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Existing methods for synthesizing 3D human gestures from speech have shown promising results, but they do not explicitly model the impact of emotions on the generated gestures. Instead, these methods directly output animations from speech…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Kiran Chhatre , Radek Daněček , Nikos Athanasiou , Giorgio Becherini , Christopher Peters , Michael J. Black , Timo Bolkart

Existing hands datasets are largely short-range and the interaction is weak due to the self-occlusion and self-similarity of hands, which can not yet fit the need for interacting hands motion generation. To rescue the data scarcity, we…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Pei Lin , Sihang Xu , Hongdi Yang , Yiran Liu , Xin Chen , Jingya Wang , Jingyi Yu , Lan Xu

The automatic generation of stylized co-speech gestures has recently received increasing attention. Previous systems typically allow style control via predefined text labels or example motion clips, which are often not flexible enough to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Tenglong Ao , Zeyi Zhang , Libin Liu

Text-to-image generative models can generate high-quality humans, but realism is lost when generating hands. Common artifacts include irregular hand poses, shapes, incorrect numbers of fingers, and physically implausible finger…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Supreeth Narasimhaswamy , Uttaran Bhattacharya , Xiang Chen , Ishita Dasgupta , Saayan Mitra , Minh Hoai

In this paper, we introduce the DiffuseStyleGesture+, our solution for the Generation and Evaluation of Non-verbal Behavior for Embodied Agents (GENEA) Challenge 2023, which aims to foster the development of realistic, automated systems for…

Human-Computer Interaction · Computer Science 2023-08-29 Sicheng Yang , Haiwei Xue , Zhensong Zhang , Minglei Li , Zhiyong Wu , Xiaofei Wu , Songcen Xu , Zonghong Dai

We present a novel method for exemplar-based image translation, called matching interleaved diffusion models (MIDMs). Most existing methods for this task were formulated as GAN-based matching-then-generation framework. However, in this…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Junyoung Seo , Gyuseong Lee , Seokju Cho , Jiyoung Lee , Seungryong Kim

In this paper, we propose a diffusion probabilistic model for handwriting generation. Diffusion models are a class of generative models where samples start from Gaussian noise and are gradually denoised to produce output. Our method of…

Machine Learning · Computer Science 2020-11-16 Troy Luhman , Eric Luhman

Despite the proliferation of generative models, achieving fast sampling during inference without compromising sample diversity and quality remains challenging. Existing models such as Denoising Diffusion Probabilistic Models (DDPM) deliver…

Machine Learning · Computer Science 2023-10-12 Yanwu Xu , Mingming Gong , Shaoan Xie , Wei Wei , Matthias Grundmann , Kayhan Batmanghelich , Tingbo Hou

The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…

Human-Computer Interaction · Computer Science 2023-09-14 Sicheng Yang , Zilin Wang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Qiaochu Huang , Lei Hao , Songcen Xu , Xiaofei Wu , changpeng yang , Zonghong Dai

Non-verbal communication often comprises of semantically rich gestures that help convey the meaning of an utterance. Producing such semantic co-speech gestures has been a major challenge for the existing neural systems that can generate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 M. Hamza Mughal , Rishabh Dabral , Merel C. J. Scholman , Vera Demberg , Christian Theobalt

Diffusion models have shown great success in generating high-quality co-speech gestures for interactive humanoid robots or digital avatars from noisy input with the speech audio or text as conditions. However, they rarely focus on providing…

Human-Computer Interaction · Computer Science 2024-04-04 Zeyu Zhao , Nan Gao , Zhi Zeng , Guixuan Zhang , Jie Liu , Shuwu Zhang

Audio-driven simultaneous gesture generation is vital for human-computer communication, AI games, and film production. While previous research has shown promise, there are still limitations. Methods based on VAEs are accompanied by issues…

Sound · Computer Science 2024-11-04 Yongkang Cheng , Mingjiang Liang , Shaoli Huang , Gaoge Han , Jifeng Ning , Wei Liu

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Effectively modeling the interaction between human hands and objects is challenging due to the complex physical constraints and the requirement for high generation efficiency in applications. Prior approaches often employ computationally…

Robotics · Computer Science 2024-11-25 Xiaofei Wu , Tao Liu , Caoji Li , Yuexin Ma , Yujiao Shi , Xuming He

The diffusion model is capable of generating high-quality data through a probabilistic approach. However, it suffers from the drawback of slow generation speed due to the requirement of a large number of time steps. To address this…

Sound · Computer Science 2024-04-30 Myeongjin Ko , Yong-Hoon Choi

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu

This paper introduces a discrete diffusion model (DDM) framework for text-aligned speech tokenization and reconstruction. By replacing the auto-regressive speech decoder with a discrete diffusion counterpart, our model achieves…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-25 Pin-Jui Ku , He Huang , Jean-Marie Lemercier , Subham Sekhar Sahoo , Zhehuai Chen , Ante Jukić

This paper describes a system developed for the GENEA (Generation and Evaluation of Non-verbal Behaviour for Embodied Agents) Challenge 2023. Our solution builds on an existing diffusion-based motion synthesis model. We propose a…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-12 Anna Deichler , Shivam Mehta , Simon Alexanderson , Jonas Beskow

Gestures are essential for enhancing co-speech communication, offering visual emphasis and complementing verbal interactions. While prior work has concentrated on point-level motion or fully supervised data-driven methods, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jiahui Chen , Yang Huan , Runhua Shi , Chanfan Ding , Xiaoqi Mo , Siyu Xiong , Yinong He

Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Sammy Christen , Shreyas Hampali , Fadime Sener , Edoardo Remelli , Tomas Hodan , Eric Sauser , Shugao Ma , Bugra Tekin