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Recent advances in video generation models demonstrate their potential as world simulators, but they often struggle with videos deviating from physical laws, a key concern overlooked by most text-to-video benchmarks. We introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Yongfan Chen , Xiuwen Zhu , Tianyu Li

Traditional fluid dynamics simulation pipelines combine numerical solvers with rendering, producing highly realistic results but at considerable computational cost. Diffusion-based generative video models offer a faster alternative, yet…

Graphics · Computer Science 2026-03-18 Yang Bai , George Eskandar , Ziyuan Liu , Gitta Kutyniok

Video generators are increasingly evaluated as potential world models, which requires them to encode and understand physical laws. We investigate their representation of a fundamental law: gravity. Out-of-the-box video generators…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Varun Varma Thozhiyoor , Shivam Tripathi , Venkatesh Babu Radhakrishnan , Anand Bhattad

Video generation models have shown strong potential as world models for autonomous driving simulation. However, existing approaches are primarily trained on real-world driving datasets, which mostly contain natural and safe driving…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Jiawei Zhou , Zhenxin Zhu , Lingyi Du , Linye Lyu , Lijun Zhou , Zhanqian Wu , Hongcheng Luo , Zhuotao Tian , Bing Wang , Guang Chen , Hangjun Ye , Haiyang Sun , Yu Li

Camera trajectory generation is a cornerstone in computer graphics, robotics, virtual reality, and cinematography, enabling seamless and adaptive camera movements that enhance visual storytelling and immersive experiences. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zahra Dehghanian , Pouya Ardekhani , Amir Vahedi , Hamid Beigy , Hamid R. Rabiee

The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Junke Wang , Dongdong Chen , Chong Luo , Bo He , Lu Yuan , Zuxuan Wu , Yu-Gang Jiang

The rise of non-linear and interactive media such as video games has increased the need for automatic movement animation generation. In this survey, we review and analyze different aspects of building automatic movement generation systems…

Machine Learning · Computer Science 2019-03-21 Omid Alemi , Philippe Pasquier

Emotion recognition and generation have emerged as crucial topics in Artificial Intelligence research, playing a significant role in enhancing human-computer interaction within healthcare, customer service, and other fields. Although…

Machine Learning · Computer Science 2025-02-12 Rebecca Mobbs , Dimitrios Makris , Vasileios Argyriou

4D content generation aims to create dynamically evolving 3D content that responds to specific input objects such as images or 3D representations. Current approaches typically incorporate physical priors to animate 3D representations, but…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Jiajing Lin , Zhenzhong Wang , Dejun Xu , Shu Jiang , YunPeng Gong , Min Jiang

Modern foundational Multimodal Large Language Models (MLLMs) and video world models have advanced significantly in mathematical, common-sense, and visual reasoning, but their grasp of the underlying physics remains underexplored. Existing…

Despite significant progress in video-language modeling, hallucinations remain a persistent challenge in Video Large Language Models (Vid-LLMs), referring to outputs that appear plausible yet contradict the content of the input video. This…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yiyang Huang , Yitian Zhang , Yizhou Wang , Mingyuan Zhang , Liang Shi , Huimin Zeng , Yun Fu

Over the years, performance evaluation has become essential in computer vision, enabling tangible progress in many sub-fields. While talking-head video generation has become an emerging research topic, existing evaluations on this topic…

Computer Vision and Pattern Recognition · Computer Science 2020-05-08 Lele Chen , Guofeng Cui , Ziyi Kou , Haitian Zheng , Chenliang Xu

Diffusion-based \textit{image-to-video} (I2V) generation has become a central direction in generative models by turning a reference image, with optional conditions, into a temporally coherent video. Compared with broader video generation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Xianlong Wang , Wenbo Pan , Shijia Zhou , Ke Li , Yuqi Wang , Zeyu Ye , Hangtao Zhang , Leo Yu Zhang , Xiaohua Jia

Due to the statistical complexity of video, the high degree of inherent stochasticity, and the sheer amount of data, generating natural video remains a challenging task. State-of-the-art video generation models often attempt to address…

Computer Vision and Pattern Recognition · Computer Science 2020-02-12 Dirk Weissenborn , Oscar Täckström , Jakob Uszkoreit

We explore a novel video creation experience, namely Video Creation by Demonstration. Given a demonstration video and a context image from a different scene, we generate a physically plausible video that continues naturally from the context…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yihong Sun , Hao Zhou , Liangzhe Yuan , Jennifer J. Sun , Yandong Li , Xuhui Jia , Hartwig Adam , Bharath Hariharan , Long Zhao , Ting Liu

Video is a rich and scalable source of 3D/4D visual observations, and camera control is a key capability for video generation models to produce geometrically meaningful content. Existing approaches typically learn a mapping from camera…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Chen Hou , Christian Rupprecht

Recent advances in diffusion-based and autoregressive video generation models have achieved remarkable visual realism. However, these models typically lack accurate physical alignment, failing to replicate real-world dynamics in object…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Tao Feng , Xianbing Zhao , Zhenhua Chen , Tien Tsin Wong , Hamid Rezatofighi , Gholamreza Haffari , Lizhen Qu

World models, which predict future transitions from past observation and action sequences, have shown great promise for improving data efficiency in sequential decision-making. However, existing world models often require extensive…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Siqiao Huang , Jialong Wu , Qixing Zhou , Shangchen Miao , Mingsheng Long

We investigate whether video generative models can exhibit visuospatial intelligence, a capability central to human cognition, using only visual data. To this end, we present Video4Spatial, a framework showing that video diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Zeqi Xiao , Yiwei Zhao , Lingxiao Li , Yushi Lan , Ning Yu , Rahul Garg , Roshni Cooper , Mohammad H. Taghavi , Xingang Pan

Videos are continuous 2D projections of 3D worlds. After training on large video data, will global 3D understanding naturally emerge? We study this by quantifying the 3D understanding of existing Video Foundation Models (VidFMs) pretrained…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Zixuan Huang , Xiang Li , Zhaoyang Lv , James M. Rehg