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This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. In particular, we assume agents optimize a linear combination…

Computer Science and Game Theory · Computer Science 2009-02-04 Martin Hoefer , Alexander Skopalik

Hedonic games provide a natural model of coalition formation among self-interested agents. The associated problem of finding stable outcomes in such games has been extensively studied. In this paper, we identify simple conditions on…

Computer Science and Game Theory · Computer Science 2015-07-14 Dominik Peters , Edith Elkind

The paper investigates the synchronization of a network of identical linear state-space models under a possibly time-varying and directed interconnection structure. The main result is the construction of a dynamic output feedback coupling…

Optimization and Control · Mathematics 2008-05-23 Luca Scardovi , Rodolphe Sepulchre

We tackle a fundamental problem in empirical game-theoretic analysis (EGTA), that of learning equilibria of simulation-based games. Such games cannot be described in analytical form; instead, a black-box simulator can be queried to obtain…

Computer Science and Game Theory · Computer Science 2019-06-03 Enrique Areyan Viqueira , Cyrus Cousins , Eli Upfal , Amy Greenwald

In multi-agent system design, a crucial aspect is to ensure robustness, meaning that for a coalition of agents A, small violations of adversarial assumptions only lead to small violations of A's goals. In this paper we introduce a logical…

Logic in Computer Science · Computer Science 2023-07-21 Aniello Murano , Daniel Neider , Martin Zimmermann

We present a new theoretical framework that unifies category-theoretic fixed-point constructions, transfinite recursion, and game-based semantics to model how interpretations of language can stabilize through unlimited self-reference. By…

Logic in Computer Science · Computer Science 2025-07-23 Faruk Alpay , Hamdi Al Alakkad

A binary constraint system game is a two-player one-round non-local game defined by a system of Boolean constraints. The game has a perfect quantum strategy if and only if the constraint system has a quantum satisfying assignment [R. Cleve…

Quantum Physics · Physics 2013-11-05 Zhengfeng Ji

Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…

Programming Languages · Computer Science 2017-12-04 Dan R. Ghica , Khulood Alyahya

We present several new characterizations of correlated equilibria in games with continuous utility functions. These have the advantage of being more computationally and analytically tractable than the standard definition in terms of…

Computer Science and Game Theory · Computer Science 2011-06-06 Noah D. Stein , Pablo A. Parrilo , Asuman Ozdaglar

Achieving convergence of multiple learning agents in general $N$-player games is imperative for the development of safe and reliable machine learning (ML) algorithms and their application to autonomous systems. Yet it is known that, outside…

Computer Science and Game Theory · Computer Science 2023-01-24 Aamal Abbas Hussain , Francesco Belardinelli , Georgios Piliouras

Self-play is a technique for machine learning in multi-agent systems where a learning algorithm learns by interacting with copies of itself. Self-play is useful for generating large quantities of data for learning, but has the drawback that…

Computer Science and Game Theory · Computer Science 2023-11-30 Revan MacQueen , James R. Wright

The Unique Games Conjecture (UGC) constitutes a highly dynamic subarea within computational complexity theory, intricately linked to the outstanding P versus NP problem. Despite multiple insightful results in the past few years, a proof for…

Dynamical Systems · Mathematics 2024-04-25 Tuhin Sahai , Abeynaya Gnanasekaran

Consider a complete communication network of $n$ nodes, where the nodes receive a common clock pulse. We study the synchronous $c$-counting problem: given any starting state and up to $f$ faulty nodes with arbitrary behaviour, the task is…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-24 Christoph Lenzen , Joel Rybicki , Jukka Suomela

In a network of dynamical systems, concurrent synchronization is a regime where multiple groups of fully synchronized elements coexist. In the brain, concurrent synchronization may occur at several scales, with multiple ``rhythms''…

Neurons and Cognition · Quantitative Biology 2007-05-23 Quang-Cuong Pham , Jean-Jacques Slotine

Adversarial attacks pose significant threats to the reliability and safety of deep learning models, especially in critical domains such as medical imaging. This paper introduces a novel framework that integrates conformal prediction with…

Machine Learning · Computer Science 2025-03-05 Rui Luo , Jie Bao , Zhixin Zhou , Chuangyin Dang

We obtain global, non-asymptotic convergence guarantees for independent learning algorithms in competitive reinforcement learning settings with two agents (i.e., zero-sum stochastic games). We consider an episodic setting where in each…

Machine Learning · Computer Science 2021-01-13 Constantinos Daskalakis , Dylan J. Foster , Noah Golowich

Robustness is a correctness notion for concurrent programs running under relaxed consistency models. The task is to check that the relaxed behavior coincides (up to traces) with sequential consistency (SC). Although computationally simple…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-03-16 Egor Derevenetc , Roland Meyer , Sebastian Schweizer

Synchronizability of stable, output-coupled, identical, time-varying linear systems is studied. It is shown that if the observability grammian satisfies a persistence of excitation condition, then there exists a bounded, time-varying linear…

Dynamical Systems · Mathematics 2008-11-24 S. Emre Tuna

Non-local games are a powerful tool to distinguish between correlations possible in classical and quantum worlds. Kalai et al. (STOC'23) proposed a compiler that converts multipartite non-local games into interactive protocols with a single…

Quantum Physics · Physics 2025-10-16 Matilde Baroni , Dominik Leichtle , Siniša Janković , Ivan Šupić

Multi-defender Stackelberg Security Games (MSSG) have recently gained increasing attention in the literature. However, the solutions offered to date are highly sensitive, wherein even small perturbations in the attacker's utility or slight…

Computer Science and Game Theory · Computer Science 2024-12-17 Dolev Mutzari , Yonatan Aumann , Sarit Kraus