Related papers: Voxel-based Point Cloud Geometry Compression with …
Due to the diverse sparsity, high dimensionality, and large temporal variation of dynamic point clouds, it remains a challenge to design an efficient point cloud compression method. We propose to code the geometry of a given point cloud by…
Point cloud is a fundamental 3D representation which is widely used in real world applications such as autonomous driving. As a newly-developed media format which is characterized by complexity and irregularity, point cloud creates a need…
In recent years, we have witnessed the presence of point cloud data in many aspects of our life, from immersive media, autonomous driving to healthcare, although at the cost of a tremendous amount of data. In this paper, we present an…
In point cloud compression, the quality of a reconstructed point cloud relies on both the global structure and the local context, with existing methods usually processing global and local information sequentially and lacking communication…
Point cloud compression plays a crucial role in reducing the huge cost of data storage and transmission. However, distortions can be introduced into the decompressed point clouds due to quantization. In this paper, we propose a novel…
We consider the attributes of a point cloud as samples of a vector-valued volumetric function at discrete positions. To compress the attributes given the positions, we compress the parameters of the volumetric function. We model the…
With the great progress of 3D sensing and acquisition technology, the volume of point cloud data has grown dramatically, which urges the development of efficient point cloud compression methods. In this paper, we focus on the task of…
Storage is a significant challenge in reconstructing dynamic scenes with 4D Gaussian Splatting (4DGS) data. In this work, we introduce 4DGS-CC, a contextual coding framework that compresses 4DGS data to meet specific storage constraints.…
As the basic task of point cloud analysis, classification is fundamental but always challenging. To address some unsolved problems of existing methods, we propose a network that captures geometric features of point clouds for better…
We present a novel algorithm for point cloud segmentation. Our approach transforms unstructured point clouds into regular voxel grids, and further uses a kernel-based interpolated variational autoencoder (VAE) architecture to encode the…
While point-based neural architectures have demonstrated their efficacy, the time-consuming sampler currently prevents them from performing real-time reasoning on scene-level point clouds. Existing methods attempt to overcome this issue by…
To obtain high-quality Positron emission tomography (PET) images while minimizing radiation exposure, numerous methods have been proposed to reconstruct standard-dose PET (SPET) images from the corresponding low-dose PET (LPET) images.…
Point clouds are essential for storage and transmission of 3D content. As they can entail significant volumes of data, point cloud compression is crucial for practical usage. Recently, point cloud geometry compression approaches based on…
Point clouds have been recognized as a crucial data structure for 3D content and are essential in a number of applications such as virtual and mixed reality, autonomous driving, cultural heritage, etc. In this paper, we propose a set of…
The past several years have witnessed the emergence of learned point cloud compression (PCC) techniques. However, current learning-based lossless point cloud attribute compression (PCAC) methods either suffer from high computational…
The plenoptic point cloud that has multiple colors from various directions, is a more complete representation than the general point cloud that usually has only one color. It is more realistic but also brings a larger volume of data that…
Recently, immersive media and autonomous driving applications have significantly advanced through 3D Gaussian Splatting (3DGS), which offers high-fidelity rendering and computational efficiency. Despite these advantages, 3DGS as a…
A low-complexity point cloud compression method called the Green Point Cloud Geometry Codec (GPCGC), is proposed to encode the 3D spatial coordinates of static point clouds efficiently. GPCGC consists of two modules. In the first module,…
Point cloud is a crucial representation of 3D contents, which has been widely used in many areas such as virtual reality, mixed reality, autonomous driving, etc. With the boost of the number of points in the data, how to efficiently…
In video-based dynamic point cloud compression (V-PCC), 3D point clouds are projected onto 2D images for compressing with the existing video codecs. However, the existing video codecs are originally designed for natural visual signals, and…