Related papers: Uni4D: A Unified Self-Supervised Learning Framewor…
Existing frameworks for learned video compression suffer from a dilemma between inaccurate temporal alignment and error propagation for motion estimation and compensation (ME/MC). The separate-transform framework employs distinct transforms…
Masked AutoEncoder (MAE) has revolutionized the field of self-supervised learning with its simple yet effective masking and reconstruction strategies. However, despite achieving state-of-the-art performance across various downstream vision…
Deep learning systems extensively use convolution operations to process input data. Though convolution is clearly defined for structured data such as 2D images or 3D volumes, this is not true for other data types such as sparse point…
As a pioneering work, PointContrast conducts unsupervised 3D representation learning via leveraging contrastive learning over raw RGB-D frames and proves its effectiveness on various downstream tasks. However, the trend of large-scale…
Semantic segmentation of satellite imagery is crucial for Earth observation applications, but remains constrained by limited labelled training data. While self-supervised pretraining methods like Masked Autoencoders (MAE) have shown…
We study the problem of learning disentangled representations for data across multiple domains and its applications in human retargeting. Our goal is to map an input image to an identity-invariant latent representation that captures…
Federated learning is a specific distributed learning paradigm in which a central server aggregates updates from multiple clients' local models, thereby enabling the server to learn without requiring clients to upload their private data,…
The success of deep neural networks for pan-sharpening is commonly in a form of black box, lacking transparency and interpretability. To alleviate this issue, we propose a novel model-driven deep unfolding framework with image reasoning…
Video Prediction is an interesting and challenging task of predicting future frames from a given set context frames that belong to a video sequence. Video prediction models have found prospective applications in Maneuver Planning, Health…
Modeling 4D human-object interaction (HOI) is a compelling challenge in computer vision and an essential technology powering virtual and mixed-reality applications. While existing works have achieved promising results on specific HOI…
Learning aligned multimodal embeddings from weakly paired, label-free corpora is challenging: pipelines often provide only pre-extracted features, clips contain multiple events, and spurious co-occurrences. We propose HSC-MAE (Hierarchical…
Self-supervised learning methods like masked autoencoders (MAE) have shown significant promise in learning robust feature representations, particularly in image reconstruction-based pretraining task. However, their performance is often…
Video representation learning has seen tremendous progress in recent years. This has been driven by many factors, including the scale of training and the success of visual models trained contrastively with language. While these factors have…
Masked Autoencoders learn strong visual representations and achieve state-of-the-art results in several independent modalities, yet very few works have addressed their capabilities in multi-modality settings. In this work, we focus on point…
The goal of universal audio representation learning is to obtain foundational models that can be used for a variety of downstream tasks involving speech, music and environmental sounds. To approach this problem, methods inspired by works on…
In the context of autonomous driving, the significance of effective feature learning is widely acknowledged. While conventional 3D self-supervised pre-training methods have shown widespread success, most methods follow the ideas originally…
Recently, self-supervised Masked Autoencoders (MAE) have attracted unprecedented attention for their impressive representation learning ability. However, the pretext task, Masked Image Modeling (MIM), reconstructs the missing local patches,…
Point cloud video (PCV) is a versatile 3D representation of dynamic scenes with emerging applications. This paper introduces U-Motion, a learning-based compression scheme for both PCV geometry and attributes. We propose a U-Structured…
Unified segmentation of 3D point clouds is crucial for scene understanding, but is hindered by its sparse structure, limited annotations, and the challenge of distinguishing fine-grained object classes in complex environments. Existing…
We consider the problem of image representation for the tasks of unsupervised learning and semi-supervised learning. In those learning tasks, the raw image vectors may not provide enough representation for their intrinsic structures due to…