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Generative modeling of human motion has broad applications in computer animation, virtual reality, and robotics. Conventional approaches develop separate models for different motion synthesis tasks, and typically use a model of a small size…

Computer Vision and Pattern Recognition · Computer Science 2022-12-07 Jianxin Ma , Shuai Bai , Chang Zhou

Image-conditioned Video diffusion models achieve impressive visual realism but often suffer from weakened motion fidelity, e.g., reduced motion dynamics or degraded long-term temporal coherence, especially after fine-tuning. We study the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Xi Ye , Wenjia Yang , Yangyang Xu , Xiaoyang Liu , Duo Su , Mengfei Xia , Jun Zhu

Editing images with instructions to reflect non-rigid motions, camera viewpoint shifts, object deformations, human articulations, and complex interactions, poses a challenging yet underexplored problem in computer vision. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Di Chang , Mingdeng Cao , Yichun Shi , Bo Liu , Shengqu Cai , Shijie Zhou , Weilin Huang , Gordon Wetzstein , Mohammad Soleymani , Peng Wang

The body movements accompanying speech aid speakers in expressing their ideas. Co-speech motion generation is one of the important approaches for synthesizing realistic avatars. Due to the intricate correspondence between speech and motion,…

Multimedia · Computer Science 2024-08-28 Sen Wang , Jiangning Zhang , Xin Tan , Zhifeng Xie , Chengjie Wang , Lizhuang Ma

Bilingual text-to-motion generation, which synthesizes 3D human motions from bilingual text inputs, holds immense potential for cross-linguistic applications in gaming, film, and robotics. However, this task faces critical challenges: the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wanjiang Weng , Xiaofeng Tan , Hongsong Wang , Pan Zhou

We propose a simple and novel method for generating 3D human motion from complex natural language sentences, which describe different velocity, direction and composition of all kinds of actions. Different from existing methods that use…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Zhiyuan Ren , Zhihong Pan , Xin Zhou , Le Kang

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Recently, a number of image-mixing-based augmentation techniques have been introduced to improve the generalization of deep neural networks. In these techniques, two or more randomly selected natural images are mixed together to generate an…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Khawar Islam , Muhammad Zaigham Zaheer , Arif Mahmood , Karthik Nandakumar

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal…

Data augmentation improves the generalization power of deep learning models by synthesizing more training samples. Sample-mixing is a popular data augmentation approach that creates additional data by combining existing samples. Recent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Tsz-Him Cheung , Dit-Yan Yeung

We introduce InstructVid2Vid, an end-to-end diffusion-based methodology for video editing guided by human language instructions. Our approach empowers video manipulation guided by natural language directives, eliminating the need for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Bosheng Qin , Juncheng Li , Siliang Tang , Tat-Seng Chua , Yueting Zhuang

Text-driven human motion generation is a multimodal task that synthesizes human motion sequences conditioned on natural language. It requires the model to satisfy textual descriptions under varying conditional inputs, while generating…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Xingyu Chen

Match-cuts are powerful cinematic tools that create seamless transitions between scenes, delivering strong visual and metaphorical connections. However, crafting match-cuts is a challenging, resource-intensive process requiring deliberate…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Alejandro Pardo , Fabio Pizzati , Tong Zhang , Alexander Pondaven , Philip Torr , Juan Camilo Perez , Bernard Ghanem

The use of denoising diffusion models is becoming increasingly popular in the field of image editing. However, current approaches often rely on either image-guided methods, which provide a visual reference but lack control over semantic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Zhanbo Feng , Zenan Ling , Xinyu Lu , Ci Gong , Feng Zhou , Wugedele Bao , Jie Li , Fan Yang , Robert C. Qiu

Whole-body multimodal motion generation, controlled by text, speech, or music, has numerous applications including video generation and character animation. However, employing a unified model to achieve various generation tasks with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yuxuan Bian , Ailing Zeng , Xuan Ju , Xian Liu , Zhaoyang Zhang , Wei Liu , Qiang Xu

Accelerating model convergence in resource-constrained environments is essential for fast and efficient neural network training. This work presents learn2mix, a new training strategy that adaptively adjusts class proportions within batches,…

Machine Learning · Computer Science 2025-10-24 Shyam Venkatasubramanian , Vahid Tarokh

In this work, we present MotionBooth, an innovative framework designed for animating customized subjects with precise control over both object and camera movements. By leveraging a few images of a specific object, we efficiently fine-tune a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Jianzong Wu , Xiangtai Li , Yanhong Zeng , Jiangning Zhang , Qianyu Zhou , Yining Li , Yunhai Tong , Kai Chen

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Real-time character control is an essential component for interactive experiences, with a broad range of applications, including physics simulations, video games, and virtual reality. The success of diffusion models for image synthesis has…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Yi Shi , Jingbo Wang , Xuekun Jiang , Bingkun Lin , Bo Dai , Xue Bin Peng

Text-to-motion generation, which translates textual descriptions into human motions, faces the challenge that users often struggle to precisely convey their intended motions through text alone. To address this issue, this paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Tao Wang , Lei Jin , Zhihua Wu , Qiaozhi He , Jiaming Chu , Yu Cheng , Junliang Xing , Jian Zhao , Shuicheng Yan , Li Wang
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