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Algorithmic analysis of Markov decision processes (MDP) and stochastic games (SG) in practice relies on value-iteration (VI) algorithms. Since basic VI does not provide guarantees on the precision of the result, variants of VI have been…

Computer Science and Game Theory · Computer Science 2025-09-18 Muqsit Azeem , Jan Kretinsky , Maximilian Weininger

Block coordinate methods have been extensively studied for minimization problems, where they come with significant complexity improvements whenever the considered problems are compatible with block decomposition and, moreover, block…

Optimization and Control · Mathematics 2025-01-31 Jelena Diakonikolas

The Metropolis process (MP) and Simulated Annealing (SA) are stochastic local search heuristics that are often used in solving combinatorial optimization problems. Despite significant interest, there are very few theoretical results…

Data Structures and Algorithms · Computer Science 2023-12-22 Zongchen Chen , Dan Mikulincer , Daniel Reichman , Alexander S. Wein

The solution to a Nash or a nonsymmetric bargaining game is obtained by maximizing a concave function over a convex set, i.e., it is the solution to a convex program. We show that each 2-player game whose convex program has linear…

Computer Science and Game Theory · Computer Science 2015-05-13 Vijay V. Vazirani

It is well known that the usual mixed method for solving the biharmonic eigenvalue problem by decomposing the operator into two Laplacians may generate spurious eigenvalues on non-convex domains. To overcome this difficulty, we adopt a…

Numerical Analysis · Mathematics 2021-07-27 Baiju Zhang , Hengguang Li , Zhimin Zhang

This paper deals with the robust stability analysis of linear systems, subject to time-varying parameters. The Parameter Dependent Lyapunov Function are considered, assuming that the temporal derivative of the parameters are bounded. Some…

Optimization and Control · Mathematics 2025-06-16 L. A. Mozelli , R. L. S. Adriano

Congestion games constitute an important class of games to model resource allocation by different users. As computing an exact or even an approximate pure Nash equilibrium is in general PLS-complete, Caragiannis et al. (2011) present a…

Computer Science and Game Theory · Computer Science 2020-08-03 Alexander Skopalik , Vipin Ravindran Vijayalakshmi

It is well known that the projection method is not convergent for monotone equilibrium problems. Recently Sosa \textit{et al.} in \cite{SS2011} proposed a projection algorithm ensuring convergence for paramonotone equilibrium problems. In…

Optimization and Control · Mathematics 2018-04-30 Le Dung Muu , Phung Minh Duc , Xuan Thanh Le

Yang et al. (2023) recently showed how to use first-order gradient methods to solve general variational inequalities (VIs) under a limiting assumption that analytic solutions of specific subproblems are available. In this paper, we…

Machine Learning · Statistics 2024-08-06 Tatjana Chavdarova , Tong Yang , Matteo Pagliardini , Michael I. Jordan

This paper settles an open and challenging question pertaining to the design of simple and optimal high-order methods for solving smooth and monotone variational inequalities (VIs). A VI involves finding $x^\star \in \mathcal{X}$ such that…

Optimization and Control · Mathematics 2024-02-23 Tianyi Lin , Michael. I. Jordan

Nash equilibrium is a popular solution concept for solving imperfect-information games in practice. However, it has a major drawback: it does not preclude suboptimal play in branches of the game tree that are not reached in equilibrium.…

Computer Science and Game Theory · Computer Science 2017-05-29 Christian Kroer , Gabriele Farina , Tuomas Sandholm

Many non-trivial sequential decision-making problems are efficiently solved by relying on Bellman's optimality principle, i.e., exploiting the fact that sub-problems are nested recursively within the original problem. Here we show how it…

Artificial Intelligence · Computer Science 2022-11-16 Olivier Buffet , Jilles Dibangoye , Aurélien Delage , Abdallah Saffidine , Vincent Thomas

Standard Markovian optimal stopping problems are consistent in the sense that the first entrance time into the stopping set is optimal for each initial state of the process. Clearly, the usual concept of optimality cannot in a…

Optimization and Control · Mathematics 2018-12-05 Sören Christensen , Kristoffer Lindensjö

Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players' actions. In concave games, where players' strategy sets are…

Computer Science and Game Theory · Computer Science 2025-12-12 Vincent Leon , Iosif Sakos , Ryann Sim , Antonios Varvitsiotis

The aim of this paper is to study, in the infinite dimensional framework, the existence and uniqueness for the solution of the following multivalued generalized backward stochastic differential equation, considered on a random, possibly…

Probability · Mathematics 2015-10-30 Lucian Maticiuc , Aurel Răşcanu

In (Kabanets, Impagliazzo, 2004) it is shown how to decide the circuit polynomial identity testing problem (CPIT) in deterministic subexponential time, assuming hardness of some explicit multilinear polynomial family for arithmetical…

Computational Complexity · Computer Science 2009-10-09 Maurice Jansen

Algorithmic analysis of Markov decision processes (MDP) and stochastic games (SG) in practice relies on value-iteration (VI) algorithms. Since the basic version of VI does not provide guarantees on the precision of the result, variants of…

Computer Science and Game Theory · Computer Science 2026-03-31 Muqsit Azeem , Jan Kretinsky , Maximilian Weininger

In this work, we investigate the large-scale mean-field variational inference (MFVI) problem from a mini-batch primal-dual perspective. By reformulating MFVI as a constrained finite-sum problem, we develop a novel primal-dual algorithm…

Machine Learning · Statistics 2026-02-11 Jinhua Lyu , Tianmin Yu , Ying Ma , Naichen Shi

Given a set system (V,S), V={1,...,n} and S={S1,...,Sm}, the minimum discrepancy problem is to find a 2-coloring of V, such that each set is colored as evenly as possible. In this paper we give the first polynomial time algorithms for…

Data Structures and Algorithms · Computer Science 2015-03-13 Nikhil Bansal

Single-call stochastic extragradient methods, like stochastic past extragradient (SPEG) and stochastic optimistic gradient (SOG), have gained a lot of interest in recent years and are one of the most efficient algorithms for solving…

Optimization and Control · Mathematics 2023-11-14 Sayantan Choudhury , Eduard Gorbunov , Nicolas Loizou