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Creating an effective representation space is crucial for mitigating the curse of dimensionality, enhancing model generalization, addressing data sparsity, and leveraging classical models more effectively. Recent advancements in automated…

Machine Learning · Computer Science 2024-01-17 Ehtesamul Azim , Dongjie Wang , Kunpeng Liu , Wei Zhang , Yanjie Fu

Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Hongyan Zhi , Peihao Chen , Junyan Li , Shuailei Ma , Xinyu Sun , Tianhang Xiang , Yinjie Lei , Mingkui Tan , Chuang Gan

Dense reconstruction and differentiable rendering are fundamental tightly connected operations in 3D vision and computer graphics. Recent neural implicit representations demonstrate compelling advantages in reconstruction fidelity and…

Robotics · Computer Science 2026-05-25 Zhirui Dai , Hojoon Shin , Yulun Tian , Ki Myung Brian Lee , Nikolay Atanasov

Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the…

Graphics · Computer Science 2022-05-11 Yu-Jie Yuan , Yang-Tian Sun , Yu-Kun Lai , Yuewen Ma , Rongfei Jia , Lin Gao

Navigating urban environments represents a complex task for automated vehicles. They must reach their goal safely and efficiently while considering a multitude of traffic participants. We propose a modular decision making algorithm to…

Robotics · Computer Science 2019-04-26 Maxime Bouton , Alireza Nakhaei , Kikuo Fujimura , Mykel J. Kochenderfer

In crowded urban environments where traffic is dense, current technologies struggle to oversee tight navigation, but surface-level understanding allows autonomous vehicles to safely assess proximity to surrounding obstacles. 3D or 2D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Akarshani Ramanayake , Nihal Kodikara

Human-centric 3D scene understanding has recently drawn increasing attention, driven by its critical impact on robotics. However, human-centric real-life scenarios are extremely diverse and complicated, and humans have intricate motions and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Yichen Yao , Zimo Jiang , Yujing Sun , Zhencai Zhu , Xinge Zhu , Runnan Chen , Yuexin Ma

Virtual Reality (VR) interfaces are increasingly used as remote visualization media in telerobotics. Remote environments captured through RGB-D cameras and visualized using VR interfaces can enhance operators' situational awareness and…

Human-Computer Interaction · Computer Science 2022-10-12 Y. T. Tefera , D. Mazzanti , S. Anastasi , D. G. Caldwell , P. Fiorini , N. Deshpande

In this paper we propose an end-to-end swift 3D feature reductionist framework (3DFR) for scene independent change detection. The 3DFR framework consists of three feature streams: a swift 3D feature reductionist stream (AvFeat), a…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Murari Mandal , Vansh Dhar , Abhishek Mishra , Santosh Kumar Vipparthi

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

We propose SDFDiff, a novel approach for image-based shape optimization using differentiable rendering of 3D shapes represented by signed distance functions (SDFs). Compared to other representations, SDFs have the advantage that they can…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Yue Jiang , Dantong Ji , Zhizhong Han , Matthias Zwicker

In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…

Robotics · Computer Science 2021-03-31 Muzhi Han , Zeyu Zhang , Ziyuan Jiao , Xu Xie , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Using touch devices to navigate in virtual 3D environments such as computer assisted design (CAD) models or geographical information systems (GIS) is inherently difficult for humans, as the 3D operations have to be performed by the user on…

Machine Learning · Computer Science 2019-08-29 Quentin Debard , Jilles Steeve Dibangoye , Stéphane Canu , Christian Wolf

Aligning large language models (LLM) with human preference plays a key role in building modern generative models and can be achieved by reinforcement learning from human feedback (RLHF). Despite their superior performance, current RLHF…

Machine Learning · Computer Science 2025-02-12 Kaixuan Ji , Jiafan He , Quanquan Gu

Multi-Agent Reinforcement Learning (MARL) has shown promise in solving complex problems involving cooperation and competition among agents, such as an Unmanned Surface Vehicle (USV) swarm used in search and rescue, surveillance, and vessel…

Multiagent Systems · Computer Science 2025-03-10 Hyeonjun Kim , Kanghoon Lee , Junho Park , Jiachen Li , Jinkyoo Park

Reinforcement Learning from Human Feedback (RLHF) is currently the leading approach for aligning large language models with human preferences. Typically, these models rely on extensive offline preference datasets for training. However,…

Machine Learning · Computer Science 2024-12-17 Avinandan Bose , Zhihan Xiong , Aadirupa Saha , Simon Shaolei Du , Maryam Fazel

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

Robotics · Computer Science 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint

Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Ying Zang , Yidong Han , Chaotao Ding , Yuanqi Hu , Deyi Ji , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Yuxin Wang , Wayne Wu , Dan Xu

Reinforcement learning from human feedback (RLHF) has emerged as the primary method for aligning large language models (LLMs) with human preferences. The RLHF process typically starts by training a reward model (RM) using human preference…

Machine Learning · Computer Science 2024-06-19 Haoxiang Wang , Wei Xiong , Tengyang Xie , Han Zhao , Tong Zhang