Related papers: Generalized Few-shot 3D Point Cloud Segmentation w…
Grasping unknown objects from a single view has remained a challenging topic in robotics due to the uncertainty of partial observation. Recent advances in large-scale models have led to benchmark solutions such as GraspNet-1Billion.…
Remote sensing object detection is particularly challenging due to the high resolution, multi-scale features, and diverse ground object characteristics inherent in satellite and UAV imagery. These challenges necessitate more advanced…
Few-shot semantic segmentation aims to segment novel-class objects in a given query image with only a few labeled support images. Most advanced solutions exploit a metric learning framework that performs segmentation through matching each…
Few-shot 3D point cloud semantic segmentation aims to segment novel categories using a minimal number of annotated support samples. While existing prototype-based methods have shown promise, they are constrained by two critical challenges:…
In visual recognition tasks, few-shot learning requires the ability to learn object categories with few support examples. Its re-popularity in light of the deep learning development is mainly in image classification. This work focuses on…
Traditional 3D segmentation methods can only recognize a fixed range of classes that appear in the training set, which limits their application in real-world scenarios due to the lack of generalization ability. Large-scale visual-language…
Few-shot object detection~(FSOD), which aims to detect novel objects with limited annotated instances, has made significant progress in recent years. However, existing methods still suffer from biased representations, especially for novel…
Instance segmentation on 3D point clouds (3DIS) is a longstanding challenge in computer vision, where state-of-the-art methods are mainly based on full supervision. As annotating ground truth dense instance masks is tedious and expensive,…
Large-scale generative language models such as GPT-3 are competitive few-shot learners. While these models are known to be able to jointly represent many different languages, their training data is dominated by English, potentially limiting…
Few-shot learning aims at rapidly adapting to novel categories with only a handful of samples at test time, which has been predominantly tackled with the idea of meta-learning. However, meta-learning approaches essentially learn across a…
We study few-shot Natural Language Understanding (NLU) tasks with Large Language Models (LLMs) in federated learning (FL) scenarios. It is a challenging task due to limited labeled data and communication capacities in FL, especially with…
Few-Shot 3D Point Cloud Semantic Segmentation (FS-PCS) aims to predict per-point labels for an unlabeled point cloud, given only a few labeled examples. To extract discriminative representations from the limited labeled set, existing…
Existing state-of-the-art 3D point cloud understanding methods merely perform well in a fully supervised manner. To the best of our knowledge, there exists no unified framework that simultaneously solves the downstream high-level…
Few-shot semantic segmentation aims to learn to segment unseen class objects with the guidance of only a few support images. Most previous methods rely on the pixel-level label of support images. In this paper, we focus on a more…
3D weakly supervised semantic segmentation (3D WSSS) aims to achieve semantic segmentation by leveraging sparse or low-cost annotated data, significantly reducing reliance on dense point-wise annotations. Previous works mainly employ class…
Few-shot learning aims to recognize new categories using very few labeled samples. Although few-shot learning has witnessed promising development in recent years, most existing methods adopt an average operation to calculate prototypes,…
The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…
Cross-domain Few-shot Segmentation (CD-FSS) aims to segment novel classes from target domains that are not involved in training and have significantly different data distributions from the source domain, using only a few annotated samples,…
Few-shot image classification aims to classify unseen classes with limited labelled samples. Recent works benefit from the meta-learning process with episodic tasks and can fast adapt to class from training to testing. Due to the limited…
3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in scene synthesis and novel view synthesis tasks. Typically, the initialization of 3D Gaussian primitives relies on point clouds derived from Structure-from-Motion (SfM)…