Related papers: Offline and Distributional Reinforcement Learning …
Network slicing envisions the 5th generation (5G) mobile network resource allocation to be based on different requirements for different services, such as Ultra-Reliable Low Latency Communication (URLLC) and Enhanced Mobile Broadband…
Offline reinforcement learning (RL) offers a powerful paradigm for data-driven control. Compared to model-free approaches, offline model-based RL (MBRL) explicitly learns a world model from a static dataset and uses it as a surrogate…
Distributed edge learning (DL) is considered a cornerstone of intelligence enablers, since it allows for collaborative training without the necessity for local clients to share raw data with other parties, thereby preserving privacy and…
Offline reinforcement learning (RL) has received increasing attention for learning policies from previously collected data without interaction with the real environment, which is particularly important in high-stakes applications. While a…
Offline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data…
The exponential proliferation of mobile devices and data-intensive applications in future wireless networks imposes substantial computational burdens on resource-constrained devices, thereby fostering the emergence of over-the-air…
The growing performance demands and higher deployment densities of next-generation wireless systems emphasize the importance of adopting strategies to manage the energy efficiency of mobile networks. In this demo, we showcase a framework…
Offline reinforcement learning (RL) defines the task of learning from a fixed batch of data. Due to errors in value estimation from out-of-distribution actions, most offline RL algorithms take the approach of constraining or regularizing…
While Distributional Reinforcement Learning (DRL) methods have demonstrated strong performance in online settings, its success in offline scenarios remains limited. We hypothesize that a key limitation of existing offline DRL methods lies…
Deploying reinforcement learning (RL) policies in real-world involves significant challenges, including distribution shifts, safety concerns, and the impracticality of direct interactions during policy refinement. Existing methods, such as…
The digital transformation is pushing the existing network technologies towards new horizons, enabling new applications (e.g., vehicular networks). As a result, the networking community has seen a noticeable increase in the requirements of…
A resource-constrained unmanned aerial vehicle (UAV) can be used as a flying LoRa gateway (GW) to move inside the target area for efficient data collection and LoRa resource management. In this work, we propose deep reinforcement learning…
5G New Radio proposes the usage of frequencies above 10 GHz to speed up LTE's existent maximum data rates. However, the effective size of 5G antennas and consequently its repercussions in the signal degradation in urban scenarios makes it a…
Recent advances in deep learning have shown significant potential for solving combinatorial optimization problems in real-time. Unlike traditional methods, deep learning can generate high-quality solutions efficiently, which is crucial for…
Network slicing is a key technology in 5G communications system. Its purpose is to dynamically and efficiently allocate resources for diversified services with distinct requirements over a common underlying physical infrastructure. Therein,…
The problem of resource constrained scheduling in a dynamic and heterogeneous wireless setting is considered here. In our setup, the available limited bandwidth resources are allocated in order to serve randomly arriving service demands,…
Offline reinforcement learning (RL) faces a significant challenge of distribution shift. Model-free offline RL penalizes the Q value for out-of-distribution (OOD) data or constrains the policy closed to the behavior policy to tackle this…
Network slicing-based communication systems can dynamically and efficiently allocate resources for diversified services. However, due to the limitation of the network interface on channel access and the complexity of the resource…
We present Q-chunking, a simple yet effective recipe for improving reinforcement learning (RL) algorithms for long-horizon, sparse-reward tasks. Our recipe is designed for the offline-to-online RL setting, where the goal is to leverage an…
Online Network Resource Allocation (ONRA) for service provisioning is a fundamental problem in communication networks. As a sequential decision-making under uncertainty problem, it is promising to approach ONRA via Reinforcement Learning…