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In dynamic open-world environments, autonomous agents often encounter novelties that hinder their ability to find plans to achieve their goals. Specifically, traditional symbolic planners fail to generate plans when the robot's planning…

Robotics · Computer Science 2026-03-13 Hong Lu , Pierrick Lorang , Timothy R. Duggan , Jivko Sinapov , Matthias Scheutz

Regardless of past learning, an agent in an open world will face unfamiliar events outside of prior experience, existing models, or policies. Further, the agent will sometimes lack relevant knowledge and/or sufficient time to assess the…

Artificial Intelligence · Computer Science 2025-06-17 Robert E. Wray , Steven J. Jones , John E. Laird

This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the…

Zero-shot navigation is a critical challenge in Vision-Language Navigation (VLN) tasks, where the ability to adapt to unfamiliar instructions and to act in unknown environments is essential. Existing supervised learning-based models,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Dingbang Li , Wenzhou Chen , Xin Lin

We explore building generative neural network models of popular reinforcement learning environments. Our world model can be trained quickly in an unsupervised manner to learn a compressed spatial and temporal representation of the…

Machine Learning · Computer Science 2018-05-10 David Ha , Jürgen Schmidhuber

Humans can infer concepts from image pairs and apply those in the physical world in a completely different setting, enabling tasks like IKEA assembly from diagrams. If robots could represent and infer high-level concepts, it would…

Artificial Intelligence · Computer Science 2018-12-10 Miguel Lázaro-Gredilla , Dianhuan Lin , J. Swaroop Guntupalli , Dileep George

Game-theoretic dynamics between AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to accurately simulate an AI agent, for example because its source code is…

Artificial Intelligence · Computer Science 2024-03-05 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

In the face of difficult exploration problems in reinforcement learning, we study whether giving an agent an object-centric mapping (describing a set of items and their attributes) allow for more efficient learning. We found this problem is…

Machine Learning · Computer Science 2025-04-15 Anthony GX-Chen , Kenneth Marino , Rob Fergus

Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Jinghan He , Junfeng Fang , Feng Xiong , Zijun Yao , Fei Shen , Haiyun Guo , Jinqiao Wang , Tat-Seng Chua

We introduce DualMind, a generalist agent designed to tackle various decision-making tasks that addresses challenges posed by current methods, such as overfitting behaviors and dependence on task-specific fine-tuning. DualMind uses a novel…

Artificial Intelligence · Computer Science 2023-10-10 Yao Wei , Yanchao Sun , Ruijie Zheng , Sai Vemprala , Rogerio Bonatti , Shuhang Chen , Ratnesh Madaan , Zhongjie Ba , Ashish Kapoor , Shuang Ma

Social dilemmas are situations where groups of individuals can benefit from mutual cooperation but conflicting interests impede them from doing so. This type of situations resembles many of humanity's most critical challenges, and…

Machine Learning · Computer Science 2023-05-22 Manuel Rios , Nicanor Quijano , Luis Felipe Giraldo

The endowment of AI with reasoning capabilities and some degree of agency is widely viewed as a path toward more capable and generalizable systems. Our position is that the current development of agentic AI requires a more holistic,…

Artificial intelligence (AI) has enabled agents to master complex video games, from first-person shooters like Counter-Strike to real-time strategy games such as StarCraft II and racing games like Gran Turismo. While these achievements are…

The ability to perform causal and counterfactual reasoning are central properties of human intelligence. Decision-making systems that can perform these types of reasoning have the potential to be more generalizable and interpretable.…

Artificial Intelligence · Computer Science 2021-06-28 Daniel McDuff , Yale Song , Jiyoung Lee , Vibhav Vineet , Sai Vemprala , Nicholas Gyde , Hadi Salman , Shuang Ma , Kwanghoon Sohn , Ashish Kapoor

To build a safe system that would replicate and perhaps transcend human-level intelligence, three basic modules: objective, agent, and perception are proposed for development. The objective module would ensure that the system acts in…

Computers and Society · Computer Science 2018-09-11 Ion Dronic

Real-world multi-agent systems may require ad hoc teaming, where an agent must coordinate with other previously unseen teammates to solve a task in a zero-shot manner. Prior work often either selects a pretrained policy based on an inferred…

Multiagent Systems · Computer Science 2026-04-01 Rupal Nigam , Niket Parikh , Hamid Osooli , Mikihisa Yuasa , Jacob Heglund , Huy T. Tran

Intelligent agents working in real-world environments must be able to learn about the environment and its capabilities which enable them to take actions to change to the state of the world to complete a complex multi-step task in a…

Artificial Intelligence · Computer Science 2025-02-06 Rajesh Mangannavar

Multi-agents has exhibited significant intelligence in real-word simulations with Large language models (LLMs) due to the capabilities of social cognition and knowledge retrieval. However, existing research on agents equipped with effective…

Artificial Intelligence · Computer Science 2025-04-23 Yajie Yu , Yue Feng

Much research in artificial intelligence is concerned with the development of autonomous agents that can interact effectively with other agents. An important aspect of such agents is the ability to reason about the behaviours of other…

Artificial Intelligence · Computer Science 2018-02-12 Stefano V. Albrecht , Peter Stone

Young children demonstrate early abilities to understand their physical world, estimating depth, motion, object coherence, interactions, and many other aspects of physical scene understanding. Children are both data-efficient and flexible…