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Related papers: Human Motion Unlearning

200 papers

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

We propose the use of self-supervised learning for human activity recognition with smartphone accelerometer data. Our proposed solution consists of two steps. First, the representations of unlabeled input signals are learned by training a…

Signal Processing · Electrical Eng. & Systems 2021-09-03 Setareh Rahimi Taghanaki , Michael Rainbow , Ali Etemad

VLMs trained on web-scale data retain sensitive and copyrighted visual concepts that deployment may require removing. Training-based unlearning methods share a structural flaw: fine-tuning on a narrow forget set degrades general…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Zhangyun Tan , Zeliang Zhang , Susan Liang , Yolo Yunlong Tang , Lisha Chen , Chenliang Xu

Human motion prediction is a stochastic process: Given an observed sequence of poses, multiple future motions are plausible. Existing approaches to modeling this stochasticity typically combine a random noise vector with information about…

We present a real-time method for synthesizing highly complex human motions using a novel training regime we call the auto-conditioned Recurrent Neural Network (acRNN). Recently, researchers have attempted to synthesize new motion by using…

Machine Learning · Computer Science 2018-07-11 Zimo Li , Yi Zhou , Shuangjiu Xiao , Chong He , Zeng Huang , Hao Li

Machine unlearning is the process of removing the imprint left by specific data samples during the training of a machine learning model. AI developers, including those building personalized technologies, employ machine unlearning for…

Machine Learning · Computer Science 2026-03-10 Hanyu Duan , Yi Yang , Ahmed Abbasi , Kar Yan Tam

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

Graphics · Computer Science 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

Large language models are finetuned to refuse questions about hazardous knowledge, but these protections can often be bypassed. Unlearning methods aim at completely removing hazardous capabilities from models and make them inaccessible to…

Machine Learning · Computer Science 2025-06-03 Jakub Łucki , Boyi Wei , Yangsibo Huang , Peter Henderson , Florian Tramèr , Javier Rando

Machine unlearning has the potential to improve the safety of large language models (LLMs) by removing sensitive or harmful information post hoc. A key challenge in unlearning involves balancing between forget quality (effectively…

Machine Learning · Computer Science 2025-06-23 Shengyuan Hu , Neil Kale , Pratiksha Thaker , Yiwei Fu , Steven Wu , Virginia Smith

We introduce MotionScript, a novel framework for generating highly detailed, natural language descriptions of 3D human motions. Unlike existing motion datasets that rely on broad action labels or generic captions, MotionScript provides…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Payam Jome Yazdian , Rachel Lagasse , Hamid Mohammadi , Eric Liu , Li Cheng , Angelica Lim

The ability to synthesize long-term human motion sequences in real-world scenes can facilitate numerous applications. Previous approaches for scene-aware motion synthesis are constrained by pre-defined target objects or positions and thus…

Computer Vision and Pattern Recognition · Computer Science 2022-05-27 Jingbo Wang , Yu Rong , Jingyuan Liu , Sijie Yan , Dahua Lin , Bo Dai

Machine unlearning (MU), which seeks to erase the influence of specific unwanted data from already-trained models, is becoming increasingly vital in model editing, particularly to comply with evolving data regulations like the ``right to be…

Machine Learning · Computer Science 2025-03-18 Changchang Sun , Ren Wang , Yihua Zhang , Jinghan Jia , Jiancheng Liu , Gaowen Liu , Yan Yan , Sijia Liu

In recent years, more and more attention has been paid to the learning of 3D human representation. However, the complexity of lots of hand-defined human body constraints and the absence of supervision data limit that the existing works…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Lu Wang , Xishuai Peng , S. Kevin Zhou

This paper presents a novel recurrent neural network-based method to construct a latent motion manifold that can represent a wide range of human motions in a long sequence. We introduce several new components to increase the spatial and…

Graphics · Computer Science 2020-06-01 Deok-Kyeong Jang , Sung-Hee Lee

Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characteristics of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Zan Wang , Yixin Chen , Tengyu Liu , Yixin Zhu , Wei Liang , Siyuan Huang

Controlling a high degrees of freedom humanoid robot is acknowledged as one of the hardest problems in Robotics. Due to the lack of mathematical models, an approach frequently employed is to rely on human intuition to design keyframe…

Artificial Intelligence · Computer Science 2019-01-03 Luckeciano Carvalho Melo , Marcos Ricardo Omena Albuquerque Maximo , Adilson Marques da Cunha

We propose UniMo, an innovative autoregressive model for joint modeling of 2D human videos and 3D human motions within a unified framework, enabling simultaneous generation and understanding of these two modalities for the first time.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Youxin Pang , Yong Zhang , Ruizhi Shao , Xiang Deng , Feng Gao , Xu Xiaoming , Xiaoming Wei , Yebin Liu

Learning 3D human motion from 2D inputs is a fundamental task in the realms of computer vision and computer graphics. Many previous methods grapple with this inherently ambiguous task by introducing motion priors into the learning process.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Shuaiying Hou , Hongyu Tao , Junheng Fang , Changqing Zou , Hujun Bao , Weiwei Xu

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Human action recognition refers to automatic recognizing human actions from a video clip. In reality, there often exist multiple human actions in a video stream. Such a video stream is often weakly-annotated with a set of relevant human…

Computer Vision and Pattern Recognition · Computer Science 2019-02-07 Qian Wang , Ke Chen