Related papers: A Conic Transformation Approach for Solving the Pe…
The Perspective-Three-Point Problem (P3P) is solved by first focusing on determining the directions of the lines through pairs of control points, relative to the camera, rather than the distances from the camera to the control points. The…
We revisit the classical Perspective-Three-Point (P3P) problem, which aims to recover the absolute pose of a calibrated camera from three 2D-3D correspondences. It has long been known that P3P can be reduced to a quartic polynomial with…
Finding the intersection of two conics is a commonly occurring problem. For example, it occurs when identifying patterns of craters on the lunar surface, detecting the orientation of a face from a single image, or estimating the attitude of…
Traditionally, the P3P problem is solved by firstly transforming its 3 quadratic equations into a quartic one, then by locating the roots of the resulting quartic equation and verifying whether a root does really correspond to a true…
We present a fast and accurate solution to the perspective $n$-points problem, by way of a new approach to the n=4 case. Our solution hinges on a novel separation of variables: given four 3D points and four corresponding 2D points on the…
In this work, we present an algebraic solution to the classical perspective-3-point (P3P) problem for determining the position and attitude of a camera from observations of three known reference points. In contrast to previous approaches,…
The problem of finding a point in the intersection of closed sets can be solved by the method of alternating projections and its variants. It was shown in earlier papers that for convex sets, the strategy of using quadratic programming (QP)…
In this paper, we solve constructively the bivariate truncated moment problem (TMP) of even degree on reducible cubic curves, where the conic part is a hyperbola. According to the classification from our previous work, these represent three…
Two main aims of this paper are to develop a numerical method to solve an inverse source problem for parabolic equations and apply it to solve a nonlinear coefficient inverse problem. The inverse source problem in this paper is the problem…
We consider minimizing a conic quadratic objective over a polyhedron. Such problems arise in parametric value-at-risk minimization, portfolio optimization, and robust optimization with ellipsoidal objective uncertainty; and they can be…
Given two curves in $\PP^3$, either implicitly or by a parameterization, we want to check if they intersect. For that purpose, we present and further develop generalized resultant techniques. Our aim is to provide a closed formula in the…
We present a new convex method to estimate 3D pose from mixed combinations of 2D-3D point and line correspondences, the Perspective-n-Points-and-Lines problem (PnPL). We merge the contributions of each point and line into a unified…
In this paper, a statistically optimal solution to the Perspective-n-Point (PnP) problem is presented. Many solutions to the PnP problem are geometrically optimal, but do not consider the uncertainties of the observations. In addition, it…
It is well known that the P3P problem could have 1, 2, 3 and at most 4 positive solutions under different configurations among its 3 control points and the position of the optical center. Since in any real applications, the knowledge on the…
We consider the robust Perspective-n-Point (PnP) problem using a hybrid approach that combines deep learning with model based algorithms. PnP is the problem of estimating the pose of a calibrated camera given a set of 3D points in the world…
In this paper, we use the properties of the self-polar triangle to not only show a novel method for a basic point-line enumerative problem of conics, but also present a series of closed-form solutions to the conics from all minimal…
An efficient way to get implicit equations of conics on five points and quadrics on nine, using pencils of conics and quadrics, is revealed. Parallel axis right cones intersect on a conic. An example, to show how to place five coplanar…
In this work we present a unified method of relative camera pose estimation from points and lines correspondences. Given a set of 2D points and lines correspondences in three views, of which two are known, a method has been developed for…
A novel method has been introduced to solve a point inclusion in a polygon problem. The method is applicable to convex as well as non-convex polygons which are not self-intersecting. The introduced method is independent of rounding off…
A known first order method to find a feasible solution to a conic problem is an adapted von Neumann algorithm. We improve the distance reduction step there by projecting onto the convex hull of previously generated points using a primal…