Related papers: PoseTraj: Pose-Aware Trajectory Control in Video D…
Visual perception tasks often require vast amounts of labelled data, including 3D poses and image space segmentation masks. The process of creating such training data sets can prove difficult or time-intensive to scale up to efficacy for…
Recent advancements in generative models have provided promising solutions for synthesizing realistic driving videos, which are crucial for training autonomous driving perception models. However, existing approaches often struggle with…
Current methods for dense 3D point tracking in dynamic scenes typically rely on pairwise processing, require known camera poses, or assume temporal ordering of input frames, thereby constraining their flexibility and applicability.…
In visual localization, Absolute Pose Regression (APR) enables real-time 6-DoF camera pose inference from single images, yet critically depends on fine-tuning data quality and coverage. While recent methods leverage 3D Gaussian Splatting…
Recently video diffusion models have emerged as expressive generative tools for high-quality video content creation readily available to general users. However, these models often do not offer precise control over camera poses for video…
Predicting future motion is crucial in video understanding and controllable video generation. Dense point trajectories are a compact, expressive motion representation, but modeling their future evolution from observed video remains…
We propose the use of a proportional-derivative (PD) control based policy learned via reinforcement learning (RL) to estimate and forecast 3D human pose from egocentric videos. The method learns directly from unsegmented egocentric videos…
Motion transfer of talking-head videos involves generating a new video with the appearance of a subject video and the motion pattern of a driving video. Current methodologies primarily depend on a limited number of subject images and 2D…
We introduce GoTrack, an efficient and accurate CAD-based method for 6DoF object pose refinement and tracking, which can handle diverse objects without any object-specific training. Unlike existing tracking methods that rely solely on an…
We introduce UPose3D, a novel approach for multi-view 3D human pose estimation, addressing challenges in accuracy and scalability. Our method advances existing pose estimation frameworks by improving robustness and flexibility without…
3D human pose estimation has wide applications in fields such as intelligent surveillance, motion capture, and virtual reality. However, in real-world scenarios, issues such as occlusion, noise interference, and missing viewpoints can…
The objective of this work is to enable manipulation tasks with respect to the 6D pose of a dynamically moving object using a camera mounted on a robot. Examples include maintaining a constant relative 6D pose of the robot arm with respect…
Learning new robot tasks on new platforms and in new scenes from only a handful of demonstrations remains challenging. While videos of other embodiments - humans and different robots - are abundant, differences in embodiment, camera, and…
In this work, we introduce the challenging problem of joint multi-person pose estimation and tracking of an unknown number of persons in unconstrained videos. Existing methods for multi-person pose estimation in images cannot be applied…
Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…
Emergent capabilities of image generators have led to many impactful zero- or few-shot applications. Inspired by this success, we investigate whether video generators similarly exhibit 3D-awareness. Using structure-from-motion as a 3D-aware…
We propose ReCamDriving, a purely vision-based, camera-controlled novel-trajectory video generation framework. While repair-based methods fail to restore complex artifacts and LiDAR-based approaches rely on sparse and incomplete cues,…
Acquiring labeled datasets for 3D human mesh estimation is challenging due to depth ambiguities and the inherent difficulty of annotating 3D geometry from monocular images. Existing datasets are either real, with manually annotated 3D…
Existing 3D human pose estimators suffer poor generalization performance to new datasets, largely due to the limited diversity of 2D-3D pose pairs in the training data. To address this problem, we present PoseAug, a new auto-augmentation…
We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…