English
Related papers

Related papers: Preference-Driven Active 3D Scene Representation f…

200 papers

To improve human-preference alignment training, current research has developed numerous preference datasets consisting of preference pairs labeled as "preferred" or "dispreferred". These preference pairs are typically used to encode human…

Computation and Language · Computer Science 2024-10-08 Chenglong Wang , Yang Gan , Yifu Huo , Yongyu Mu , Qiaozhi He , Murun Yang , Tong Xiao , Chunliang Zhang , Tongran Liu , Jingbo Zhu

Reconstructing compositional 3D representations of scenes, where each object is represented with its own 3D model, is a highly desirable capability in robotics and augmented reality. However, most existing methods rely heavily on strong…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Vincent van der Brugge , Marc Pollefeys , Joshua B. Tenenbaum , Ayush Tewari , Krishna Murthy Jatavallabhula

Reinforcement learning from human feedback (RLHF) is a prevalent approach to align AI systems with human values by learning rewards from human preference data. Due to various reasons, however, such data typically takes the form of rankings…

Machine Learning · Computer Science 2024-06-06 Ilgee Hong , Zichong Li , Alexander Bukharin , Yixiao Li , Haoming Jiang , Tianbao Yang , Tuo Zhao

This work presents a 3D multi-robot exploration framework for a team of UGVs moving on uneven terrains. The framework was designed by casting the two-level coordination strategy presented in [1] into the context of multi-robot exploration.…

Robotics · Computer Science 2023-07-10 Luigi Freda , Tiago Novo , David Portugal , Rui P. Rocha

Preference-aligned robot navigation in human environments is typically achieved through learning-based approaches, utilizing user feedback or demonstrations for personalization. However, personal preferences are subject to change and might…

Robotics · Computer Science 2025-10-21 Jorge de Heuvel , Tharun Sethuraman , Maren Bennewitz

Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Gonçalo Dias Pais , Valter Piedade , Moitreya Chatterjee , Marcus Greiff , Pedro Miraldo

This work tackles the problem of overoptimization in reinforcement learning from human feedback (RLHF), a prevalent technique for aligning models with human preferences. RLHF relies on reward or preference models trained on \emph{fixed…

Machine Learning · Computer Science 2025-03-11 Dhawal Gupta , Adam Fisch , Christoph Dann , Alekh Agarwal

Given the complexities inherent in visual scenes, such as object occlusion, a comprehensive understanding often requires observation from multiple viewpoints. Existing multi-viewpoint object-centric learning methods typically employ random…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Yinxuan Huang , Chengmin Gao , Bin Li , Xiangyang Xue

Equipped with Large Language Models (LLMs), human-centered robots are now capable of performing a wide range of tasks that were previously deemed challenging or unattainable. However, merely completing tasks is insufficient for cognitive…

Robotics · Computer Science 2025-12-15 Hongtao Li , Ziyuan Jiao , Xiaofeng Liu , Hangxin Liu , Zilong Zheng

This paper studies the alignment process of generative models with Reinforcement Learning from Human Feedback (RLHF). We first identify the primary challenges of existing popular methods like offline PPO and offline DPO as lacking in…

Machine Learning · Computer Science 2024-05-02 Wei Xiong , Hanze Dong , Chenlu Ye , Ziqi Wang , Han Zhong , Heng Ji , Nan Jiang , Tong Zhang

Active 3D reconstruction enables an agent to autonomously select viewpoints to efficiently obtain accurate and complete scene geometry, rather than passively reconstructing scenes from pre-collected images. However, existing active…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Tianling Xu , Shengzhe Gan , Leslie Gu , Yuelei Li , Fangneng Zhan , Hanspeter Pfister

Multi-view implicit scene reconstruction methods have become increasingly popular due to their ability to represent complex scene details. Recent efforts have been devoted to improving the representation of input information and to reducing…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Edward J. Smith , Michal Drozdzal , Derek Nowrouzezahrai , David Meger , Adriana Romero-Soriano

3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and…

Robotics · Computer Science 2022-06-22 Nathan Hughes , Yun Chang , Luca Carlone

This paper proposes a novel, more computationally efficient method for optimizing robot excitation trajectories for dynamic parameter identification, emphasizing self-collision avoidance. This addresses the system identification challenges…

3D Semantic Scene Graph Prediction aims to detect objects and their semantic relationships in 3D scenes, and has emerged as a crucial technology for robotics and AR/VR applications. While previous research has addressed dataset limitations…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 KunHo Heo , GiHyun Kim , SuYeon Kim , MyeongAh Cho

Representing a scene and its constituent objects from raw sensory data is a core ability for enabling robots to interact with their environment. In this paper, we propose a novel approach for scene understanding, leveraging a hierarchical…

Robotics · Computer Science 2023-02-08 Toon Van de Maele , Tim Verbelen , Pietro Mazzaglia , Stefano Ferraro , Bart Dhoedt

Implicit neural representations have demonstrated significant promise for 3D scene reconstruction. Recent works have extended their applications to autonomous implicit reconstruction through the Next Best View (NBV) based method. However,…

Robotics · Computer Science 2024-04-17 Jing Zeng , Yanxu Li , Jiahao Sun , Qi Ye , Yunlong Ran , Jiming Chen

This paper proposes a framework for 3D obstacle avoidance in the presence of partial observability of environment obstacles. The method focuses on the utility of the Artificial Potential Function (APF) controller in a practical setting…

Robotics · Computer Science 2021-03-18 Shakeeb Ahmad , Zachary N. Sunberg , J. Sean Humbert

3D scene representation for robot manipulation should capture three key object properties: permanency -- objects that become occluded over time continue to exist; amodal completeness -- objects have 3D occupancy, even if only partial…

Robotics · Computer Science 2020-12-11 Zhenjia Xu , Zhanpeng He , Jiajun Wu , Shuran Song

Responsive and accurate facial expression recognition is crucial to human-robot interaction for daily service robots. Nowadays, event cameras are becoming more widely adopted as they surpass RGB cameras in capturing facial expression…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Zhe Wang , Qijin Song , Yucen Peng , Weibang Bai