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Maps play an important role in autonomous driving systems. The recently proposed 3D Gaussian Splatting (3D-GS) produces rendering-quality explicit scene reconstruction results, demonstrating the potential for map construction in autonomous…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Luqi Cheng , Zhangshuo Qi , Zijie Zhou , Chao Lu , Guangming Xiong

In real-world scenarios, environment changes caused by human or agent activities make it extremely challenging for robots to perform various long-term tasks. Recent works typically struggle to effectively understand and adapt to dynamic…

Robotics · Computer Science 2025-12-19 Luzhou Ge , Xiangyu Zhu , Zhuo Yang , Xuesong Li

Recent advances in novel-view synthesis can create the photo-realistic visualization of real-world environments from conventional camera captures. However, the everyday environment experiences frequent scene changes, which require dense…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Minkwan Kim , Seungmin Lee , Junho Kim , Young Min Kim

In dynamic 3D environments, accurately updating scene representations over time is crucial for applications in robotics, mixed reality, and embodied AI. As scenes evolve, efficient methods to incorporate changes are needed to maintain…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Jan Ackermann , Jonas Kulhanek , Shengqu Cai , Haofei Xu , Marc Pollefeys , Gordon Wetzstein , Leonidas Guibas , Songyou Peng

Maintaining an up-to-date map that accurately reflects recent changes in the environment is crucial, especially for robots that repeatedly traverse the same space. Failing to promptly update the changed regions can degrade map quality,…

Robotics · Computer Science 2026-03-30 Yicheng He , Jingwen Yu , Guangcheng Chen , Hong Zhang

The advent of 3D Gaussian Splatting (3D-GS) techniques and their dynamic scene modeling variants, 4D-GS, offers promising prospects for real-time rendering of dynamic surgical scenarios. However, the prerequisite for modeling dynamic scenes…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Hengyu Liu , Yifan Liu , Chenxin Li , Wuyang Li , Yixuan Yuan

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Runfa Blark Li , Mahdi Shaghaghi , Keito Suzuki , Xinshuang Liu , Varun Moparthi , Bang Du , Walker Curtis , Martin Renschler , Ki Myung Brian Lee , Nikolay Atanasov , Truong Nguyen

3D Gaussian Splatting SLAM has emerged as a widely used technique for high-fidelity mapping in spatial intelligence. However, existing methods often rely on a single representation scheme, which limits their performance in large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Wenkai Zhu , Xu Li , Qimin Xu , Benwu Wang , Kun Wei , Yiming Peng , Zihang Wang

Dense 3D representations of the environment have been a long-term goal in the robotics field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for its implicit, coordinate-based model, the recent emergence of…

Robotics · Computer Science 2024-12-20 Siting Zhu , Guangming Wang , Xin Kong , Dezhi Kong , Hesheng Wang

3D Gaussian Splatting (3DGS) enables high-quality rendering of 3D scenes and is getting increasing adoption in domains like autonomous driving and embodied intelligence. However, 3DGS still faces major efficiency challenges when faced with…

Hardware Architecture · Computer Science 2025-07-31 Linye Wei , Jiajun Tang , Fan Fei , Boxin Shi , Runsheng Wang , Meng Li

3D Gaussian Splatting (3DGS) is a highly deployable real-time method for novel view synthesis. In practice, it requires a universal, consistent control mechanism that adjusts the trade-off between rendering quality and model compression…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Fengdi Zhang , Yibao Sun , Hongkun Cao , Ruqi Huang

We propose GGS, a Generalizable Gaussian Splatting method for Autonomous Driving which can achieve realistic rendering under large viewpoint changes. Previous generalizable 3D gaussian splatting methods are limited to rendering novel views…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Huasong Han , Kaixuan Zhou , Xiaoxiao Long , Yusen Wang , Chunxia Xiao

In complex missions such as search and rescue,robots must make intelligent decisions in unknown environments, relying on their ability to perceive and understand their surroundings. High-quality and real-time reconstruction enhances…

Robotics · Computer Science 2024-10-10 Zijun Xu , Rui Jin , Ke Wu , Yi Zhao , Zhiwei Zhang , Jieru Zhao , Fei Gao , Zhongxue Gan , Wenchao Ding

3D Gaussian Splatting (3DGS) has emerged as a powerful representation due to its efficiency and high-fidelity rendering. 3DGS training requires a known camera pose for each input view, typically obtained by Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Zhen-Hui Dong , Sheng Ye , Yu-Hui Wen , Nannan Li , Yong-Jin Liu

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

Maintaining consistent 3D scene representations over time is a significant challenge in computer vision. Updating 3D scenes from sparse-view observations is crucial for various real-world applications, including urban planning, disaster…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zeyuan An , Yanghang Xiao , Zhiying Leng , Frederick W. B. Li , Xiaohui Liang

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng
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