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Related papers: SimMotionEdit: Text-Based Human Motion Editing wit…

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Recent advances in generative modeling have led to promising progress on synthesizing 3D human motion from text, with methods that can generate character animations from short prompts and specified durations. However, using a single text…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Mathis Petrovich , Or Litany , Umar Iqbal , Michael J. Black , Gül Varol , Xue Bin Peng , Davis Rempe

Given a 3D object, kinematic motion prediction aims to identify the mobile parts as well as the corresponding motion parameters. Due to the large variations in both topological structure and geometric details of 3D objects, this remains a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Gengxin Liu , Qian Sun , Haibin Huang , Chongyang Ma , Yulan Guo , Li Yi , Hui Huang , Ruizhen Hu

Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Xi Chen , Zhiheng Liu , Mengting Chen , Yutong Feng , Yu Liu , Yujun Shen , Hengshuang Zhao

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yingjie Chen , Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Yun-Chun Chen , Marco Piccirilli , Robinson Piramuthu , Ming-Hsuan Yang

Recent years have seen a tremendous improvement in the quality of video generation and editing approaches. While several techniques focus on editing appearance, few address motion. Current approaches using text, trajectories, or bounding…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Manuel Kansy , Jacek Naruniec , Christopher Schroers , Markus Gross , Romann M. Weber

We propose a novel algorithm for the fitting of 3D human shape to images. Combining the accuracy and refinement capabilities of iterative gradient-based optimization techniques with the robustness of deep neural networks, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Jie Song , Xu Chen , Otmar Hilliges

Text-to-motion diffusion models can generate realistic animations from text prompts, but do not support fine-grained motion editing controls. In this paper, we present a method for using natural language to iteratively specify local edits…

Graphics · Computer Science 2024-06-04 Purvi Goel , Kuan-Chieh Wang , C. Karen Liu , Kayvon Fatahalian

Most of the previous 3D human pose estimation work relied on the powerful memory capability of the network to obtain suitable 2D-3D mappings from the training data. Few works have studied the modeling of human posture deformation in motion.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Haorui Ji , Hui Deng , Yuchao Dai , Hongdong Li

Existing image editing tools, while powerful, typically disregard the underlying 3D geometry from which the image is projected. As a result, edits made using these tools may become detached from the geometry and lighting conditions that are…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Oscar Michel , Anand Bhattad , Eli VanderBilt , Ranjay Krishna , Aniruddha Kembhavi , Tanmay Gupta

We introduce a novel text-to-pose video editing method, ReimaginedAct. While existing video editing tasks are limited to changes in attributes, backgrounds, and styles, our method aims to predict open-ended human action changes in video.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Lan Wang , Vishnu Boddeti , Sernam Lim

The human-like form of humanoid robots positions them uniquely to achieve the agility and versatility in motor skills that humans possess. Learning from human demonstrations offers a scalable approach to acquiring these capabilities.…

Robotics · Computer Science 2025-11-14 Qiayuan Liao , Takara E. Truong , Xiaoyu Huang , Yuman Gao , Guy Tevet , Koushil Sreenath , C. Karen Liu

In this report, we present MagicEdit, a surprisingly simple yet effective solution to the text-guided video editing task. We found that high-fidelity and temporally coherent video-to-video translation can be achieved by explicitly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Jun Hao Liew , Hanshu Yan , Jianfeng Zhang , Zhongcong Xu , Jiashi Feng

Motion-centric video editing remains difficult for large generative video models, which often respond well to appearance changes but struggle to produce specific, localized actions or state transitions in an existing clip. We introduce…

We present DanceText, a training-free framework for multilingual text editing in images, designed to support complex geometric transformations and achieve seamless foreground-background integration. While diffusion-based generative models…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Zhenyu Yu , Mohd Yamani Idna Idris , Hua Wang , Pei Wang , Rizwan Qureshi , Shaina Raza , Aman Chadha , Yong Xiang , Zhixiang Chen

This paper introduces a novel dataset construction pipeline that samples pairs of frames from videos and uses multimodal large language models (MLLMs) to generate editing instructions for training instruction-based image manipulation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Mingdeng Cao , Xuaner Zhang , Yinqiang Zheng , Zhihao Xia

High-quality training triplets (instruction, original image, edited image) are essential for instruction-based image editing. Predominant training datasets (e.g., InsPix2Pix) are created using text-to-image generative models (e.g., Stable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Xin Gu , Ming Li , Libo Zhang , Fan Chen , Longyin Wen , Tiejian Luo , Sijie Zhu

Modeling and generating human reactions poses a significant challenge with broad applications for computer vision and human-computer interaction. Existing methods either treat multiple individuals as a single entity, directly generating…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xiyan Xu , Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

Text-based 2D diffusion models have demonstrated impressive capabilities in image generation and editing. Meanwhile, the 2D diffusion models also exhibit substantial potentials for 3D editing tasks. However, how to achieve consistent edits…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Ruihuang Li , Liyi Chen , Zhengqiang Zhang , Varun Jampani , Vishal M. Patel , Lei Zhang
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