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Synthesizing novel views from monocular videos of dynamic scenes remains a challenging problem. Scene-specific methods that optimize 4D representations with explicit motion priors often break down in highly dynamic regions where multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Thomas Tanay , Mohammed Brahimi , Michal Nazarczuk , Qingwen Zhang , Sibi Catley-Chandar , Arthur Moreau , Zhensong Zhang , Eduardo Pérez-Pellitero

Text-based diffusion models have exhibited remarkable success in generation and editing, showing great promise for enhancing visual content with their generative prior. However, applying these models to video super-resolution remains…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Shangchen Zhou , Peiqing Yang , Jianyi Wang , Yihang Luo , Chen Change Loy

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

Graphics · Computer Science 2026-01-14 Hyeongmin Lee , Kyungjune Baek

In the AIGC era, generating high-quality 4D content has garnered increasing research attention. Unfortunately, current 4D synthesis research is severely constrained by the lack of large-scale 4D datasets, preventing models from adequately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Wei Liu , Shengqiong Wu , Bobo Li , Haoyu Zhao , Hao Fei , Mong-Li Lee , Wynne Hsu

We introduce Diff4Splat, a feed-forward method that synthesizes controllable and explicit 4D scenes from a single image. Our approach unifies the generative priors of video diffusion models with geometry and motion constraints learned from…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Panwang Pan , Chenguo Lin , Jingjing Zhao , Chenxin Li , Yuchen Lin , Haopeng Li , Honglei Yan , Kairun Wen , Yunlong Lin , Yixuan Yuan , Yadong Mu

Recent advances in diffusion models have revolutionized video generation, offering superior temporal consistency and visual quality compared to traditional generative adversarial networks-based approaches. While this emerging field shows…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Yimu Wang , Xuye Liu , Wei Pang , Li Ma , Shuai Yuan , Paul Debevec , Ning Yu

Image-to-video (I2V) generation aims to use the initial frame (alongside a text prompt) to create a video sequence. A grand challenge in I2V generation is to maintain visual consistency throughout the video: existing methods often struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Weiming Ren , Huan Yang , Ge Zhang , Cong Wei , Xinrun Du , Wenhao Huang , Wenhu Chen

Dynamic Novel View Synthesis aims to generate photorealistic views of moving subjects from arbitrary viewpoints. This task is particularly challenging when relying on monocular video, where disentangling structure from motion is ill-posed…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Michal Nazarczuk , Sibi Catley-Chandar , Thomas Tanay , Zhensong Zhang , Gregory Slabaugh , Eduardo Pérez-Pellitero

We introduce MVDream, a diffusion model that is able to generate consistent multi-view images from a given text prompt. Learning from both 2D and 3D data, a multi-view diffusion model can achieve the generalizability of 2D diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Yichun Shi , Peng Wang , Jianglong Ye , Mai Long , Kejie Li , Xiao Yang

Generative models are reshaping the live-streaming industry by redefining how content is created, styled, and delivered. Previous image-based streaming diffusion models have powered efficient and creative live streaming products but have…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Tianrui Feng , Zhi Li , Shuo Yang , Haocheng Xi , Muyang Li , Xiuyu Li , Lvmin Zhang , Keting Yang , Kelly Peng , Song Han , Maneesh Agrawala , Kurt Keutzer , Akio Kodaira , Chenfeng Xu

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

Recent advancements in zero-shot video diffusion models have shown promise for text-driven video editing, but challenges remain in achieving high temporal consistency. To address this, we introduce Video-3DGS, a 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Inkyu Shin , Qihang Yu , Xiaohui Shen , In So Kweon , Kuk-Jin Yoon , Liang-Chieh Chen

Novel view synthesis has long been a practical but challenging task, although the introduction of numerous methods to solve this problem, even combining advanced representations like 3D Gaussian Splatting, they still struggle to recover…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Jiahao Wu , Rui Peng , Zhiyan Wang , Lu Xiao , Luyang Tang , Jinbo Yan , Kaiqiang Xiong , Ronggang Wang

Omnidirectional videos (ODVs) provide an immersive visual experience by capturing the 360{\deg} scene. With the rapid advancements in virtual/augmented reality, metaverse, and generative artificial intelligence, the demand for high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Hongyu An , Xinfeng Zhang , Shijie Zhao , Li Zhang , Ruiqin Xiong

Video super-resolution (VSR) aims to reconstruct a high-resolution (HR) video from a low-resolution (LR) counterpart. Achieving successful VSR requires producing realistic HR details and ensuring both spatial and temporal consistency. To…

Image and Video Processing · Electrical Eng. & Systems 2026-01-27 Janghyeok Han , Gyujin Sim , Geonung Kim , Hyun-seung Lee , Kyuha Choi , Youngseok Han , Sunghyun Cho

We introduce FSVideo, a fast speed transformer-based image-to-video (I2V) diffusion framework. We build our framework on the following key components: 1.) a new video autoencoder with highly-compressed latent space ($64\times64\times4$…

4D driving simulation is essential for developing realistic autonomous driving simulators. Despite advancements in existing methods for generating driving scenes, significant challenges remain in view transformation and spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Lening Wang , Wenzhao Zheng , Dalong Du , Yunpeng Zhang , Yilong Ren , Han Jiang , Zhiyong Cui , Haiyang Yu , Jie Zhou , Jiwen Lu , Shanghang Zhang

The ability to visualize a structure from multiple perspectives is crucial for comprehensive planning and presentation. This paper introduces an advanced application of generative models, akin to Stable Video Diffusion, tailored for…

Human-Computer Interaction · Computer Science 2024-06-05 Mingming Wang , Elijah Miller

This paper introduces Stereo Any Video, a powerful framework for video stereo matching. It can estimate spatially accurate and temporally consistent disparities without relying on auxiliary information such as camera poses or optical flow.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Junpeng Jing , Weixun Luo , Ye Mao , Krystian Mikolajczyk

This paper presents a neural architecture MVDiffusion++ for 3D object reconstruction that synthesizes dense and high-resolution views of an object given one or a few images without camera poses. MVDiffusion++ achieves superior flexibility…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Shitao Tang , Jiacheng Chen , Dilin Wang , Chengzhou Tang , Fuyang Zhang , Yuchen Fan , Vikas Chandra , Yasutaka Furukawa , Rakesh Ranjan
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