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As academic interest in procedural content generation (PCG) for games has increased, so has the need for methodologies for comparing and contrasting the output spaces of alternative PCG systems. In this paper we introduce and evaluate a…

Human-Computer Interaction · Computer Science 2022-11-01 Oliver Withington , Laurissa Tokarchuk

The success of contrastive learning depends on the construction and utilization of high-quality positive pairs. However, current methods face critical limitations on two fronts: on the construction side, both handcrafted and generative…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xiaojie Li , Bei Wang , Wei Liu , Jianlong Wu , Yue Yu , Liqiang Nie , Min Zhang

Work on fast weight programmers has demonstrated the effectiveness of key/value outer product-based learning rules for sequentially generating a weight matrix (WM) of a neural net (NN) by another NN or itself. However, the weight generation…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Kazuki Irie , Jürgen Schmidhuber

Generative adversarial networks (GANs) are quickly becoming a ubiquitous approach to procedurally generating video game levels. While GAN generated levels are stylistically similar to human-authored examples, human designers often want to…

Artificial Intelligence · Computer Science 2021-06-22 Matthew C. Fontaine , Ruilin Liu , Ahmed Khalifa , Jignesh Modi , Julian Togelius , Amy K. Hoover , Stefanos Nikolaidis

Visual Commonsense Reasoning, which is regarded as one challenging task to pursue advanced visual scene comprehension, has been used to diagnose the reasoning ability of AI systems. However, reliable reasoning requires a good grasp of the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Fan Yuan , Xiaoyuan Fang , Rong Quan , Jing Li , Wei Bi , Xiaogang Xu , Piji Li

Despite rapid advancements, current text-to-image (T2I) models predominantly rely on a single-step generation paradigm, which struggles with complex semantics and faces diminishing returns from parameter scaling. While recent multi-step…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Hanbo Cheng , Limin Lin , Ruo Zhang , Yicheng Pan , Jun Du

While the visualization of statistical data tends to a mature technology, the visualization of textual data is still in its infancy, especially for the artistic text. Due to the fact that visualization of artistic text is valuable and…

Computer Vision and Pattern Recognition · Computer Science 2017-10-31 Yichi Ma , Muhan Ma

We present Recurrent Video Masked-Autoencoders (RVM): a novel approach to video representation learning that leverages recurrent computation to model the temporal structure of video data. RVM couples an asymmetric masking objective with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Daniel Zoran , Nikhil Parthasarathy , Yi Yang , Drew A Hudson , Joao Carreira , Andrew Zisserman

Prompt learning has achieved great success in efficiently exploiting large-scale pre-trained models in natural language processing (NLP). It reformulates the downstream tasks as the generative pre-training ones to achieve consistency, thus…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Ning Liao , Bowen Shi , Xiaopeng Zhang , Min Cao , Junchi Yan , Qi Tian

We present Thinking with Generated Images, a novel paradigm that fundamentally transforms how large multimodal models (LMMs) engage with visual reasoning by enabling them to natively think across text and vision modalities through…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Ethan Chern , Zhulin Hu , Steffi Chern , Siqi Kou , Jiadi Su , Yan Ma , Zhijie Deng , Pengfei Liu

Recent progress in large-scale reinforcement learning (RL) has notably enhanced the reasoning capabilities of large language models (LLMs), especially in mathematical domains. However, current multimodal LLMs (MLLMs) for mathematical…

Computation and Language · Computer Science 2025-07-04 Wenhao Shi , Zhiqiang Hu , Yi Bin , Yang Yang , See-Kiong Ng , Heng Tao Shen

The open-ended Visual Question Answering (VQA) task requires AI models to jointly reason over visual and natural language inputs using world knowledge. Recently, pre-trained Language Models (PLM) such as GPT-3 have been applied to the task…

RL with Verifiable Rewards (RLVR) has emerged as a promising paradigm for improving the reasoning abilities of large language models (LLMs). Current methods rely primarily on policy optimization frameworks like PPO and GRPO, which follow…

Machine Learning · Computer Science 2025-09-30 Haoran He , Yuxiao Ye , Qingpeng Cai , Chen Hu , Binxing Jiao , Daxin Jiang , Ling Pan

While Prover-Verifier Games (PVGs) offer a promising path toward verifiability in nonlinear classification models, they have not yet been applied to complex inputs such as high-dimensional images. Conversely, expressive concept encodings…

Machine Learning · Computer Science 2026-02-05 Berkant Turan , Suhrab Asadulla , David Steinmann , Kristian Kersting , Wolfgang Stammer , Sebastian Pokutta

Deep generative models have achieved remarkable success in various data domains, including images, time series, and natural languages. There remain, however, substantial challenges for combinatorial structures, including graphs. One of the…

Machine Learning · Computer Science 2018-09-21 Tengfei Ma , Jie Chen , Cao Xiao

The scaling of large language models to encode all the world's knowledge in model parameters is unsustainable and has exacerbated resource barriers. Retrieval-Augmented Generation (RAG) presents a potential solution, yet its application to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Varun Nagaraj Rao , Siddharth Choudhary , Aditya Deshpande , Ravi Kumar Satzoda , Srikar Appalaraju

Scaling generative inverse and forward rendering to real-world scenarios is bottlenecked by the limited realism and temporal coherence of existing synthetic datasets. To bridge this persistent domain gap, we introduce a large-scale, dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zheng-Hui Huang , Zhixiang Wang , Jiaming Tan , Ruihan Yu , Yidan Zhang , Bo Zheng , Yu-Lun Liu , Yung-Yu Chuang , Kaipeng Zhang

Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2014-07-08 Tejas D. Kulkarni , Vikash K. Mansinghka , Pushmeet Kohli , Joshua B. Tenenbaum

Spatial reasoning in 3D scenes requires precise geometric calculations that challenge vision-language models. Visual programming addresses this by decomposing problems into steps calling specialized tools, yet existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Shengguang Wu , Xiaohan Wang , Yuhui Zhang , Hao Zhu , Serena Yeung-Levy

Despite the success of generative adversarial networks (GANs) in generating visually appealing images, they are notoriously challenging to train. In order to stabilize the learning dynamics in minimax games, we propose a novel recursive…

Machine Learning · Computer Science 2022-11-01 Zichu Liu , Lacra Pavel