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Controllable human motion synthesis is essential for applications in AR/VR, gaming and embodied AI. Existing methods often focus solely on either language or full trajectory control, lacking precision in synthesizing motions aligned with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Weilin Wan , Zhiyang Dou , Taku Komura , Wenping Wang , Dinesh Jayaraman , Lingjie Liu

Transformers have demonstrated strong potential in offline reinforcement learning (RL) by modeling trajectories as sequences of return-to-go, states, and actions. However, existing approaches such as the Decision Transformer(DT) and its…

Machine Learning · Computer Science 2025-10-27 Zhuojing Tian , Yushu Chen

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Changan Chen , Juze Zhang , Shrinidhi K. Lakshmikanth , Yusu Fang , Ruizhi Shao , Gordon Wetzstein , Li Fei-Fei , Ehsan Adeli

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Pablo Ruiz-Ponce , Sergio Escalera , José García-Rodríguez , Jiankang Deng , Rolandos Alexandros Potamias

This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Canxuan Gang , Yiran Wang

Recent studies have demonstrated the potential to control paraphrase generation, such as through syntax, which has broad applications in various downstream tasks. However, these methods often require detailed parse trees or syntactic…

Computation and Language · Computer Science 2024-07-03 Ning Shi , Zijun Wu

End-to-end imitation learning offers a promising approach for training robot policies. However, generalizing to new settings remains a significant challenge. Although large-scale robot demonstration datasets have shown potential for…

Robotics · Computer Science 2025-02-12 Jaden Clark , Suvir Mirchandani , Dorsa Sadigh , Suneel Belkhale

Objects in a scene are not always related. The execution efficiency of the one-stage scene graph generation approaches are quite high, which infer the effective relation between entity pairs using sparse proposal sets and a few queries.…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Yuxiang Zhang , Zhenbo Liu , Shuai Wang

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

Natural generation allows Large Language Models (LLMs) to produce free-form responses with rich reasoning, yet the lack of structure makes outputs difficult to verify. Conversely, constrained decoding ensures standardized formats but can…

Computation and Language · Computer Science 2026-05-29 Ngoc Trinh Hung Nguyen , Alonso Silva , Laith Zumot , Liubov Tupikina , Armen Aghasaryan , Mehwish Alam

Language is often considered a key aspect of human thinking, providing us with exceptional abilities to generalize, explore, plan, replan, and adapt to new situations. However, Reinforcement Learning (RL) agents are far from human-level…

Artificial Intelligence · Computer Science 2024-01-19 Shengran Hu , Jeff Clune

Recent progress in large models has led to significant advances in unified multimodal generation and understanding. However, the development of models that unify motion-language generation and understanding remains largely underexplored.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Zekun Li , Sizhe An , Chengcheng Tang , Chuan Guo , Ivan Shugurov , Linguang Zhang , Amy Zhao , Srinath Sridhar , Lingling Tao , Abhay Mittal

The generation of realistic and contextually relevant co-speech gestures is a challenging yet increasingly important task in the creation of multimodal artificial agents. Prior methods focused on learning a direct correspondence between…

Human-Computer Interaction · Computer Science 2023-05-09 Hendric Voß , Stefan Kopp

This paper addresses the task of generating two-character online interactions. Previously, two main settings existed for two-character interaction generation: (1) generating one's motions based on the counterpart's complete motion sequence,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Zhi Cen , Huaijin Pi , Sida Peng , Qing Shuai , Yujun Shen , Hujun Bao , Xiaowei Zhou , Ruizhen Hu

We propose an approach to test embodied AI agents for interaction awareness and believability, particularly in scenarios where humans push them to their limits. Turing introduced the Imitation Game as a way to explore the question: "Can…

Human-Computer Interaction · Computer Science 2025-07-16 Chuxuan Zhang , Yasaman Etesam , Angelica Lim

Large language models (LLMs) have shown that generative pretraining can distill vast world knowledge into compact token representations. While LLMs encapsulate extensive world knowledge, they remain limited in modeling the behavioral…

Machine Learning · Computer Science 2026-03-31 Guilin Li , Yun Zhang , Xiuyuan Chen , Chengqi Li , Bo Wang , Linghe Kong , Wenjia Wang , Weiran Huang , Matthias Hwai Yong Tan

Response generation for task-oriented dialogues implicitly optimizes two objectives at the same time: task completion and language quality. Conditioned response generation serves as an effective approach to separately and better optimize…

Computation and Language · Computer Science 2020-10-09 Xinting Huang , Jianzhong Qi , Yu Sun , Rui Zhang

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a promising paradigm for enhancing reasoning in Large Language Models (LLMs). However, existing reward formulations typically treat exploration and consolidation as a…

Machine Learning · Computer Science 2026-05-15 Wenze Lin , Zhen Yang , Xitai Jiang , Xiaoteng Ma , Gao Huang

Task-oriented dialogue (TOD) systems aim to achieve specific goals through interactive dialogue. Such tasks usually involve following specific workflows, i.e. executing a sequence of actions in a particular order. While prior work has…

Computation and Language · Computer Science 2023-11-15 Do June Min , Paloma Sodhi , Ramya Ramakrishnan