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Related papers: A Delphi Study on the Adaptation of SCRUM Practice…

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The COVID-19 pandemic has permanently altered workplace structures, making remote work a widespread practice. While many employees advocate for flexibility, many employers reconsider their attitude toward remote work and opt for structured…

The rapid move to remote work due to COVID-19 social distancing policies has slowed or stopped most in-person qualitative user research activities. The limitation on in-person activities has pushed many user researchers to consider how they…

Human-Computer Interaction · Computer Science 2022-08-09 Nikolas Martelaro

Effective coordination is the key to successful agile teams. They rely on frequent interactions and mutual adjustment to manage dependencies between activities, which traditionally has been solved by co-locating the team. As the world is…

Software Engineering · Computer Science 2022-04-11 Tor Sporsem , Nils Brede Moe

Along with the increasing popularity of agile software development, software work has become much more social than ever. Contemporary software teams rely on a variety of collaborative practices, such as pair programming, the topic of our…

Software Engineering · Computer Science 2021-05-13 Darja Smite , Marius Mikalsen , Nils B. Moe , Viktoria Stray , Eriks Klotins

Interest in hybrid collaboration and meetings (HCM), where several co-located participants engage in coordinated work with remote participants, is gaining unprecedented momentum after the rapid shift in working from home due to the COVID-19…

Human-Computer Interaction · Computer Science 2022-06-27 Thomas Neumayr , Banu Saatci , Sean Rintel , Clemens Nylandsted Klokmose , Mirjam Augstein

Due to the Covid-19 pandemic in 2020 or other business decisions, remote work is becoming increasingly popular. "Remote first" working environments exist within companies where most employees work remotely. This paper takes a deep dive into…

Computers and Society · Computer Science 2022-09-12 Christopher Atti , Cliff Cross , Ahmet Bugra Dogan , Christopher Hubbard , Cameron Page , Stephen Montague , Elnaz Rabieinejad

Hybrid work has become a reality post-pandemic, transforming how Agile teams deliver value, collaborate, and adapt. This study investigate how hybrid settings influence productivity and collaboration through nine interviews with three…

Software Engineering · Computer Science 2026-02-27 Elisabeth Mo , Jefferson Seide Molléri , Asle Fagerstrøm

Context. In the post-pandemic era, software professionals resist returning to office routines, favoring the flexibility gained from remote work. Hybrid work structures, then, become popular within software companies, allowing them to choose…

Software Engineering · Computer Science 2024-04-23 Ronnie de Souza Santos , Cleyton Magalhes , Robson Santons , Jorge Correia-Neto

The COVID-19 pandemic presented itself as a challenge for separate societal sectors. On the information technology (IT) standpoint, it does include the maintenance of the infrastructure required to hold collaborative activities that went to…

Software Engineering · Computer Science 2021-03-10 Wellington Rodrigo Monteiro , Marcio Leandro do Prado , Gilberto Reynoso-Meza

The COVID-19 pandemic precipitated an abrupt shift in the educational landscape, compelling universities to transition from in-person to online instruction. This sudden shift left many university instructors grappling with the intricacies…

Computers and Society · Computer Science 2023-08-31 Daniel Russo

Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

Computers and Society · Computer Science 2021-11-12 Tahiya Chowdhury

Video conferencing systems have long facilitated work-related conversations among remote teams. However, social distancing due to the COVID-19 pandemic has forced colleagues to use video conferencing platforms to additionally fulfil social…

Human-Computer Interaction · Computer Science 2021-10-01 Anna Bleakley , Daniel Rough , Justin Edwards , Philip R. Doyle , Odile Dumbleton , Leigh Clark , Sean Rintel , Vincent Wade , Benjamin R. Cowan

The COVID-19 pandemic has had a wide-ranging impact on information workers such as higher stress levels, increased workloads, new workstreams, and more caregiving responsibilities during lockdown. COVID-19 also caused the overwhelming…

Background: Agile software development has become a popular way of developing software. Scrum is the most frequently used agile framework, but it is often reported to be adapted in practice. Objective: Thus, we aim to understand how Scrum…

Software Engineering · Computer Science 2017-03-31 Philipp Diebold , Jan-Peter Ostberg , Stefan Wagner , Ulrich Zendler

The paper examines financial management challenges faced by organizations operating under remote and hybrid work models. It investigates how these flexible arrangements influence budgeting, reporting, and financial transparency in…

Computers and Society · Computer Science 2025-12-16 Michał Ćwiąkała , Gabriela Wojak , Dariusz Baran , Ernest Górka , Bartłomiej Bartnik , Waldemar Gajda , Ryszard Ratajski

COVID-19 has significantly affected universities, forcing many courses to be delivered entirely online. As countries bring the pandemic under control, a potential way to safely resume some face-to-face teaching is the synchronous hybrid…

Computers and Society · Computer Science 2022-01-19 Christopher M. Poskitt , Kyong Jin Shim , Yi Meng Lau , Hong Seng Ong

Communication is essential for the success of student and professional software engineering (SE) team development projects. The projects delivered by SE courses provide valuable learning experiences for students because they teach…

Software Engineering · Computer Science 2021-02-02 Makayla Moster , Denae Ford , Paige Rodeghero

We report findings from a case study of a large agile information systems development (ISD) organization`s sudden transformation to distributed, digital work in the context of the Covid-19 pandemic. It seeks to understand how knowledge…

Software Engineering · Computer Science 2021-11-12 Marius Mikalsen , Nils Brede Moe , Sut I Wong , Viktoria Stray

Due to the global pandemic, in March 2020 we in academia and industry were abruptly forced into working from home. Yet teaching never stopped, and neither did developing software, fixing software, and expanding into new markets. Demands for…

Software Engineering · Computer Science 2021-04-01 Clodagh NicCanna , Mohammad Abdur Razzak , John Noll , Sarah Beecham

Due to the Covid-19 pandemic, employees from around the world were compelled to work remotely from home and, in many cases, without much preparation. A substantial body of international research has been conducted on the experiences and…

Computers and Society · Computer Science 2025-01-07 Edgar Pacheco