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Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

Computer Science and Game Theory · Computer Science 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

In a typical Internet of Things (IoT) application where a central controller collects status updates from multiple terminals, e.g., sensors and monitors, through a wireless multiaccess uplink, an important problem is how to attain timely…

Information Theory · Computer Science 2018-01-15 Zhiyuan Jiang , Bhaskar Krishnamachari , Xi Zheng , Sheng Zhou , Zhisheng Niu

IoT devices recently are utilized to detect the state transition in the surrounding environment and then transmit the status updates to the base station for future system operations. To satisfy the stringent timeliness requirement of the…

Networking and Internet Architecture · Computer Science 2022-11-01 Yi Chen , Zheng Chang , Geyong Min , Shiwen Mao , Timo Hämäläinen

Resource management in Internet of Things (IoT) systems is a major challenge due to the massive scale and heterogeneity of the IoT system. For instance, most IoT applications require timely delivery of collected information, which is a key…

Information Theory · Computer Science 2021-01-05 Taehyeun Park , Walid Saad , Bo Zhou

In the Internet of Things (IoT) networks, caching is a promising technique to alleviate energy consumption of sensors by responding to users' data requests with the data packets cached in the edge caching node (ECN). However, without an…

Networking and Internet Architecture · Computer Science 2021-06-15 Chao Xu , Yiping Xie , Xijun Wang , Howard H. Yang , Dusit Niyato , Tony Q. S. Quek

Real-time monitoring applications have Internet-of-Things (IoT) devices sense and communicate information (status updates) to a monitoring facility. Such applications desire the status updates available at the monitor to be fresh and would…

Computer Science and Game Theory · Computer Science 2019-06-07 Sneihil Gopal , Sanjit K. Kaul , Rakesh Chaturvedi

The emerging Internet of Things (IoT) applications that leverage ubiquitous connectivity and big data are facilitating the realization of smart everything initiatives. IoT-enabled infrastructures have naturally a multi-layer system…

Networking and Internet Architecture · Computer Science 2021-08-31 Juntao Chen , Corinne Touati , Quanyan Zhu

We consider a distributed IoT network, where each node wants to minimize its age of information and there is a cost to make any transmission. A collision model is considered, where any transmission is successful from a node to a common…

Information Theory · Computer Science 2020-01-14 Kumar Saurav , Rahul Vaze

As wireless communication becomes an ever-more evolving and pervasive part of the existing world, system capacity and Quality of Service (QoS) provisioning are becoming more critically evident. In order to improve system capacity and QoS,…

Networking and Internet Architecture · Computer Science 2015-05-18 Bikramjit Singh

We investigate the performance of concurrent remote sensing from independent strategic sources, whose goal is to minimize a linear combination of the freshness of information and the updating cost. In the literature, this is often…

Computer Science and Game Theory · Computer Science 2023-02-27 Matteo Pagin , Leonardo Badia , Michele Zorzi

Distributed online optimization and game have been increasingly researched in the last decade, mostly motivated by its wide applications in sensor networks, robotics (e.g., distributed target tracking and formation control), smart grids,…

Machine Learning · Computer Science 2023-01-24 Xiuxian Li , Lihua Xie , Na Li

The effective operation of time-critical Internet of things (IoT) applications requires real-time reporting of fresh status information of underlying physical processes. In this paper, a real-time IoT monitoring system is considered, in…

Information Theory · Computer Science 2019-07-25 Bo Zhou , Walid Saad

In this work, we consider a status update system with a sensor and a receiver. The status update information is sampled by the sensor and then forwarded to the receiver through a channel with non-stationary delay distribution. The data…

Networking and Internet Architecture · Computer Science 2023-11-01 Jinheng Zhang , Haoyue Tang , Jintao Wang , Sastry Kompella , Leandros Tassiulas

We consider selfish sources that send updates to a monitor over a shared wireless access. The sources would like to minimize the age of their information at the monitor. Our goal is to devise strategies that incentivize such sources to use…

Networking and Internet Architecture · Computer Science 2023-09-21 Shreya Tyagi , Sneihil Gopal , Rakesh Chaturvedi , Sanjit K. Kaul

In the context of IoT deployments, a multitude of devices concurrently require network access to transmit data over a shared communication channel. Employing symmetric strategies can effectively facilitate the collaborative use of the…

Multiagent Systems · Computer Science 2023-10-25 Sagar Sudhakara

In Internet of Things (IoTs), the freshness of system status information is crucial for real-time monitoring and decision-making. This paper studies the transmission scheduling problem in wireless monitoring systems, where information…

Networking and Internet Architecture · Computer Science 2026-03-09 Yuchong Zhang , Yi Cao , Xianghui Cao

The Internet of Things requires intelligent decision making in many scenarios. To this end, resources available at the individual nodes for sensing or computing, or both, can be leveraged. This results in approaches known as participatory…

Machine Learning · Computer Science 2025-03-31 Alessandro Buratto , Elia Guerra , Marco Miozzo , Paolo Dini , Leonardo Badia

In this paper, we study age of information (AoI) optimization for status updating in an integrated sensing and communication (ISAC) system. We consider a discrete-time architecture in which a base station interacts with a physical…

Information Theory · Computer Science 2026-05-26 Marco Zanni , Mohamad Assaad , Touraj Soleymani

This paper presents a potential game approach for distributed cooperative selection of informative sensors, when the goal is to maximize the mutual information between the measurement variables and the quantities of interest. It is proved…

Systems and Control · Computer Science 2014-03-05 Han-Lim Choi , Su-Jin Lee

Using multiple sensors to update the status process of interest is promising in improving the information freshness. The unordered arrival of status updates at the monitor end poses a significant challenge in analyzing the timeliness…

Information Theory · Computer Science 2024-12-12 Zhengchuan Chen , Yi Qu , Nikolaos Pappas , Chaowei Tang , Min Wang , Tony Q. S. Quek
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