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When people deliver a speech, they naturally move heads, and this rhythmic head motion conveys prosodic information. However, generating a lip-synced video while moving head naturally is challenging. While remarkably successful, existing…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Lele Chen , Guofeng Cui , Celong Liu , Zhong Li , Ziyi Kou , Yi Xu , Chenliang Xu

Large Language Models (LLMs) have achieved remarkable performance across diverse tasks, yet their susceptibility to generating incorrect content during inference remains a critical unsolved challenge. While self-correction methods offer…

Artificial Intelligence · Computer Science 2025-09-10 Jipeng Li , Zeyu Gao , Yubin Qi , Hande Dong , Weijian Chen , Qiang Lin

Generating human motion that satisfies customized zero-shot goal functions, enabling applications such as controllable character animation and behavior synthesis for virtual agents, is a critical capability. While current approaches handle…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Hanchao Liu , Fang-Lue Zhang , Shining Zhang , Tai-Jiang Mu , Shi-Min Hu

Temporal sentence grounding (TSG) is a highly challenging task aiming to localize the temporal segment within an untrimmed video corresponding to a given natural language description. Benefiting from the design of learnable queries, the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Yifan Wang , Ziyi Liu , Xiaolong Sun , Jiawei Wang , Hongmin Liu

Emotional talking-head generation has emerged as a pivotal research area at the intersection of computer vision and multimodal artificial intelligence, with its core value lying in enhancing human-computer interaction through immersive and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Hanlei Shi , Leyuan Qu , Yu Liu , Di Gao , Yuhua Zheng , Taihao Li

Text-to-motion generation has advanced rapidly, yet two challenges persist. First, existing motion autoencoders compress each frame into a single monolithic latent vector, entangling trajectory and per-joint rotations in an unstructured…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Zeyu Ling , Qing Shuai , Teng Zhang , Shiyang Li , Bo Han , Changqing Zou

Generating realistic, context-aware two-person motion conditioned on diverse modalities remains a fundamental challenge for graphics, animation and embodied AI systems. Real-world applications such as VR/AR companions, social robotics and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Prerit Gupta , Shourya Verma , Ananth Grama , Aniket Bera

Humans learn from observations and experiences to adjust their behaviours towards better performance. Interacting with such dynamic humans is challenging, as the robot needs to predict the humans accurately for safe and efficient…

Robotics · Computer Science 2025-02-13 Yuwen Liao , Muqing Cao , Xinhang Xu , Lihua Xie

Generating lifelike human motions from descriptive texts has experienced remarkable research focus in the recent years, propelled by the emerging requirements of digital humans.Despite impressive advances, existing approaches are often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuan Wang , Di Huang , Yaqi Zhang , Wanli Ouyang , Jile Jiao , Xuetao Feng , Yan Zhou , Pengfei Wan , Shixiang Tang , Dan Xu

"Thinking is for Doing." Humans can infer other people's mental states from observations--an ability called Theory-of-Mind (ToM)--and subsequently act pragmatically on those inferences. Existing question answering benchmarks such as ToMi…

Recently, much progress has been made for self-supervised action recognition. Most existing approaches emphasize the contrastive relations among videos, including appearance and motion consistency. However, two main issues remain for…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Guanhong Wang , Keyu Lu , Yang Zhou , Zhanhao He , Gaoang Wang

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kewei Sui , Anindita Ghosh , Inwoo Hwang , Bing Zhou , Jian Wang , Chuan Guo

Humanoid Reaction Synthesis is pivotal for creating highly interactive and empathetic robots that can seamlessly integrate into human environments, enhancing the way we live, work, and communicate. However, it is difficult to learn the…

Robotics · Computer Science 2024-04-02 Yunze Liu , Changxi Chen , Chenjing Ding , Li Yi

Recall the classical text generation works, the generation framework can be briefly divided into two phases: \textbf{idea reasoning} and \textbf{surface realization}. The target of idea reasoning is to figure out the main idea which will be…

Computation and Language · Computer Science 2021-08-09 Wei Wang , Piji Li , Hai-Tao Zheng

Temporal Action Detection (TAD) focuses on detecting pre-defined actions, while Moment Retrieval (MR) aims to identify the events described by open-ended natural language within untrimmed videos. Despite that they focus on different events,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yingsen Zeng , Yujie Zhong , Chengjian Feng , Lin Ma

Recent advances in large language models (LLMs) have attracted significant interest in extending their capabilities to multimodal scenarios, particularly for speech-to-speech conversational systems. However, existing multimodal models…

Computation and Language · Computer Science 2026-03-26 Tianqiao Liu , Xueyi Li , Hao Wang , Haoxuan Li , Zhichao Chen , Weiqi Luo , Zitao Liu

Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yin Wang , Zhiying Leng , Frederick W. B. Li , Shun-Cheng Wu , Xiaohui Liang

Human motion stylization aims to revise the style of an input motion while keeping its content unaltered. Unlike existing works that operate directly in pose space, we leverage the latent space of pretrained autoencoders as a more…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Chuan Guo , Yuxuan Mu , Xinxin Zuo , Peng Dai , Youliang Yan , Juwei Lu , Li Cheng

Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way…

Machine Learning · Computer Science 2026-01-05 Taekyung Ki , Sangwon Jang , Jaehyeong Jo , Jaehong Yoon , Sung Ju Hwang