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We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Marc Habermann , Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

Recent advances in large models have significantly advanced image-to-3D reconstruction. However, the generated models are often fused into a single piece, limiting their applicability in downstream tasks. This paper focuses on 3D garment…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xuan Li , Chang Yu , Wenxin Du , Ying Jiang , Tianyi Xie , Yunuo Chen , Yin Yang , Chenfanfu Jiang

Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Hongwen Zhang , Siyou Lin , Ruizhi Shao , Yuxiang Zhang , Zerong Zheng , Han Huang , Yandong Guo , Yebin Liu

Virtual try-on (VTON) aims to synthesize realistic images of a person wearing a target garment, with broad applications in e-commerce and digital fashion. While recent advances in latent diffusion models have substantially improved visual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Xiang Xu

Garment animation is ubiquitous in various applications, such as virtual reality, gaming, and film producing. Recently, learning-based approaches obtain compelling performance in animating diverse garments under versatile scenarios.…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yidi Shao , Chen Change Loy , Bo Dai

Fashion illustration is used by designers to communicate their vision and to bring the design idea from conceptualization to realization, showing how clothes interact with the human body. In this context, computer vision can thus be used to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Alberto Baldrati , Davide Morelli , Giuseppe Cartella , Marcella Cornia , Marco Bertini , Rita Cucchiara

Learning to reconstruct 3D garments is important for dressing 3D human bodies of different shapes in different poses. Previous works typically rely on 2D images as input, which however suffer from the scale and pose ambiguities. To…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Fangzhou Hong , Liang Pan , Zhongang Cai , Ziwei Liu

The rapid evolution of the fashion industry increasingly intersects with technological advancements, particularly through the integration of generative AI. This study introduces a novel generative pipeline designed to transform the fashion…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Abhishek Kumar Singh , Ioannis Patras

In recent years, there has been rapid development in 3D generation models, opening up new possibilities for applications such as simulating the dynamic movements of 3D objects and customizing their behaviors. However, current 3D generative…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Fangfu Liu , Hanyang Wang , Shunyu Yao , Shengjun Zhang , Jie Zhou , Yueqi Duan

With the aim of creating virtual cloth deformations more similar to real world clothing, we propose a new computational framework that recasts three dimensional cloth deformation as an RGB image in a two dimensional pattern space. Then a…

Computer Vision and Pattern Recognition · Computer Science 2018-12-06 Ning Jin , Yilin Zhu , Zhenglin Geng , Ronald Fedkiw

Garments are ubiquitous in both real and many of the virtual worlds. They are highly deformable objects, exhibit an immense variety of designs and shapes, and yet, most garments are created from a set of regularly shaped flat pieces.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Maria Korosteleva , Sung-Hee Lee

Mimicking realistic dynamics in 3D garment animations is a challenging task due to the complex nature of multi-layered garments and the variety of outer forces involved. Existing approaches mostly focus on single-layered garments driven by…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 Yidi Shao , Chen Change Loy , Bo Dai

Data driven and learning based solutions for modeling dynamic garments have significantly advanced, especially in the context of digital humans. However, existing approaches often focus on modeling garments with respect to a fixed…

Graphics · Computer Science 2024-07-09 Peizhuo Li , Tuanfeng Y. Wang , Timur Levent Kesdogan , Duygu Ceylan , Olga Sorkine-Hornung

The capability to generate simulation-ready garment models from 3D shapes of clothed humans will significantly enhance the interpretability of captured geometry of real garments, as well as their faithful reproduction in the virtual world.…

Graphics · Computer Science 2024-10-22 Boyang Yu , Frederic Cordier , Hyewon Seo

We propose a new generative model for 3D garment deformations that enables us to learn, for the first time, a data-driven method for virtual try-on that effectively addresses garment-body collisions. In contrast to existing methods that…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Igor Santesteban , Nils Thuerey , Miguel A. Otaduy , Dan Casas

Recent neural, physics-based modeling of garment deformations allows faster and visually aesthetic results as opposed to the existing methods. Material-specific parameters are used by the formulation to control the garment inextensibility.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Ruochen Chen , Liming Chen , Shaifali Parashar

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-Kun Lai , Yebin Liu , Kun Li

High-fidelity clothing reconstruction is the key to achieving photorealism in a wide range of applications including human digitization, virtual try-on, etc. Recent advances in learning-based approaches have accomplished unprecedented…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Heming Zhu , Yu Cao , Hang Jin , Weikai Chen , Dong Du , Zhangye Wang , Shuguang Cui , Xiaoguang Han

Garment restoration, the inverse of virtual try-on task, focuses on restoring standard garment from a person image, requiring accurate capture of garment details. However, existing methods often fail to preserve the identity of the garment…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Le Shen , Rong Huang , Zhijie Wang

This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing generation, which limits their applications to virtual…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-kun Lai , Kun Li