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Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…
In fine-tuning large language models (LLMs), conserving computational resources while maintaining effectiveness and improving outcomes within the same computational constraints is crucial. The Low-Rank Adaptation (LoRA) strategy balances…
Reinforcement learning from human feedback (RLHF) with reward models has advanced alignment of generative models to human aesthetic and perceptual preferences. However, jointly optimizing multiple rewards often incurs an alignment tax,…
Early diagnosis of attention-deficit/hyperactivity disorder (ADHD) in children plays a crucial role in improving outcomes in education and mental health. Diagnosing ADHD using neuroimaging data, however, remains challenging due to…
Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…
Low-rank adaptation (LoRA) has been prominently employed for parameter-efficient fine-tuning of large language models (LLMs). However, the limited expressive capacity of LoRA, stemming from the low-rank constraint, has been recognized as a…
3D human dance motion is a cooperative and elegant social movement. Unlike regular simple locomotion, it is challenging to synthesize artistic dance motions due to the irregularity, kinematic complexity and diversity. It requires the…
Although the advancements of pre-trained Large Language Models have significantly accelerated recent progress in NLP, their ever-increasing size poses significant challenges for conventional fine-tuning, especially in memory-intensive…
We propose TLoRA, a novel tri-matrix low-rank adaptation method that decomposes weight updates into three matrices: two fixed random matrices and one trainable matrix, combined with a learnable, layer-wise scaling factor. This tri-matrix…
Training and fine-tuning large language models (LLMs) come with challenges related to memory and computational requirements due to the increasing size of the model weights and the optimizer states. Various techniques have been developed to…
Human motion generation, a cornerstone technique in animation and video production, has widespread applications in various tasks like text-to-motion and music-to-dance. Previous works focus on developing specialist models tailored for each…
Despite the empirical success of Low-Rank Adaptation (LoRA) in fine-tuning pre-trained models, there is little theoretical understanding of how first-order methods with carefully crafted initialization adapt models to new tasks. In this…
Synthesising appropriate choreographies from music remains an open problem. We introduce MDLT, a novel approach that frames the choreography generation problem as a translation task. Our method leverages an existing data set to learn to…
Generative recommendation aims to learn the underlying generative process over the entire item set to produce recommendations for users. Although it leverages non-linear probabilistic models to surpass the limited modeling capacity of…
The generalization ability of most meta-reinforcement learning (meta-RL) methods is largely limited to test tasks that are sampled from the same distribution used to sample training tasks. To overcome the limitation, we propose Latent…
Despite recent advances in photorealistic image generation through large-scale models like FLUX and Stable Diffusion v3, the practical deployment of these architectures remains constrained by their inherent intractability to parameter…
The enormous parameter scale of large language models (LLMs) has made model compression a research hotspot, which aims to alleviate computational resource demands during deployment and inference. As a promising direction, low-rank…
Stable Diffusion model has been extensively employed in the study of archi-tectural image generation, but there is still an opportunity to enhance in terms of the controllability of the generated image content. A multi-network combined…
While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient…
Generative recommendation represents each item as a semantic ID, i.e., a sequence of discrete tokens, and generates the next item through autoregressive decoding. While effective, existing autoregressive models face two intrinsic…