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Scene Graphs are widely applied in computer vision as a graphical representation of relationships between objects shown in images. However, these applications have not yet reached a practical stage of development owing to biased training…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Misaki Ohashi , Yusuke Matsui

Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Ege Özsoy , Felix Holm , Mahdi Saleh , Tobias Czempiel , Chantal Pellegrini , Nassir Navab , Benjamin Busam

The scene graph generation (SGG) task aims to detect visual relationship triplets, i.e., subject, predicate, object, in an image, providing a structural vision layout for scene understanding. However, current models are stuck in common…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Yuyu Guo , Lianli Gao , Xuanhan Wang , Yuxuan Hu , Xing Xu , Xu Lu , Heng Tao Shen , Jingkuan Song

Today's scene graph generation (SGG) models typically require abundant manual annotations to learn new predicate types. Therefore, it is difficult to apply them to real-world applications with massive uncommon predicate categories whose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Xingchen Li , Jun Xiao , Guikun Chen , Yinfu Feng , Yi Yang , An-an Liu , Long Chen

Today's open vocabulary scene graph generation (OVSGG) extends traditional SGG by recognizing novel objects and relationships beyond predefined categories, leveraging the knowledge from pre-trained large-scale models. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Lin Li , Chuhan Zhang , Dong Zhang , Chong Sun , Chen Li , Long Chen

Humans inherently recognize objects via selective visual perception, transform specific regions from the visual field into structured symbolic knowledge, and reason their relationships among regions based on the allocation of limited…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Shu Zhao , Huijuan Xu

Video Scene Graph Generation (VidSGG) is an important topic in understanding dynamic kitchen environments. Current models for VidSGG require extensive training to produce scene graphs. Recently, Vision Language Models (VLM) and Vision…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Joshua Li , Fernando Jose Pena Cantu , Emily Yu , Alexander Wong , Yuchen Cui , Yuhao Chen

Dynamic scenes contain intricate spatio-temporal information, crucial for mobile robots, UAVs, and autonomous driving systems to make informed decisions. Parsing these scenes into semantic triplets <Subject-Predicate-Object> for accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Hang Zhang , Zhuoling Li , Jun Liu

Large pre-trained vision language models (VLMs) have shown impressive zero-shot ability on downstream tasks with manually designed prompt. To further adapt VLMs to downstream tasks, soft prompt is proposed to replace manually designed…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Shuanghao Bai , Yuedi Zhang , Wanqi Zhou , Zhirong Luan , Badong Chen

Vision and language models (VLMs) have demonstrated remarkable zero-shot (ZS) performance in a variety of tasks. However, recent works have shown that even the best VLMs struggle to capture aspects of compositional scene understanding, such…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Roei Herzig , Alon Mendelson , Leonid Karlinsky , Assaf Arbelle , Rogerio Feris , Trevor Darrell , Amir Globerson

Scene Graph Generation (SGG) aims to generate a comprehensive graphical representation that accurately captures the semantic information of a given scenario. However, the SGG model's performance in predicting more fine-grained predicates is…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Jiasong Feng , Lichun Wang , Hongbo Xu , Kai Xu , Baocai Yin

We present OvSGTR, a novel transformer-based framework for fully open-vocabulary scene graph generation that overcomes the limitations of traditional closed-set models. Conventional methods restrict both object and relationship recognition…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Zuyao Chen , Jinlin Wu , Zhen Lei , Chang Wen Chen

Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Kanghoon Yoon , Kibum Kim , Jaehyung Jeon , Yeonjun In , Donghyun Kim , Chanyoung Park

Predicting a scene graph that captures visual entities and their interactions in an image has been considered a crucial step towards full scene comprehension. Recent scene graph generation (SGG) models have shown their capability of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Tzu-Jui Julius Wang , Selen Pehlivan , Jorma Laaksonen

Scene graph generation (SGG) aims to capture a wide variety of interactions between pairs of objects, which is essential for full scene understanding. Existing SGG methods trained on the entire set of relations fail to acquire complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Arushi Goel , Basura Fernando , Frank Keller , Hakan Bilen

Scene Graph Generation (SGG) structures visual scenes as graphs of objects and their relations. While Multimodal Large Language Models (MLLMs) have advanced end-to-end SGG, current methods are hindered by both a lack of task-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Jiaye Feng , Qixiang Yin , Yuankun Liu , Tong Mo , Weiping Li

Scene Graph Generation (SGG) converts visual scenes into structured graph representations, providing deeper scene understanding for complex vision tasks. However, existing SGG models often overlook essential spatial relationships and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Mingjie Xu , Mengyang Wu , Yuzhi Zhao , Jason Chun Lok Li , Weifeng Ou

Scene Graph Generation (SGG) aims to explore the relationships between objects in images and obtain scene summary graphs, thereby better serving downstream tasks. However, the long-tailed problem has adversely affected the scene graph's…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yansheng Li , Tingzhu Wang , Kang Wu , Linlin Wang , Xin Guo , Wenbin Wang

Vision-language models (VLMs) like CLIP have been cherished for their ability to perform zero-shot visual recognition on open-vocabulary concepts. This is achieved by selecting the object category whose textual representation bears the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Shaunak Halbe , Junjiao Tian , K J Joseph , James Seale Smith , Katherine Stevo , Vineeth N Balasubramanian , Zsolt Kira

Weakly-supervised video scene graph generation (WS-VSGG) aims to parse video content into structured relational triplets without bounding box annotations and with only sparse temporal labeling, significantly reducing annotation costs.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Minseok Kang , Minhyeok Lee , Minjung Kim , Jungho Lee , Donghyeong Kim , Sungmin Woo , Inseok Jeon , Sangyoun Lee