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In the communication problem $\mathbf{UR}$ (universal relation) [KRW95], Alice and Bob respectively receive $x$ and $y$ in $\{0,1\}^n$ with the promise that $x\neq y$. The last player to receive a message must output an index $i$ such that…

Computational Complexity · Computer Science 2017-03-24 Jelani Nelson , Jakub Pachocki , Zhengyu Wang

In this paper, we present a loss-tolerant quantum strong coin flipping protocol with bias 0.359. This is an improvement over Berlin etal's protocol [BBBG08] which achieves a bias of 0.4. To achieve this, we extend Berlin et al.'s protocol…

Quantum Physics · Physics 2011-03-15 André Chailloux

Communication networks often rely on some form of local failover rules for fast forwarding decisions upon link failures. While on undirected networks, up to two failures can be tolerated, when just matching packet origin and destination, on…

Data Structures and Algorithms · Computer Science 2026-03-02 Erik van den Akker , Klaus-Tycho Foerster

We study a sequential resource allocation problem between a fixed number of arms. On each iteration the algorithm distributes a resource among the arms in order to maximize the expected success rate. Allocating more of the resource to a…

Machine Learning · Computer Science 2018-03-29 Yuval Dagan , Koby Crammer

In the communication problem $\mathbf{UR}$ (universal relation) [KRW95], Alice and Bob respectively receive $x, y \in\{0,1\}^n$ with the promise that $x\neq y$. The last player to receive a message must output an index $i$ such that…

Computational Complexity · Computer Science 2017-04-04 Michael Kapralov , Jelani Nelson , Jakub Pachocki , Zhengyu Wang , David P. Woodruff , Mobin Yahyazadeh

We consider game-theoretically secure distributed protocols for coalition games that approximate the Shapley value with small multiplicative error. Since all known existing approximation algorithms for the Shapley value are randomized, it…

Computer Science and Game Theory · Computer Science 2024-12-30 T-H. Hubert Chan , Qipeng Kuang , Quan Xue

We study the fundamental communication limits of information-theoretic secure aggregation in a hierarchical network consisting of a server, multiple relays, and multiple users per relay. Communication proceeds over two rounds and two hops,…

Information Theory · Computer Science 2026-03-23 Zhou Li , Yizhou Zhao , Xiang Zhang , Giuseppe Caire

We consider an online load balancing problem and its extensions in the framework of repeated games. On each round, the player chooses a distribution (task allocation) over $K$ servers, and then the environment reveals the load of each…

Data Structures and Algorithms · Computer Science 2020-07-22 Yaxiong Liu , Kohei Hatano , Eiji Takimoto

Electing a leader is a classical problem in distributed computing system. Synchronization between processes often requires one process acting as a coordinator. If an elected leader node fails, the other nodes of the system need to elect…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-03-14 P Beaulah Soundarabai , Ritesh Sahai , Thriveni J , K R Venugopal , L M Patnaik

In this paper we study one-round key-agreement protocols analogous to Merkle's puzzles in the random oracle model. The players Alice and Bob are allowed to query a random permutation oracle $n$ times and upon their queries and…

Computational Complexity · Computer Science 2009-03-24 Miroslava Sotakova

We propose a simple model selection approach for algorithms in stochastic bandit and reinforcement learning problems. As opposed to prior work that (implicitly) assumes knowledge of the optimal regret, we only require that each base…

Machine Learning · Computer Science 2020-12-25 Aldo Pacchiano , Christoph Dann , Claudio Gentile , Peter Bartlett

Consensus is one of the most fundamental distributed computing problems. In particular, it serves as a building block in many replication based fault-tolerant systems and in particular in multiple recent blockchain solutions. Depending on…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-08 Yehonatan Buchnik , Roy Friedman

Given a boolean predicate $\Pi$ on labeled networks (e.g., proper coloring, leader election, etc.), a self-stabilizing algorithm for $\Pi$ is a distributed algorithm that can start from any initial configuration of the network (i.e., every…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-22 Lélia Blin , Laurent Feuilloley , Gabriel Le Bouder

A knockout tournament is one of the most simple and popular forms of competition. Here, we are given a binary tournament tree where all leaves are labeled with seed position names. The players participating in the tournament are assigned to…

Discrete Mathematics · Computer Science 2025-06-05 Klim Efremenko , Hendrik Molter , Meirav Zehavi

We consider distributed online learning protocols that control the exchange of information between local learners in a round-based learning scenario. The learning performance of such a protocol is intuitively optimal if approximately the…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-12-02 Michael Kamp , Mario Boley , Michael Mock , Daniel Keren , Assaf Schuster , Izchak Sharfman

We study the problem of online learning in Stackelberg games with side information between a leader and a sequence of followers. In every round the leader observes contextual information and commits to a mixed strategy, after which the…

Machine Learning · Computer Science 2026-05-05 Maria-Florina Balcan , Martino Bernasconi , Matteo Castiglioni , Andrea Celli , Keegan Harris , Zhiwei Steven Wu

We study lower bounds on information dissemination in adversarial dynamic networks. Initially, k pieces of information (henceforth called tokens) are distributed among n nodes. The tokens need to be broadcast to all nodes through a…

Data Structures and Algorithms · Computer Science 2012-08-31 Bernhard Haeupler , Fabian Kuhn

Tournament solutions provide methods for selecting the "best" alternatives from a tournament and have found applications in a wide range of areas. Previous work has shown that several well-known tournament solutions almost never rule out…

Computer Science and Game Theory · Computer Science 2020-02-18 Christian Saile , Warut Suksompong

Online learning algorithms that minimize regret provide strong guarantees in situations that involve repeatedly making decisions in an uncertain environment, e.g. a driver deciding what route to drive to work every day. While regret…

Computer Science and Game Theory · Computer Science 2013-09-06 Jeremiah Blocki , Nicolas Christin , Anupam Datta , Arunesh Sinha

We consider the problem of computing a maximal matching with a distributed algorithm in the presence of batch-dynamic changes to the graph topology. We assume that a graph of $n$ nodes is vertex-partitioned among $k$ players that…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-30 Minming Li , Peter Robinson , Xianbin Zhu
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