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Related papers: ReCoM: Realistic Co-Speech Motion Generation with …

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In indoor scenes, reverberation is a crucial factor in degrading the perceived quality and intelligibility of speech. In this work, we propose a generative dereverberation method. Our approach is based on a probabilistic model utilizing a…

Audio and Speech Processing · Electrical Eng. & Systems 2023-10-18 Pengyu Wang , Xiaofei Li

Training implicit neural representations (INRs) to capture fine-scale details typically relies on iterative backpropagation and is often hindered by spectral bias when the target exhibits highly non-uniform frequency content. We propose…

Machine Learning · Computer Science 2026-02-10 Woojin Cho , Junghwan Park

Composed video retrieval (CoVR) searches for target videos using a reference video and a modification text, but existing methods are restricted to a single interaction round and cannot support the progressive nature of real-world visual…

Information Retrieval · Computer Science 2026-05-12 Bingqing Zhang , Yi Zhang , Zhuo Cao , Yang Li , Xue Li , Jiajun Liu , Sen Wang

Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Pablo Ruiz-Ponce , Sergio Escalera , José García-Rodríguez , Jiankang Deng , Rolandos Alexandros Potamias

We present REM, a framework for segmenting a wide range of concepts in video that can be described through natural language. Our method leverages the universal visual-language mapping learned by video diffusion models on Internet-scale data…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Anurag Bagchi , Zhipeng Bao , Yu-Xiong Wang , Pavel Tokmakov , Martial Hebert

We present ReDirector, a novel camera-controlled video retake generation method for dynamically captured variable-length videos. In particular, we rectify a common misuse of RoPE in previous works by aligning the spatiotemporal positions of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung , Jong Chul Ye

A good co-speech motion generation cannot be achieved without a careful integration of common rhythmic motion and rare yet essential semantic motion. In this work, we propose SemTalk for holistic co-speech motion generation with frame-level…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Xiangyue Zhang , Jianfang Li , Jiaxu Zhang , Ziqiang Dang , Jianqiang Ren , Liefeng Bo , Zhigang Tu

High-fidelity digital humans are increasingly used in interactive applications, yet achieving both visual realism and real-time responsiveness remains a major challenge. We present a high-fidelity, real-time conversational digital human…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Hongbin Huang , Junwei Li , Tianxin Xie , Zhuang Li , Cekai Weng , Yaodong Yang , Yue Luo , Li Liu , Jing Tang , Zhijing Shao , Zeyu Wang

Synthesizing synchronized and natural co-speech gesture videos remains a formidable challenge. Recent approaches have leveraged motion graphs to harness the potential of existing video data. To retrieve an appropriate trajectory from the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yafei Song , Peng Zhang , Bang Zhang

Recently, human motion analysis has experienced great improvement due to inspiring generative models such as the denoising diffusion model and large language model. While the existing approaches mainly focus on generating motions with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yiming Wu , Wei Ji , Kecheng Zheng , Zicheng Wang , Dong Xu

Acoustic Environment Matching (AEM) is the task of transferring clean audio into a target acoustic environment, enabling engaging applications such as audio dubbing and auditory immersive virtual reality (VR). Recovering similar room…

Sound · Computer Science 2026-04-01 Chenpei Huang , Lingfeng Yao , Kyu In Lee , Lan Emily Zhang , Xun Chen , Miao Pan

Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction methods often require dense multi-view inputs and expensive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Sylvia Yuan , Ruoxi Shi , Xinyue Wei , Xiaoshuai Zhang , Hao Su , Minghua Liu

Masked Image Modeling (MIM) with Vector Quantization (VQ) has achieved great success in both self-supervised pre-training and image generation. However, most existing methods struggle to address the trade-off in shared latent space for…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Siyuan Li , Luyuan Zhang , Zedong Wang , Juanxi Tian , Cheng Tan , Zicheng Liu , Chang Yu , Qingsong Xie , Haonan Lu , Haoqian Wang , Zhen Lei

We propose the Encoder-Recurrent-Decoder (ERD) model for recognition and prediction of human body pose in videos and motion capture. The ERD model is a recurrent neural network that incorporates nonlinear encoder and decoder networks before…

Computer Vision and Pattern Recognition · Computer Science 2015-09-30 Katerina Fragkiadaki , Sergey Levine , Panna Felsen , Jitendra Malik

Gesture recognition based on surface electromyography (sEMG) has been gaining importance in many 3D Interactive Scenes. However, sEMG is easily influenced by various forms of noise in real-world environments, leading to challenges in…

Signal Processing · Electrical Eng. & Systems 2024-04-18 Weiyu Guo , Ziyue Qiao , Ying Sun , Hui Xiong

Autoregressive models (ARMs) are hindered by slow sequential inference. While masked diffusion models (MDMs) offer a parallel alternative, they suffer from critical drawbacks: high computational overhead from precluding Key-Value (KV)…

Computation and Language · Computer Science 2026-03-06 Jia-Nan Li , Jian Guan , Wei Wu , Chongxuan Li

Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Shenhan Qian , Zhi Tu , Yihao Zhi , Wen Liu , Shenghua Gao

The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…

Human-Computer Interaction · Computer Science 2023-09-14 Sicheng Yang , Zilin Wang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Qiaochu Huang , Lei Hao , Songcen Xu , Xiaofei Wu , changpeng yang , Zonghong Dai

In this work, we investigate the use of spatio-temporalImplicit Neural Representations (INRs) for dynamic X-ray computed tomography (XCT) reconstruction under interlaced acquisition schemes. The proposed approach combines ADMM-based…

Image and Video Processing · Electrical Eng. & Systems 2025-10-13 Mathias Boulanger , Ericmoore Jossou

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang