Related papers: Dual Audio-Centric Modality Coupling for Talking H…
Talking head generation is to synthesize a lip-synchronized talking head video by inputting an arbitrary face image and corresponding audio clips. Existing methods ignore not only the interaction and relationship of cross-modal information,…
The intrinsic link between facial motion and speech is often overlooked in generative modeling, where talking head synthesis and text-to-speech (TTS) are typically addressed as separate tasks. This paper introduces JAM-Flow, a unified…
Talking face generation aims to synthesize a face video with precise lip synchronization as well as a smooth transition of facial motion over the entire video via the given speech clip and facial image. Most existing methods mainly focus on…
While recent advances in deep neural networks have made it possible to render high-quality images, generating photo-realistic and personalized talking head remains challenging. With given audio, the key to tackling this task is…
Animating still face images with deep generative models using a speech input signal is an active research topic and has seen important recent progress.However, much of the effort has been put into lip syncing and rendering quality while the…
Generating talking avatar driven by audio remains a significant challenge. Existing methods typically require high computational costs and often lack sufficient facial detail and realism, making them unsuitable for applications that demand…
This work proposes a novel method to generate realistic talking head videos using audio and visual streams. We animate a source image by transferring head motion from a driving video using a dense motion field generated using learnable…
Researchers have shown a growing interest in Audio-driven Talking Head Generation. The primary challenge in talking head generation is achieving audio-visual coherence between the lips and the audio, known as lip synchronization. This paper…
Although significant progress has been made in audio-driven talking head generation, text-driven methods remain underexplored. In this work, we present OmniTalker, a unified framework that jointly generates synchronized talking audio-video…
Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…
Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…
Audio-driven talking head generation requires precise synchronization between facial animations and audio signals. This paper introduces ATL-Diff, a novel approach addressing synchronization limitations while reducing noise and…
All previous methods for audio-driven talking head generation assume the input audio to be clean with a neutral tone. As we show empirically, one can easily break these systems by simply adding certain background noise to the utterance or…
Audio-driven talking face generation, which aims to synthesize talking faces with realistic facial animations (including accurate lip movements, vivid facial expression details and natural head poses) corresponding to the audio, has…
In this paper, we introduce a simple and novel framework for one-shot audio-driven talking head generation. Unlike prior works that require additional driving sources for controlled synthesis in a deterministic manner, we instead…
Talking head synthesis with arbitrary speech audio is a crucial challenge in the field of digital humans. Recently, methods based on radiance fields have received increasing attention due to their ability to synthesize high-fidelity and…
Talking head generation intends to produce vivid and realistic talking head videos from a single portrait and speech audio clip. Although significant progress has been made in diffusion-based talking head generation, almost all methods rely…
Data-driven approaches hold promise for audio captioning. However, the development of audio captioning methods can be biased due to the limited availability and quality of text-audio data. This paper proposes a SynthAC framework, which…
Generating high-fidelity talking head video by fitting with the input audio sequence is a challenging problem that receives considerable attentions recently. In this paper, we address this problem with the aid of neural scene representation…
Achieving high synchronization in the synthesis of realistic, speech-driven talking head videos presents a significant challenge. Traditional Generative Adversarial Networks (GAN) struggle to maintain consistent facial identity, while…