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In music-driven dance motion generation, most existing methods use hand-crafted features and neglect that music foundation models have profoundly impacted cross-modal content generation. To bridge this gap, we propose a diffusion-based…

Sound · Computer Science 2025-02-28 Xinran Liu , Zhenhua Feng , Diptesh Kanojia , Wenwu Wang

Gait disorder recognition plays a crucial role in the early diagnosis and monitoring of movement disorders. Existing approaches, including spatio-temporal graph convolutional networks (ST-GCNs), often face high memory demands and struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Zakariae Zrimek , Youssef Mourchid , Mohammed El Hassouni

Music-to-dance generation aims to translate auditory signals into expressive human motion, with broad applications in virtual reality, choreography, and digital entertainment. Despite promising progress, the limited generation efficiency of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Kaixing Yang , Xulong Tang , Ziqiao Peng , Xiangyue Zhang , Puwei Wang , Jun He , Hongyan Liu

Generating full-body and multi-genre dance sequences from given music is a challenging task, due to the limitations of existing datasets and the inherent complexity of the fine-grained hand motion and dance genres. To address these…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Ronghui Li , Junfan Zhao , Yachao Zhang , Mingyang Su , Zeping Ren , Han Zhang , Yansong Tang , Xiu Li

Human motion generation stands as a significant pursuit in generative computer vision, while achieving long-sequence and efficient motion generation remains challenging. Recent advancements in state space models (SSMs), notably Mamba, have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Zeyu Zhang , Akide Liu , Ian Reid , Richard Hartley , Bohan Zhuang , Hao Tang

Dance generation, as a branch of human motion generation, has attracted increasing attention. Recently, a few works attempt to enhance dance expressiveness, which includes genre matching, beat alignment, and dance dynamics, from certain…

Multimedia · Computer Science 2024-03-12 Qiaochu Huang , Xu He , Boshi Tang , Haolin Zhuang , Liyang Chen , Shuochen Gao , Zhiyong Wu , Haozhi Huang , Helen Meng

Gait recognition aims to distinguish different walking patterns by analyzing video-level human silhouettes, rather than relying on appearance information. Previous research on gait recognition has primarily focused on extracting local or…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Qian Wu , Ruixuan Xiao , Kaixin Xu , Jingcheng Ni , Boxun Li , Ziyao Xu

Generating group dance motion from the music is a challenging task with several industrial applications. Although several methods have been proposed to tackle this problem, most of them prioritize optimizing the fidelity in dancing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Nhat Le , Khoa Do , Xuan Bui , Tuong Do , Erman Tjiputra , Quang D. Tran , Anh Nguyen

Existing music-driven dance generation approaches have achieved strong realism and effective audio-motion alignment. However, they generally lack semantic controllability, making it difficult to guide specific movements through natural…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Xinran Liu , Diptesh Kanojia , Wenwu Wang , Zhenhua Feng

Music is both an auditory and an embodied phenomenon, closely linked to human motion and naturally expressed through dance. However, most existing audio representations neglect this embodied dimension, limiting their ability to capture…

Sound · Computer Science 2026-01-30 Xuanchen Wang , Heng Wang , Weidong Cai

How to automatically synthesize natural-looking dance movements based on a piece of music is an incrementally popular yet challenging task. Most existing data-driven approaches require hard-to-get paired training data and fail to generate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Bin Feng , Tenglong Ao , Zequn Liu , Wei Ju , Libin Liu , Ming Zhang

Gait recognition is one of the most promising video-based biometric technologies. The edge of silhouettes and motion are the most informative feature and previous studies have explored them separately and achieved notable results. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Yan Sun , Hu Long , Xueling Feng , Mark Nixon

Dancing to music is an instinctive move by humans. Learning to model the music-to-dance generation process is, however, a challenging problem. It requires significant efforts to measure the correlation between music and dance as one needs…

Computer Vision and Pattern Recognition · Computer Science 2019-11-06 Hsin-Ying Lee , Xiaodong Yang , Ming-Yu Liu , Ting-Chun Wang , Yu-Ding Lu , Ming-Hsuan Yang , Jan Kautz

We address the challenge of effectively controlling the locomotion of legged robots by incorporating precise frequency and phase characteristics, which is often ignored in locomotion policies that do not account for the periodic nature of…

Robotics · Computer Science 2025-03-07 Taixian Hou , Yueqi Zhang , Xiaoyi Wei , Zhiyan Dong , Jiafu Yi , Peng Zhai , Lihua Zhang

Dance serves as a powerful medium for expressing human emotions, but the lifelike generation of dance is still a considerable challenge. Recently, diffusion models have showcased remarkable generative abilities across various domains. They…

Sound · Computer Science 2024-06-25 Canyu Zhang , Youbao Tang , Ning Zhang , Ruei-Sung Lin , Mei Han , Jing Xiao , Song Wang

World models, which simulate environmental dynamics and generate sensor observations, are gaining increasing attention in autonomous driving. However, progress in LiDAR-based world models has lagged behind those built on camera videos or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yang Wu , Zhaojiang Liu , Qiang Meng , Youquan Liu , Renliang Weng , Jianjun Qian , Jian Yang , Jin Xie

Text-to-motion generation, which converts motion language descriptions into coherent 3D human motion sequences, has attracted increasing attention in fields, such as avatar animation and humanoid robotic interaction. Though existing models…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Xingzu Zhan , Chen Xie , Honghang Chen , Yixun Lin , Xiaochun Mai

The synthesis of human grasping has numerous applications including AR/VR, video games and robotics. While methods have been proposed to generate realistic hand-object interaction for object grasping and manipulation, these typically only…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Yan Wu , Jiahao Wang , Yan Zhang , Siwei Zhang , Otmar Hilliges , Fisher Yu , Siyu Tang

In music creation, rapid prototyping is essential for exploring and refining ideas, yet existing generative tools often fall short when users require both structural control and stylistic flexibility. Prior approaches in stem-to-stem…

Sound · Computer Science 2026-01-06 Trey Brosnan

In the realm of 3D digital human applications, music-to-dance presents a challenging task. Given the one-to-many relationship between music and dance, previous methods have been limited in their approach, relying solely on matching and…

Other Computer Science · Computer Science 2024-01-22 Xin Gao , Li Hu , Peng Zhang , Bang Zhang , Liefeng Bo