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Significant improvement has been achieved in automated audio captioning (AAC) with recent models. However, these models have become increasingly large as their performance is enhanced. In this work, we propose a knowledge distillation (KD)…

Sound · Computer Science 2024-07-22 Xuenan Xu , Haohe Liu , Mengyue Wu , Wenwu Wang , Mark D. Plumbley

Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yanqin Jiang , Chaohui Yu , Chenjie Cao , Fan Wang , Weiming Hu , Jin Gao

In this paper, we present a solution for arbitrary 3D character deformation by investigating rotation angle of decomposition and preserving the mesh topology structure. In computer graphics, skeleton extraction and skeleton-driven animation…

Computer Vision and Pattern Recognition · Computer Science 2016-08-18 Hugo Martin , Raphael Fernandez , Yong Khoo

The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Alexander W. Bergman , Wang Yifan , Gordon Wetzstein

We present a method for efficient differentiable simulation of articulated bodies. This enables integration of articulated body dynamics into deep learning frameworks, and gradient-based optimization of neural networks that operate on…

Machine Learning · Computer Science 2021-09-17 Yi-Ling Qiao , Junbang Liang , Vladlen Koltun , Ming C. Lin

We tackle the problem of text-driven 3D generation from a geometry alignment perspective. Given a set of text prompts, we aim to generate a collection of objects with semantically corresponding parts aligned across them. Recent methods…

Despite significant advancements of deep learning-based forgery detectors for distinguishing manipulated deepfake images, most detection approaches suffer from moderate to significant performance degradation with low-quality compressed…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Binh M. Le , Simon S. Woo

Existing methods for image-to-3D avatar generation struggle to produce highly detailed, animation-ready avatars suitable for real-world applications. We introduce AdaHuman, a novel framework that generates high-fidelity animatable 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Yangyi Huang , Ye Yuan , Xueting Li , Jan Kautz , Umar Iqbal

Many real-world applications such as robotics provide hard constraints on power and compute that limit the viable model complexity of Reinforcement Learning (RL) agents. Similarly, in many distributed RL settings, acting is done on…

Machine Learning · Computer Science 2021-04-06 Emilio Parisotto , Ruslan Salakhutdinov

3D Gaussian Splatting has recently enabled fast and photorealistic reconstruction of static 3D scenes. However, dynamic editing of such scenes remains a significant challenge. We introduce a novel framework, Physics-Guided Score…

Graphics · Computer Science 2026-03-26 Gal Fiebelman , Hadar Averbuch-Elor , Sagie Benaim

We present XKD, a novel self-supervised framework to learn meaningful representations from unlabelled videos. XKD is trained with two pseudo objectives. First, masked data reconstruction is performed to learn modality-specific…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Pritam Sarkar , Ali Etemad

Knowledge distillation (KD) has been widely applied in semantic segmentation to compress large models, but conventional approaches primarily preserve in-domain accuracy while neglecting out-of-domain generalization, which is essential under…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Chonghua Lv , Dong Zhao , Shuang Wang , Dou Quan , Ning Huyan , Nicu Sebe , Zhun Zhong

This paper considers the problem of modeling articulated objects captured in 2D videos to enable novel view synthesis, while also being easily editable, drivable, and re-posable. To tackle this challenging problem, we propose RigGS, a new…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yuxin Yao , Zhi Deng , Junhui Hou

Although Score Distillation Sampling (SDS) has exhibited remarkable performance in conditional 3D content generation, a comprehensive understanding of its formulation is still lacking, hindering the development of 3D generation. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Boshi Tang , Jianan Wang , Zhiyong Wu , Lei Zhang

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video diffusion models have recently demonstrated remarkable…

Graphics · Computer Science 2025-12-17 Tianyi Xie , Yunuo Chen , Yaowei Guo , Yin Yang , Bolei Zhou , Demetri Terzopoulos , Ying Jiang , Chenfanfu Jiang

Video generation has recently emerged as a central task in the field of generative AI. However, the substantial computational cost inherent in video synthesis makes model distillation a critical technique for efficient deployment. Despite…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yuyang You , Yongzhi Li , Jiahui Li , Yadong Mu , Quan Chen , Peng Jiang

Deep learning networks are being developed in every stage of the MRI workflow and have provided state-of-the-art results. However, this has come at the cost of increased computation requirement and storage. Hence, replacing the networks…

Image and Video Processing · Electrical Eng. & Systems 2020-04-14 Balamurali Murugesan , Sricharan Vijayarangan , Kaushik Sarveswaran , Keerthi Ram , Mohanasankar Sivaprakasam

3D scene graphs have empowered robots with semantic understanding for navigation and planning. However, current functional scene graphs primarily focus on static element detection, lacking the actionable kinematic information required for…

Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

Graphics · Computer Science 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

With the advancement of generative artificial intelligence, previous studies have achieved the task of generating aesthetic images from hand-drawn sketches, fulfilling the public's needs for drawing. However, these methods are limited to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Lifan Jiang , Shuang Chen , Boxi Wu , Xiaotong Guan , Jiahui Zhang