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Related papers: SketchVideo: Sketch-based Video Generation and Edi…

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Generating realistic animated videos from static images is an important area of research in computer vision. Methods based on physical simulation and motion prediction have achieved notable advances, but they are often limited to specific…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qiang Wang , Minghua Liu , Junjun Hu , Fan Jiang , Mu Xu

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal…

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

In recent years, the recognition of free-hand sketches has remained a popular task. However, in some special fields such as the military field, free-hand sketches are difficult to sample on a large scale. Common data augmentation and image…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Jiajun Liu , Siyuan Wang , Guangming Zhu , Liang Zhang , Ning Li , Eryang Gao

Existing video generation models struggle to maintain long-term spatial and temporal consistency due to the dense, high-dimensional nature of video signals. To overcome this limitation, we propose Spatia, a spatial memory-aware video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Jinjing Zhao , Fangyun Wei , Zhening Liu , Hongyang Zhang , Chang Xu , Yan Lu

Diffusion-based methods can generate realistic images and videos, but they struggle to edit existing objects in a video while preserving their appearance over time. This prevents diffusion models from being applied to natural video editing…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Wenhao Chai , Xun Guo , Gaoang Wang , Yan Lu

Artificial Intelligence Generated Content (AIGC) has shown remarkable progress in generating realistic images. However, in this paper, we take a step "backward" and address AIGC for the most rudimentary visual modality of human sketches.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Zhiyu Qu , Tao Xiang , Yi-Zhe Song

Due to lack of fully publicly available text-to-video models, current video editing methods tend to build on pre-trained text-to-image generation models, however, they still face grand challenges in dealing with the local editing of video…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Deyin Liu , Lin Yuanbo Wu , Xianghua Xie

We present Sketch2Sound, a generative audio model capable of creating high-quality sounds from a set of interpretable time-varying control signals: loudness, brightness, and pitch, as well as text prompts. Sketch2Sound can synthesize…

Sound · Computer Science 2025-04-15 Hugo Flores García , Oriol Nieto , Justin Salamon , Bryan Pardo , Prem Seetharaman

Following the advancements in text-guided image generation technology exemplified by Stable Diffusion, video generation is gaining increased attention in the academic community. However, relying solely on text guidance for video generation…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Cong Wang , Jiaxi Gu , Panwen Hu , Haoyu Zhao , Yuanfan Guo , Jianhua Han , Hang Xu , Xiaodan Liang

We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Tim Brooks , Janne Hellsten , Miika Aittala , Ting-Chun Wang , Timo Aila , Jaakko Lehtinen , Ming-Yu Liu , Alexei A. Efros , Tero Karras

With the rapid development of AI-generated content (AIGC), video generation has emerged as one of its most dynamic and impactful subfields. In particular, the advancement of video generation foundation models has led to growing demand for…

Controllable video generation has attracted significant attention, largely due to advances in video diffusion models. In domains such as autonomous driving, it is essential to develop highly accurate predictions for object motions. This…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ge Ya Luo , Zhi Hao Luo , Anthony Gosselin , Alexia Jolicoeur-Martineau , Christopher Pal

Shot transitions play a pivotal role in multi-shot video generation, as they determine the overall narrative expression and the directorial design of visual storytelling. However, recent progress has primarily focused on low-level visual…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Xiaoxue Wu , Xinyuan Chen , Yaohui Wang , Yu Qiao

Sketch-based image editing aims to synthesize and modify photos based on the structural information provided by the human-drawn sketches. Since sketches are difficult to collect, previous methods mainly use edge maps instead of sketches to…

Computer Vision and Pattern Recognition · Computer Science 2020-01-10 Shuai Yang , Zhangyang Wang , Jiaying Liu , Zongming Guo

Personalization techniques for large text-to-image (T2I) models allow users to incorporate new concepts from reference images. However, existing methods primarily rely on textual descriptions, leading to limited control over customized…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Chufeng Xiao , Hongbo Fu

Advancements in diffusion models have significantly improved video quality, directing attention to fine-grained controllability. However, many existing methods depend on fine-tuning large-scale video models for specific tasks, which becomes…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Sangwon Jang , Taekyung Ki , Jaehyeong Jo , Jaehong Yoon , Soo Ye Kim , Zhe Lin , Sung Ju Hwang

In this work, we propose an interactive general instruction framework SketchMeHow to guidance the common users to complete the daily tasks in real-time. In contrast to the conventional augmented reality-based instruction systems, the…

Human-Computer Interaction · Computer Science 2021-09-08 Haoran Xie , Yichen Peng , Hange Wang , Kazunori Miyata

We introduce SketchDeco, a training-free approach to sketch colourisation that bridges the gap between professional design needs and intuitive, region-based control. Our method empowers artists to use simple masks and colour palettes for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Chaitat Utintu , Yi-Zhe Song

We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Chengying Gao , Qi Liu , Qi Xu , Limin Wang , Jianzhuang Liu , Changqing Zou
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