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We consider planning problems for graphs, Markov decision processes (MDPs), and games on graphs. While graphs represent the most basic planning model, MDPs represent interaction with nature and games on graphs represent interaction with an…

Data Structures and Algorithms · Computer Science 2018-04-20 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Alexander Svozil

The objective of this paper is to assess the quality of explanation heatmaps for image classification tasks. To assess the quality of explainability methods, we approach the task through the lens of accuracy and stability. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2025-09-15 Lassi Raatikainen , Esa Rahtu

Graphs can be used to represent and reason about systems and a variety of metrics have been devised to quantify their global characteristics. However, little is currently known about how to construct a graph or improve an existing one given…

Machine Learning · Computer Science 2021-10-28 Victor-Alexandru Darvariu , Stephen Hailes , Mirco Musolesi

Multi-dimensional mean-payoff and energy games provide the mathematical foundation for the quantitative study of reactive systems, and play a central role in the emerging quantitative theory of verification and synthesis. In this work, we…

Computer Science and Game Theory · Computer Science 2014-11-04 Krishnendu Chatterjee , Mickael Randour , Jean-François Raskin

We consider network games where a large number of agents interact according to a network sampled from a random network model, represented by a graphon. By exploiting previous results on convergence of such large network games to graphon…

Computer Science and Game Theory · Computer Science 2023-03-21 Feras Al Taha , Francesca Parise

In the classical facility location problem we consider a graph $G$ with fixed weights on the edges of $G$. The goal is then to find an optimal positioning for a set of facilities on the graph with respect to some objective function. We…

Data Structures and Algorithms · Computer Science 2014-06-10 Boaz Ben-Moshe , Michael Elkin , Lee-Ad Gottlieb , Eran Omri

We consider a variation on Maker-Breaker games on graphs or digraphs where the edges have random costs. We assume that Maker wishes to choose the edges of a spanning tree, but wishes to minimise his cost. Meanwhile Breaker wants to make…

Combinatorics · Mathematics 2023-11-21 Patrick Bennett , Alan Frieze

We consider weighted tiling systems to represent functions from graphs to a commutative semiring such as the Natural semiring or the Tropical semiring. The system labels the nodes of a graph by its states, and checks if the neighbourhood of…

Formal Languages and Automata Theory · Computer Science 2020-10-01 C. Aiswarya , Paul Gastin

We consider complete graphs with edge weights and/or node weights taking values in some set. In the first part of this paper, we show that a large number of graphs are completely determined, up to isomorphism, by the distribution of their…

Combinatorics · Mathematics 2007-10-11 Mireille Boutin , Gregor Kemper

Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…

Machine Learning · Computer Science 2026-04-16 Anna C. M. Thöni , Yoram Bachrach , Tal Kachman

We consider a specific graph dynamical system inspired by the famous Conway's Game of Life in this work. We study the properties of the dynamical system on different graphs and introduce a new efficient heuristic for graph isomorphism…

Social and Information Networks · Computer Science 2021-11-09 Mikhail Krechetov

We establish a probabilistic framework for analysing extended mean-field games with multi-dimensional singular controls and state-dependent jump dynamics and costs. Two key challenges arise when analysing such games: the state dynamics may…

Optimization and Control · Mathematics 2024-11-25 Robert Denkert , Ulrich Horst

This paper investigates the simultaneous reconstruction of the running cost function and the internal topological structure within the mean-field games (MFG) system utilizing partial boundary data. The inverse problem is notably challenging…

Optimization and Control · Mathematics 2024-08-20 Ming-Hui Ding , Hongyu Liu , Guang-Hui Zheng

Owing to their versatility, graph structures admit representations of intricate relationships between the separate entities comprising the data. We formalise the notion of connection between two vertex sets in terms of edge and vertex…

Machine Learning · Computer Science 2022-08-23 Peter Belcak , Roger Wattenhofer

We present new data structures for representing symmetric normal-form games. These data structures are optimized for efficiently computing the expected utility of each unilateral pure-strategy deviation from a symmetric mixed-strategy…

Computer Science and Game Theory · Computer Science 2023-04-07 Bryce Wiedenbeck , Erik Brinkman

Graphs are mathematical tools that can be used to represent complex real-world systems, such as financial markets and social networks. Hence, machine learning (ML) over graphs has attracted significant attention recently. However, it has…

Machine Learning · Computer Science 2023-03-22 O. Deniz Kose , Yanning Shen , Gonzalo Mateos

Here, we study machine learning (ML) architectures to solve a mean-field games (MFGs) system arising in price formation models. We formulate a training process that relies on a min-max characterization of the optimal control and price…

Optimization and Control · Mathematics 2023-01-26 Diogo Gomes , Julián Gutiérrez , Mathieu Laurière

Cyclic structures are fundamental topological features in graphs, playing critical roles in network robustness, information flow, community structure, and various dynamic processes. Algorithmic tools that can efficiently probe and analyze…

Data Structures and Algorithms · Computer Science 2025-12-02 Heman Shakeri , Torben Amtoft , Behnaz Moradi-Jamei , Nathan Albin , Pietro Poggi-Corradini

Many natural, technological, and social systems incorporate multiway interactions, yet are characterized and measured on the basis of weighted pairwise interactions. In this article, I propose a family of models in which pairwise…

Physics and Society · Physics 2013-06-17 Eduardo López

Some of the basic properties of any dynamical system can be summarized by a graph. The dynamical systems in our theory run from maps like the logistic map to ordinary differential equations to dissipative partial differential equations. Our…

Dynamical Systems · Mathematics 2025-06-26 Chirag Adwani , Roberto De Leo , James A. Yorke