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This study explores the virtualization of classical reality and aims to establish a clear framework to determine the limits and possibilities of virtual reality. It addresses two primary questions: whether an observer's senses can perceive…

Human-Computer Interaction · Computer Science 2023-06-14 Francesco Sisini

StreamBED is an embodied VR training for citizen scientists to make qualitative stream assessments. Early findings garnered positive feedback about training qualitative assessment using a virtual representation of different stream spaces,…

Human-Computer Interaction · Computer Science 2017-02-09 Alina Striner , Jennifer Preece

Virtual collaborative environment are 3D shared spaces in which people can work together. To collaborate through these systems, users must have a shared comprehension of the environment. The objective of this experimental study was to…

Human-Computer Interaction · Computer Science 2010-04-08 Amine Chellali , Cédric Dumas , Isabelle Milleville-Pennel , Eric Nouri

Commonsense question-answering (QA) tasks, in the form of benchmarks, are constantly being introduced for challenging and comparing commonsense QA systems. The benchmarks provide question sets that systems' developers can use to train and…

Artificial Intelligence · Computer Science 2020-12-23 Henrique Santos , Minor Gordon , Zhicheng Liang , Gretchen Forbush , Deborah L. McGuinness

As AI models are increasingly deployed across diverse real-world scenarios, ensuring their safety remains a critical yet underexplored challenge. While substantial efforts have been made to evaluate and enhance AI safety, the lack of a…

Large language model-powered code agents are rapidly transforming software engineering, yet the security risks of their generated code have become a critical concern. Existing benchmarks have provided valuable insights, but they fail to…

Software Engineering · Computer Science 2026-04-27 Junkai Chen , Huihui Huang , Yunbo Lyu , Junwen An , Jieke Shi , Chengran Yang , Ting Zhang , Haoye Tian , Yikun Li , Zhenhao Li , Xin Zhou , Xing Hu , David Lo

Over the last years, the number of cyber-attacks on industrial control systems has been steadily increasing. Among several factors, proper software development plays a vital role in keeping these systems secure. To achieve secure software,…

Software Engineering · Computer Science 2021-02-23 Tiago Espinha Gasiba , Ulrike Lechner , Maria Pinto-Albuquerque , Anmoal Porwal

We describe the design of an immersive virtual Cyberball task that included avatar customization, and user feedback on this design. We first created a prototype of an avatar customization template and added it to a Cyberball prototype built…

Human-Computer Interaction · Computer Science 2023-12-06 Tao Long , Swati Pandita , Andrea Stevenson Won

Despite extensive use in related domains, Virtual Reality (VR) for generalised anxiety disorder (GAD) has received little previous attention. We report upon a VR environment created for the Oculus Rift and Unreal Engine 4 (UE4) to…

Human-Computer Interaction · Computer Science 2019-03-05 James Lewis , Benedikte Rorstad

A prototype Metaverse experience was created in which users could explore hierarchical cybersecurity data. A small group of participants were surveyed on their attitudes to the Metaverse. They then completed a short series of tasks in the…

Human-Computer Interaction · Computer Science 2023-04-24 Terence Eden

Experimental evaluation is a major research methodology for investigating clustering algorithms and many other machine learning algorithms. For this purpose, a number of benchmark datasets have been widely used in the literature and their…

Machine Learning · Computer Science 2019-10-21 Tiantian Zhang , Li Zhong , Bo Yuan

Visual-vestibular conflicts (VVCs) are a primary contributor to visually induced motion sickness (VIMS) in head-mounted displays (HMDs). However, virtual reality (VR) comfort studies often rely on exposing seated or standing users to…

Human-Computer Interaction · Computer Science 2025-08-08 Samuel J. Levulis , Kevin W. Rio , Pablo Ramon Soria , James Wilmott , Charlie S. Burlingham , Phillip Guan

Virtual reality (VR) is a multibillionaire market that keeps growing, year after year. As VR is becoming prevalent in households and small businesses, it is critical to address the effects that this technology might have on the privacy and…

Cryptography and Security · Computer Science 2024-12-24 Alberto Giaretta

We present CAISAR, an open-source platform under active development for the characterization of AI systems' robustness and safety. CAISAR provides a unified entry point for defining verification problems by using WhyML, the mature and…

Artificial Intelligence · Computer Science 2022-06-22 Julien Girard-Satabin , Michele Alberti , François Bobot , Zakaria Chihani , Augustin Lemesle

Classical cybersecurity is often perceived as a rigid science discipline filled with computer scientists and mathematicians. However, due to the rapid pace of technology development and integration, new criminal enterprises, new defense…

Cryptography and Security · Computer Science 2024-05-20 Emily Kesler

Virtual reality (VR) platforms and apps collect user sensor data, including motion, facial, eye, and hand data, in abstracted form. These data may expose users to unique privacy risks without their knowledge or meaningful awareness, yet the…

Cryptography and Security · Computer Science 2026-01-21 Ismat Jarin , Olivia Figueira , Yu Duan , Tu Le , Athina Markopoulou

In cybersecurity, vulnerability assessment has typically focused on identifying and measuring vulnerabilities within digital assets and technical infrastructures. However, there is growing recognition that this approach alone is inadequate…

Appropriate evaluation is a key component in visualization research. It is typically based on empirical studies that assess visualization components or complete systems. While such studies often include the user of the visualization,…

Human-Computer Interaction · Computer Science 2019-08-05 Daniel Weiskopf

In the cybersecurity research community, there is no one-size-fits-all solution for merging large numbers of heterogeneous resources and experimentation capabilities from disparate specialized testbeds into integrated experiments. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-09 Ryan Goodfellow , Lincoln Thurlow , Srivatsan Ravi

Recent advances in probabilistic modelling have led to a large number of simulation-based inference algorithms which do not require numerical evaluation of likelihoods. However, a public benchmark with appropriate performance metrics for…

Machine Learning · Statistics 2021-04-12 Jan-Matthis Lueckmann , Jan Boelts , David S. Greenberg , Pedro J. Gonçalves , Jakob H. Macke
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