Related papers: FFaceNeRF: Few-shot Face Editing in Neural Radianc…
Photo-realistic neural reconstruction and rendering of the human portrait are critical for numerous VR/AR applications. Still, existing solutions inherently rely on multi-view capture settings, and the one-shot solution to get rid of the…
Recent progress in large-scale scene rendering has yielded Neural Radiance Fields (NeRF)-based models with an impressive ability to synthesize scenes across small objects and indoor scenes. Nevertheless, extending this idea to large-scale…
We present a pipeline for integrating NeRFs into traditional compositing VFX pipelines using Nerfstudio, an open-source framework for training and rendering NeRFs. Our approach involves using Blender, a widely used open-source 3D creation…
The emerging Neural Radiance Field (NeRF) shows great potential in representing 3D scenes, which can render photo-realistic images from novel view with only sparse views given. However, utilizing NeRF to reconstruct real-world scenes…
Neural Radiance Field (NeRF), as an implicit 3D scene representation, lacks inherent ability to accommodate changes made to the initial static scene. If objects are reconfigured, it is difficult to update the NeRF to reflect the new state…
Recent works such as BARF and GARF can bundle adjust camera poses with neural radiance fields (NeRF) which is based on coordinate-MLPs. Despite the impressive results, these methods cannot be applied to Generalizable NeRFs (GeNeRFs) which…
Neural rendering techniques combining machine learning with geometric reasoning have arisen as one of the most promising approaches for synthesizing novel views of a scene from a sparse set of images. Among these, stands out the Neural…
Despite multiple view consistency offered by 3D-aware GAN techniques, the resulting images often lack the capacity for localized editing. In response, generative radiance manifolds emerge as an efficient approach for constrained point…
Recently, Neural Radiance Fields (NeRF) has shown promising performances on reconstructing 3D scenes and synthesizing novel views from a sparse set of 2D images. Albeit effective, the performance of NeRF is highly influenced by the quality…
Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…
We propose a novel framework for 3D-aware object manipulation, called Auto-Encoding Neural Radiance Fields (AE-NeRF). Our model, which is formulated in an auto-encoder architecture, extracts disentangled 3D attributes such as 3D shape,…
Identity preserving editing of faces is a generative task that enables modifying the illumination, adding/removing eyeglasses, face aging, editing hairstyles, modifying expression etc., while preserving the identity of the face. Recent…
Neural radiance fields (NeRFs) are a widely accepted standard for synthesizing new 3D object views from a small number of base images. However, NeRFs have limited generalization properties, which means that we need to use significant…
Compared to frame-based methods, computational neuromorphic imaging using event cameras offers significant advantages, such as minimal motion blur, enhanced temporal resolution, and high dynamic range. The multi-view consistency of Neural…
First-Person-View (FPV) holds immense potential for revolutionizing the trajectory of Unmanned Aerial Vehicles (UAVs), offering an exhilarating avenue for navigating complex building structures. Yet, traditional Neural Radiance Field (NeRF)…
Face replacement technology enables significant advancements in entertainment, education, and communication applications, including dubbing, virtual avatars, and cross-cultural content adaptation. Our LiveNeRF framework addresses critical…
Face rendering using neural radiance fields (NeRF) is a rapidly developing research area in computer vision. While recent methods primarily focus on controlling facial attributes such as identity and expression, they often overlook the…
Creating high-quality controllable 3D human models from multi-view RGB videos poses a significant challenge. Neural radiance fields (NeRFs) have demonstrated remarkable quality in reconstructing and free-viewpoint rendering of static as…
Editing a local region or a specific object in a 3D scene represented by a NeRF or consistently blending a new realistic object into the scene is challenging, mainly due to the implicit nature of the scene representation. We present…
For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…