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In light of the challenges and costs of real-world testing, autonomous vehicle developers often rely on testing in simulation for the creation of reliable systems. A key element of effective simulation is the incorporation of realistic…

Artificial Intelligence · Computer Science 2023-09-06 Yulong Cao , Boris Ivanovic , Chaowei Xiao , Marco Pavone

In this paper we investigate the influence interfaces and feedback have on human-robot trust levels when operating in a shared physical space. The task we use is specifying a "no-go" region for a robot in an indoor environment. We evaluate…

Robotics · Computer Science 2021-12-03 Marisa Hudspeth , Sogol Balali , Cindy Grimm , Ross Sowell

Achieving effective and seamless human-robot collaboration requires two key outcomes: enhanced team performance and fostering a positive human perception of both the robot and the collaboration. This paper investigates the capability of the…

Robotics · Computer Science 2024-10-30 Ali Noormohammadi-Asl , Kevin Fan , Stephen L. Smith , Kerstin Dautenhahn

Reinforcement Learning from Human Feedback (RLHF) is a widely used approach to align large-scale AI systems with human values. However, RLHF typically assumes a single, universal reward, which overlooks diverse preferences and limits…

Machine Learning · Computer Science 2026-03-16 Gihoon Kim , Euntai Kim

Generating complex behaviors that satisfy the preferences of non-expert users is a crucial requirement for AI agents. Interactive reward learning from trajectory comparisons (a.k.a. RLHF) is one way to allow non-expert users to convey…

Artificial Intelligence · Computer Science 2023-03-01 Lin Guan , Karthik Valmeekam , Subbarao Kambhampati

This paper extends recent work in interactive machine learning (IML) focused on effectively incorporating human feedback. We show how control and feedback signals complement each other in systems which model human reward. We demonstrate…

Human-Computer Interaction · Computer Science 2017-01-27 Kory W. Mathewson , Patrick M. Pilarski

Robots can learn preferences from human demonstrations, but their success depends on how informative these demonstrations are. Being informative is unfortunately very challenging, because during teaching, people typically get no…

Robotics · Computer Science 2019-11-07 Sandy H. Huang , Isabella Huang , Ravi Pandya , Anca D. Dragan

Human sensory processing is sensitive to the proximity of stimuli to the body. It is therefore plausible that these perceptual mechanisms also modulate the detectability of content in VR, depending on its location. We evaluate this in a…

Human-Computer Interaction · Computer Science 2020-09-07 Sofia Seinfeld , Tiare Feuchtner , Johannes Pinzek , Jörg Müller

Predicting user intentions in virtual reality (VR) is crucial for creating immersive experiences, particularly in tasks involving complex grasping motions where accurate haptic feedback is essential. In this work, we leverage time-series…

Human-Computer Interaction · Computer Science 2025-08-26 Linghao Zeng

Generating human-like behavior on robots is a great challenge especially in dexterous manipulation tasks with robotic hands. Scripting policies from scratch is intractable due to the high-dimensional control space, and training policies…

Robotics · Computer Science 2023-09-14 Zihan Ding , Yuanpei Chen , Allen Z. Ren , Shixiang Shane Gu , Qianxu Wang , Hao Dong , Chi Jin

We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative…

Machine Learning · Computer Science 2025-12-05 Andreas Schlaginhaufen , Reda Ouhamma , Maryam Kamgarpour

Robot motions in the presence of humans should not only be feasible and safe, but also conform to human preferences. This, however, requires user feedback on the robot's behavior. In this work, we propose a novel approach to leverage the…

Robotics · Computer Science 2019-12-23 Henrich Kolkhorst , Wolfram Burgard , Michael Tangermann

This paper considers how the motions of a telepresence robot moving autonomously affect a person immersed in the robot through a head-mounted display. In particular, we explore the preference, comfort, and naturalness of elements of…

We propose a new online learning model for learning with preference feedback. The model is especially suited for applications like web search and recommender systems, where preference data is readily available from implicit user feedback…

Machine Learning · Computer Science 2011-11-04 Pannagadatta K. Shivaswamy , Thorsten Joachims

When operating in service of people, robots need to optimize rewards aligned with end-user preferences. Since robots will rely on raw perceptual inputs like RGB images, their rewards will inevitably use visual representations. Recently…

Robotics · Computer Science 2024-01-17 Ran Tian , Chenfeng Xu , Masayoshi Tomizuka , Jitendra Malik , Andrea Bajcsy

Reward design has been one of the central challenges for real world reinforcement learning (RL) deployment, especially in settings with multiple objectives. Preference-based RL offers an appealing alternative by learning from human…

Artificial Intelligence · Computer Science 2026-02-25 Chenyang Zhao , Vinny Cahill , Ivana Dusparic

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

Robotics · Computer Science 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni

Conventional reinforcement learning (RL) ap proaches often struggle to learn effective policies under sparse reward conditions, necessitating the manual design of complex, task-specific reward functions. To address this limitation, rein…

Robotics · Computer Science 2025-12-15 Suzie Kim , Hye-Bin Shin , Seong-Whan Lee

Humans use social context to specify preferences over behaviors, i.e. their reward functions. Yet, algorithms for inferring reward models from preference data do not take this social learning view into account. Inspired by pragmatic human…

Machine Learning · Computer Science 2024-05-24 Andi Peng , Yuying Sun , Tianmin Shu , David Abel

Individual differences in vibrotactile perception underscore the growing importance of personalization as haptic feedback becomes more prevalent in interactive systems. We propose Vibrotactile Preference Learning (VPL), a system that…

Human-Computer Interaction · Computer Science 2026-04-24 Rongtao Zhang , Xin Zhu , Masoume Pourebadi Khotbehsara , Warren Dao , Erdem Bıyık , Heather Culbertson
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