Related papers: Efficient Explicit Joint-level Interaction Modelin…
In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…
Selective state-space models excel at long-sequence modeling, but their capacity for language representation -- in complex hierarchical reasoning -- remains underexplored. Most large language models rely on \textit{flat} Euclidean…
Human-Object Interaction (HOI) detection plays a core role in activity understanding. Though recent two/one-stage methods have achieved impressive results, as an essential step, discovering interactive human-object pairs remains…
End-to-end motion planning is promising for simplifying complex autonomous driving pipelines. However, challenges such as scene understanding and effective prediction for decision-making continue to present substantial obstacles to its…
Traditional reinforcement learning methods for human-object interaction (HOI) rely on labor-intensive, manually designed skill rewards that do not generalize well across different interactions. We introduce SkillMimic, a unified data-driven…
We present a novel approach to computational modeling of social interactions based on modeling of essential social interaction predicates (ESIPs) such as joint attention and entrainment. Based on sound social psychological theory and…
Recent progress in human-robot collaboration makes fast and fluid interactions possible, even when human observations are partial and occluded. Methods like Interaction Probabilistic Movement Primitives (ProMP) model human trajectories…
This paper proposes joint attention estimation in a single image. Different from related work in which only the gaze-related attributes of people are independently employed, (I) their locations and actions are also employed as contextual…
Sequential recommendation systems aim to predict users' next preferences based on their interaction histories, but existing approaches face critical limitations in efficiency and multi-scale pattern recognition. While Transformer-based…
Generating talking avatars is a fundamental task in video generation. Although existing methods can generate full-body talking avatars with simple human motion, extending this task to grounded human-object interaction (GHOI) remains an open…
Human-Object Interaction (HOI) detection devotes to learn how humans interact with surrounding objects. Latest end-to-end HOI detectors are short of relation reasoning, which leads to inability to learn HOI-specific interactive semantics…
Text-to-motion generation, which converts motion language descriptions into coherent 3D human motion sequences, has attracted increasing attention in fields, such as avatar animation and humanoid robotic interaction. Though existing models…
In this paper, we proposed a Multi-modal Collaborative Optimization and Expansion Network (MCO-E Net), to use event modalities to resist challenges such as low light, high exposure, and high dynamic range in single-eye expression…
Generating photorealistic 3D hand-object interactions (HOIs) from text is important for applications like robotic grasping and AR/VR content creation. In practice, however, achieving both visual fidelity and physical plausibility remains…
As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to…
With the surge in the development of large language models, embodied intelligence has attracted increasing attention. Nevertheless, prior works on embodied intelligence typically encode scene or historical memory in an unimodal manner,…
Human activity recognition (HAR) from inertial sensors is essential for ubiquitous computing, mobile health, and ambient intelligence. Conventional deep models such as Convolutional Neural Networks (CNNs), Recurrent Neural Networks (RNNs),…
To address key limitations in human-object interaction (HOI) video generation -- specifically the reliance on curated motion data, limited generalization to novel objects/scenarios, and restricted accessibility -- we introduce…
The recent advances in instance-level detection tasks lay strong foundation for genuine comprehension of the visual scenes. However, the ability to fully comprehend a social scene is still in its preliminary stage. In this work, we focus on…
Multi-modal Large Language Models (MLLMs) have recently exhibited impressive general-purpose capabilities by leveraging vision foundation models to encode the core concepts of images into representations. These are then combined with…