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We introduce DreamCraft3D++, an extension of DreamCraft3D that enables efficient high-quality generation of complex 3D assets. DreamCraft3D++ inherits the multi-stage generation process of DreamCraft3D, but replaces the time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Jingxiang Sun , Cheng Peng , Ruizhi Shao , Yuan-Chen Guo , Xiaochen Zhao , Yangguang Li , Yanpei Cao , Bo Zhang , Yebin Liu

4D generation, or dynamic 3D content generation, integrates spatial, temporal, and view dimensions to model realistic dynamic scenes, playing a foundational role in advancing world models and physical AI. However, maintaining long-chain…

Graphics · Computer Science 2026-04-01 Yuanbin Man , Ying Huang , Zhile Ren , Miao Yin

We introduce "ImageDream," an innovative image-prompt, multi-view diffusion model for 3D object generation. ImageDream stands out for its ability to produce 3D models of higher quality compared to existing state-of-the-art,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Peng Wang , Yichun Shi

Recent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-scale 4D data and effective model design. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Yuyang Zhao , Chung-Ching Lin , Kevin Lin , Zhiwen Yan , Linjie Li , Zhengyuan Yang , Jianfeng Wang , Gim Hee Lee , Lijuan Wang

Recent progress in image and video synthesis has inspired their use in advancing 3D scene generation. However, we observe that text-to-image and -video approaches struggle to maintain scene- and object-level consistency beyond a limited…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Manuel-Andreas Schneider , Angela Dai

Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Haoyu Wu , Meher Gitika Karumuri , Chuhang Zou , Seungbae Bang , Yuelong Li , Dimitris Samaras , Sunil Hadap

The synthesis of high-quality 3D assets from textual or visual inputs has become a central objective in modern generative modeling. Despite the proliferation of 3D generation algorithms, they frequently grapple with challenges such as…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Hwan Heo , Jangyeong Kim , Seongyeong Lee , Jeong A Wi , Junyoung Choi , Sangjun Ahn

Recent advancements in generative models have provided promising solutions for synthesizing realistic driving videos, which are crucial for training autonomous driving perception models. However, existing approaches often struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Wei Wu , Xi Guo , Weixuan Tang , Tingxuan Huang , Chiyu Wang , Dongyue Chen , Chenjing Ding

Generating long-range, geometrically consistent video presents a fundamental dilemma: while consistency demands strict adherence to 3D geometry in pixel space, state-of-the-art generative models operate most effectively in a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Hanyang Kong , Xingyi Yang , Xiaoxu Zheng , Xinchao Wang

We introduce PerpetualWonder, a hybrid generative simulator that enables long-horizon, action-conditioned 4D scene generation from a single image. Current works fail at this task because their physical state is decoupled from their visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Jiahao Zhan , Zizhang Li , Hong-Xing Yu , Jiajun Wu

Despite the availability of large-scale 3D datasets and advancements in 3D generative models, the complexity and uneven quality of 3D geometry and texture data continue to hinder the performance of 3D generation techniques. In most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Xin Yang , Jiantao Lin , Yingjie Xu , Haodong Li , Yingcong Chen

With the increasing demand for 3D animation, generating high-fidelity, controllable 4D avatars from textual descriptions remains a significant challenge. Despite notable efforts in 4D generative modeling, existing methods exhibit…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Eddie Pokming Sheung , Qihao Liu , Wufei Ma , Prakhar Kaushik , Jianwen Xie , Alan Yuille

Generative art unlocks boundless creative possibilities, yet its full potential remains untapped due to the technical expertise required for advanced architectural concepts and computational workflows. To bridge this gap, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Duc-Hung Nguyen , Huu-Phuc Huynh , Minh-Triet Tran , Trung-Nghia Le

Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generalizable 3D world generation. However, existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Zhongqi Yang , Wenhang Ge , Yuqi Li , Jiaqi Chen , Haoyuan Li , Mengyin An , Fei Kang , Hua Xue , Baixin Xu , Yuyang Yin , Eric Li , Yang Liu , Yikai Wang , Hao-Xiang Guo , Yahui Zhou

This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Wenqiang Sun , Haiyu Zhang , Haoyuan Wang , Junta Wu , Zehan Wang , Zhenwei Wang , Yunhong Wang , Jun Zhang , Tengfei Wang , Chunchao Guo

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and generative models, the field of 3D content generation is developing rapidly,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Xiaoyu Li , Qi Zhang , Di Kang , Weihao Cheng , Yiming Gao , Jingbo Zhang , Zhihao Liang , Jing Liao , Yan-Pei Cao , Ying Shan

3D assets are essential in the digital age. While automatic 3D generation, such as image-to-3d, has made significant strides in recent years, it often struggles to achieve fast, detailed, and high-fidelity generation simultaneously. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Huanning Dong , Yinuo Huang , Fan Li , Ping Kuang

Recent one image to 3D generation methods commonly adopt Score Distillation Sampling (SDS). Despite the impressive results, there are multiple deficiencies including multi-view inconsistency, over-saturated and over-smoothed textures, as…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Junwu Zhang , Zhenyu Tang , Yatian Pang , Xinhua Cheng , Peng Jin , Yida Wei , Munan Ning , Li Yuan

We present PacTure, a novel framework for generating physically-based rendering (PBR) material textures for an untextured 3D mesh from a text description. Existing 2D generation-based texturing approaches either generate textures…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Fan Fei , Jiajun Tang , Fei-Peng Tian , Boxin Shi , Ping Tan
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