used technique for digitalizing human movements. With growing usage, compressing mocap data has received increasing attention, since compact data size enables efficient storage and transmission. Our…

Multimedia · Computer Science 2014-10-20 Junhui Hou , Lap-Pui Chau , Nadia Magnenat-Thalmann , Ying He

We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Ching-Hang Chen , Deva Ramanan

Scaling real robot data is a key bottleneck in imitation learning, leading to the use of auxiliary data for policy training. While other aspects of robotic manipulation such as image or language understanding may be learned from…

Robotics · Computer Science 2025-09-23 Chengbo Yuan , Rui Zhou , Mengzhen Liu , Yingdong Hu , Shengjie Wang , Li Yi , Chuan Wen , Shanghang Zhang , Yang Gao

Incorporating physics in human motion capture to avoid artifacts like floating, foot sliding, and ground penetration is a promising direction. Existing solutions always adopt kinematic results as reference motions, and the physics is…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Jingyi Ju , Buzhen Huang , Chen Zhu , Zhihao Li , Yangang Wang

In this letter, we introduce a deep reinforcement learning (RL) based multi-robot formation controller for the task of autonomous aerial human motion capture (MoCap). We focus on vision-based MoCap, where the objective is to estimate the…

Robotics · Computer Science 2023-05-23 Rahul Tallamraju , Nitin Saini , Elia Bonetto , Michael Pabst , Yu Tang Liu , Michael J. Black , Aamir Ahmad

We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 735 sequences (7,875 seconds at 30 fps), HUMOTO captures…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Jiaxin Lu , Chun-Hao Paul Huang , Uttaran Bhattacharya , Qixing Huang , Yi Zhou

We propose MR HuBo(Motion Retargeting leveraging a HUman BOdy prior), a cost-effective and convenient method to collect high-quality upper body paired <robot, human> pose data, which is essential for data-driven motion retargeting methods.…

Robotics · Computer Science 2024-10-02 Xiyana Figuera , Soogeun Park , Hyemin Ahn

Autonomous motion capture (mocap) systems for outdoor scenarios involving flying or mobile cameras rely on i) a robotic front-end to track and follow a human subject in real-time while he/she performs physical activities, and ii) an…

Human pose forecasting is inherently multimodal since multiple futures exist for an observed pose sequence. However, evaluating multimodality is challenging since the task is ill-posed. Therefore, we first propose an alternative paradigm to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Reyhaneh Hosseininejad , Megh Shukla , Saeed Saadatnejad , Mathieu Salzmann , Alexandre Alahi

Human pose estimation and action recognition are related tasks since both problems are strongly dependent on the human body representation and analysis. Nonetheless, most recent methods in the literature handle the two problems separately.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-05 Diogo C Luvizon , Hedi Tabia , David Picard

Learning-based approaches to monocular motion capture have recently shown promising results by learning to regress in a data-driven manner. However, due to the challenges in data collection and network designs, it remains challenging for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Yuxiang Zhang , Hongwen Zhang , Liangxiao Hu , Jiajun Zhang , Hongwei Yi , Shengping Zhang , Yebin Liu

Training state-of-the-art models for human body pose and shape recovery from images or videos requires datasets with corresponding annotations that are really hard and expensive to obtain. Our goal in this paper is to study whether poses…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Fabien Baradel , Thibault Groueix , Philippe Weinzaepfel , Romain Brégier , Yannis Kalantidis , Grégory Rogez

This paper addresses the problem of 3D human pose estimation in the wild. A significant challenge is the lack of training data, i.e., 2D images of humans annotated with 3D poses. Such data is necessary to train state-of-the-art CNN…

Computer Vision and Pattern Recognition · Computer Science 2016-10-31 Grégory Rogez , Cordelia Schmid