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We present a novel, hardware-agnostic implementation strategy for lattice Boltzmann (LB) simulations, which yields massive performance on homogeneous and heterogeneous many-core platforms. Based solely on C++17 Parallel Algorithms, our…

Computational Physics · Physics 2021-05-11 Jonas Latt , Christophe Coreixas , Joël Beny

There exists an increasing interest for using immersed boundary methods (IBMs) (Peskin 2000) to model moving objects in computational fluid dynamics. Indeed, this approach is particularly efficient, because the fluid mesh does not require…

Computational Physics · Physics 2019-04-04 Joel Beny , Jonas Latt

Adaptive Mesh Refinement (AMR) enables efficient computation of flows by providing high resolution in critical regions while allowing for coarsening in areas where fine detail is unnecessary. While early AMR software packages relied solely…

Computational Physics · Physics 2025-02-26 Khodr Jaber , Ebenezer Essel , Pierre Sullivan

Current GPU-accelerated supercomputers promise to enable large-scale simulations of turbulent flows. Lattice Boltzmann Methods (LBM) are particularly well-suited to fulfilling this promise due to their intrinsic compatibility with highly…

Computational Physics · Physics 2025-06-30 Adrian Kummerländer , Fedor Bukreev , Yuji Shimojima , Shota Ito , Mathias J. Krause

In this work an optimized multicomponent lattice Boltzmann (LB) model is deployed to simulate axisymmetric turbulent jets of a fluid evolving in a quiescent, immiscible environment over a wide range of dynamic regimes. The implementation of…

Fluid Dynamics · Physics 2024-03-26 Andrea Montessori , Luiz A. Hegele , Marco Lauricella

In this paper, a new progressive mesh algorithm is introduced in order to perform fast physical simulations by the use of a lattice Boltzmann method (LBM) on a single-node multi-GPU architecture. This algorithm is able to mesh automatically…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-14 Julien Duchateau , François Rousselle , Nicolas Maquignon , Gilles Roussel , Christophe Renaud

In this work, we present a memory-efficient, high-performance GPU framework for moment-based lattice Boltzmann methods (LBM) with fluid-solid coupling. We introduce a split-kernel scheme that decouples fluid updates from solid boundary…

Graphics · Computer Science 2026-02-06 Yixin Chen , Wei Li , David I. W. Levin , Kui Wu

Simulating fluid-granular flows is crucial for understanding natural disasters, industrial processes, and visually realistic phenomena in computer graphics. These systems are challenging to simulate because of the strong nonlinear coupling…

Graphics · Computer Science 2026-03-17 Xingqiao Li , Kui Wu , Haozhe Su , Tianhong Gao , Mengyu Chu , Chenfanfu Jiang , Wei Li , Baoquan Chen

The Lattice Boltzmann Method (LBM) is a computational technique of Computational Fluid Dynamics (CFD) that has gained popularity due to its high parallelism and ability to handle complex geometries with minimal effort. Although LBM…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-26 Luigi Crisci , Biagio Cosenza , Giorgio Amati , Matteo Turisini

The lattice Boltzmann method exhibits excellent scalability on current supercomputing systems and has thus increasingly become an alternative method for large-scale non-stationary flow simulations, reaching up to a trillion grid nodes.…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-05-11 Florian Schornbaum , Ulrich Rüde

Numerical codes using the Lattice Boltzmann Methods (LBM) for simulating one- or two-phase flows are widely compiled and run on graphical process units. However, those computational units necessitate to re-write the program by using a…

Computational Physics · Physics 2020-08-26 Werner Verdier , Pierre Kestener , Alain Cartalade

A D2Q9 Hybrid Lattice Boltzmann Method (HLBM) is proposed for the simulation of both compressible subsonic and supersonic flows. This HLBM is an extension of the model of Feng et al: [12], which has been found, via different test cases, to…

Fluid Dynamics · Physics 2020-11-05 Florian Renard , Yongliang Feng , Jean-François Boussuge , Pierre Sagaut

We present a GPU-native mesh adaptation procedure that incorporates a complex geometry represented with a triangle mesh within a primary Cartesian computational grid organized as a forest of octrees. A C++/CUDA program implements the…

Computational Geometry · Computer Science 2025-02-25 Khodr Jaber , Ebenezer E. Essel , Pierre E. Sullivan

A GPU-accelerated version of the lattice Boltzmann method for efficient simulation of soft materials is introduced. Unlike standard approaches, this method reconstructs the distribution functions from available hydrodynamic variables…

We describe a high-performance implementation of the lattice Boltzmann method (LBM) for sparse 3D geometries on graphic processors (GPU). The main contribution of this work is a data layout that allows to minimise the number of redundant…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-10 Tadeusz Tomczak , Roman G. Szafran

This article presents the principles, software architecture, and performance analysis of the GPU port of the lattice Boltzmann software library Palabos (J. Latt et al., "Palabos: Parallel lattice Boltzmann solver", Comput. Math. Appl. 81,…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-12 Jonas Latt , Christophe Coreixas

Convergence acceleration of flow simulations to their steady states at lower Mach numbers can be achieved via preconditioning the lattice Boltzmann (LB) schemes that alleviate the associated numerical stiffness, which have so far been…

Computational Physics · Physics 2022-08-17 Eman Yahia , Kannan Premnath

Lattice Boltzmann method (LBM) is a promising approach to solving Computational Fluid Dynamics (CFD) problems, however, its nature of memory-boundness limits nearly all LBM algorithms' performance on modern computer architectures. This…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-11 Yuankun Fu , Fengguang Song

Sustaining a large fraction of single GPU performance in parallel computations is considered to be the major problem of GPU-based clusters. In this article, this topic is addressed in the context of a lattice Boltzmann flow solver that is…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-01 Christian Feichtinger , Johannes Habich , Harald Koestler , Georg Hager , Ulrich Ruede , Gerhard Wellein

Immersed boundary-lattice Boltzmann method (IB-LBM) has been widely used for simulation of particle-laden flows recently. However, it was limited to small-scale simulations with no more than O(103) particles. Here, we expand IB-LBM for…

Computational Physics · Physics 2020-02-21 Maoqiang Jiang , Jing Li , Zhaohui Liu
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