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Related papers: Cycle Patterns and Mean Payoff Games

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We study strategic games on weighted directed graphs, in which the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed non-negative integer bonus for picking a…

Computer Science and Game Theory · Computer Science 2021-03-15 Krzysztof R. Apt , Sunil Simon , Dominik Wojtczak

Given a complete graph with positive weights on its edges, we define the weight of a subset of edges as the product of weights of the edges in the subset and consider sums (partition functions) of weights over subsets of various kinds:…

Combinatorics · Mathematics 2013-05-14 Alexander Barvinok

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

Cycles in graphs often signify interesting processes. For example, cyclic trading patterns can indicate inefficiencies or economic dependencies in trade networks, cycles in food webs can identify fragile dependencies in ecosystems, and…

Data Structures and Algorithms · Computer Science 2019-09-04 Florian Adriaens , Cigdem Aslay , Tijl De Bie , Aristides Gionis , Jefrey Lijffijt

Graph games provide the foundation for modeling and synthesis of reactive processes. Such games are played over graphs where the vertices are controlled by two adversarial players. We consider graph games where the objective of the first…

Computer Science and Game Theory · Computer Science 2017-06-21 Krishnendu Chatterjee , Monika Henzinger , Alexander Svozil

Mean-payoff games (MPGs) are infinite duration two-player zero-sum games played on weighted graphs. Under the hypothesis of perfect information, they admit memoryless optimal strategies for both players and can be solved in…

Logic in Computer Science · Computer Science 2015-04-14 Paul Hunter , Guillermo A. Pérez , Jean-François Raskin

deBruijn graphs are widely used in genomics and computer science. In this paper we present a novel approach to finding weights on edges of doubly weighted deBruijn graphs. Given any fixed set of weights on vertices, we use a repeated…

Combinatorics · Mathematics 2026-02-03 Nadejda Drenska

Mean-payoff games are important quantitative models for open reactive systems. They have been widely studied as games of full observation. In this paper we investigate the algorithmic properties of several sub-classes of mean-payoff games…

Computer Science and Game Theory · Computer Science 2017-10-10 Paul Hunter , Arno Pauly , Guillermo A. Pérez , Jean-François Raskin

We introduce the concept of pattern graphs--directed acyclic graphs representing how response patterns are associated. A pattern graph represents an identifying restriction that is nonparametrically identified/saturated and is often a…

Methodology · Statistics 2020-12-04 Yen-Chi Chen

The mean weight of a cycle in an edge-weighted graph is the sum of the cycle's edge weights divided by the cycle's length. We study the minimum mean-weight cycle on the complete graph on n vertices, with random i.i.d. edge weights drawn…

Probability · Mathematics 2015-03-20 Claire Mathieu , David B. Wilson

Mean-field games (MFGs) are a modeling framework for systems with a large number of interacting agents. They have applications in economics, finance, and game theory. Normalizing flows (NFs) are a family of deep generative models that…

Optimization and Control · Mathematics 2023-05-24 Han Huang , Jiajia Yu , Jie Chen , Rongjie Lai

The problem of finding the longest simple cycle in a directed graph is NP-hard, with critical applications in computational biology, scheduling, and network analysis. Existing approaches include exact algorithms with exponential runtimes,…

Data Structures and Algorithms · Computer Science 2026-01-13 Ali Dasdan

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

Computer Science and Game Theory · Computer Science 2012-09-17 Yaron Velner , Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Alexander Rabinovich , Jean-Francois Raskin

Given a finite directed graph with $n$ vertices, we define a metric $d_G$ on $\mathbb{F}_q^n$, where $\mathbb{F}_q$ is the finite field with $q$ elements. The weight of a word is defined as the number of vertices that can be reached by a…

Information Theory · Computer Science 2017-05-02 Tuvi Etzion , Marcelo Firer , Roberto Assis Machado

We study financial systems from a game-theoretic standpoint. A financial system is represented by a network, where nodes correspond to firms, and directed labeled edges correspond to debt contracts between them. The existence of cycles in…

Computer Science and Game Theory · Computer Science 2021-07-23 Panagiotis Kanellopoulos , Maria Kyropoulou , Hao Zhou

Mean-payoff games on timed automata are played on the infinite weighted graph of configurations of priced timed automata between two players, Player Min and Player Max, by moving a token along the states of the graph to form an infinite…

Computer Science and Game Theory · Computer Science 2020-01-16 Shibashis Guha , Marcin Jurdzinski , Krishna S. , Ashutosh Trivedi

A \emph{bidding} game is played on a graph as follows. A token is placed on an initial vertex and both players are allocated budgets. In each turn, the players simultaneously submit bids that do not exceed their available budgets, the…

Computer Science and Game Theory · Computer Science 2025-09-03 Guy Avni , Suman Sadhukhan

Graph games and Markov decision processes (MDPs) are standard models in reactive synthesis and verification of probabilistic systems with nondeterminism. The class of $\omega$-regular winning conditions; e.g., safety, reachability,…

Logic in Computer Science · Computer Science 2019-06-28 Pranav Ashok , Tomáš Brázdil , Krishnendu Chatterjee , Jan Křetínský , Christoph H. Lampert , Viktor Toman

Two-player games on graphs is central in many problems in formal verification and program analysis such as synthesis and verification of open systems. In this work we consider solving recursive game graphs (or pushdown game graphs) that can…

Logic in Computer Science · Computer Science 2016-05-17 Krishnendu Chatterjee , Yaron Velner

We study the computational complexity of solving mean payoff games. This class of games can be seen as an extension of parity games, and they have similar complexity status: in both cases solving them is in $\textbf{NP} \cap \textbf{coNP}$…

Computer Science and Game Theory · Computer Science 2019-02-06 Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann
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