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The current apprenticeship model for surgical training requires a high level of supervision, which does not scale well to meet the growing need for more surgeons. Many endoscopic procedures are directly taught in the operating room (OR)…
Although the number of gaze estimation datasets is growing, the application of appearance-based gaze estimation methods is mostly limited to estimating the point of gaze on a screen. This is in part because most datasets are generated in a…
The main challenges of using electroencephalogram (EEG) signals to make eye-tracking (ET) predictions are the differences in distributional patterns between benchmark data and real-world data and the noise resulting from the unintended…
Adaptive optics systems are essential on all large telescopes where image quality is important. These are complex systems with many design parameters requiring optimisation before good performance can be achieved. The simulation of adaptive…
In this paper, we investigate the potential of image-to-image translation (I2I) techniques for transferring realism to 3D-rendered facial images in the context of Face Recognition (FR) systems. The primary motivation for using 3D-rendered…
Due to the difficulty of replicating the real conditions during training, supervised algorithms for spacecraft pose estimation experience a drop in performance when trained on synthetic data and applied to real operational data. To address…
Real-world deployment of AI vision models is both fueled and limited by the data available for training and testing. Real datasets are sparse and uneven: long-tailed or unbalanced distributions hinder generalization, and the low number of…
In the last decade many different algorithms have been proposed to track a generic object in videos. Their execution on recent large-scale video datasets can produce a great amount of various tracking behaviours. New trends in Reinforcement…
We seek to accelerate research in developing rich, multimodal scene models trained from egocentric data, based on differentiable volumetric ray-tracing inspired by Neural Radiance Fields (NeRFs). The construction of a NeRF-like model from…
The accurate visual tracking of a moving object is a human fundamental skill that allows to reduce the relative slip and instability of the object's image on the retina, thus granting a stable, high-quality vision. In order to optimize…
Training a robotic arm to accomplish real-world tasks has been attracting increasing attention in both academia and industry. This work discusses the role of computer vision algorithms in this field. We focus on low-cost arms on which no…
In reading tasks drift can move fixations from one word to another or even another line, invalidating the eye tracking recording. Manual correction is time-consuming and subjective, while automated correction is fast yet limited in…
The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…
Eye-tracking applications that utilize the human gaze in video understanding tasks have become increasingly important. To effectively automate the process of video analysis based on eye-tracking data, it is important to accurately replicate…
This work presents a next-generation human-robot interface that can infer and realize the user's manipulation intention via sight only. Specifically, we develop a system that integrates near-eye-tracking and robotic manipulation to enable…
Eye tracking has been found to be useful in various tasks including diagnostic and screening tools. However, traditional eye trackers had a complicated setup and operated at a higher frequency to measure eye movements. The use of more…
We study the problem of learning to estimate the 3D object pose from a few labelled examples and a collection of unlabelled data. Our main contribution is a learning framework, neural view synthesis and matching, that can transfer the 3D…
We introduce the Unity Perception package which aims to simplify and accelerate the process of generating synthetic datasets for computer vision tasks by offering an easy-to-use and highly customizable toolset. This open-source package…
We present ongoing work to harness biological approaches to achieving highly efficient egocentric perception by combining the space-variant imaging architecture of the mammalian retina with Deep Learning methods. By pre-processing images…
Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…