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What people choose to see, like, or remember is of profound interest to city planners and architects. Previous research suggests what people are more likely to store in their memory - buildings with dominant shapes and bright colors,…
This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…
This paper presents a new event-based method for detecting and tracking features from the output of an event-based camera. Unlike many tracking algorithms from the computer vision community, this process does not aim for particular…
Event-based cameras are neuromorphic sensors capable of efficiently encoding visual information in the form of sparse sequences of events. Being biologically inspired, they are commonly used to exploit some of the computational and power…
Spatiotemporal prediction of event data is a challenging task with a long history of research. While recent work in spatiotemporal prediction has leveraged deep sequential models that substantially improve over classical approaches, these…
Input multimodality combining speech and hand gestures has motivated numerous usability studies. Contrastingly, issues relating to the design and ergonomic evaluation of multimodal output messages combining speech with visual modalities…
Event cameras, inspired by biological vision systems, provide a natural and data efficient representation of visual information. Visual information is acquired in the form of events that are triggered by local brightness changes. Each pixel…
In recent decades the world has experienced rates of urban growth unparalleled in any other period of history and this growth is shaping the environment in which an increasing proportion of us live. In this paper we use a longitudinal…
Virtual reality (VR) conferencing has the potential to provide geographically dispersed users with an immersive environment, enabling rich social interactions and user experience using avatars. However, remote communication in VR inevitably…
The Olympic Games are an important sporting event with notable consequences for the general economic landscape of the host city. Traditional economic assessments focus on the aggregated impact of the event on the national income, but fail…
Physical environment understanding is vital in delivering immersive and interactive mobile augmented reality (AR) user experiences. Recently, we have witnessed a transition in the design of environment understanding systems, from visual…
As we move through cities in our daily lives, we are in a constant state of transformation of the spaces around us. The form and essence of urban space directly affects people's behavior, describing in their perception what is possible or…
Visual-spatial understanding, the ability to infer object relationships and layouts from visual input, is fundamental to downstream tasks such as robotic navigation and embodied interaction. However, existing methods face spatial…
The scarcity of green spaces, in urban environments, consists a critical challenge. There are multiple adverse effects, impacting the health and well-being of the citizens. Small scale interventions, e.g. pocket parks, is a viable solution,…
Eye movements have a spatial (where people look), but also a temporal (when people look) component. Various types of visualizations have been proposed that take this spatio-temporal nature of the data into account, but it is unclear how…
We revisit the design space of visualizations aiming at identifying and relating its components. In this sense, we establish a model to examine the process through which visualizations become expressive for users. This model has leaded us…
Place embeddings generated from human mobility trajectories have become a popular method to understand the functionality of places. Place embeddings with high spatial resolution are desirable for many applications, however, downscaling the…
Historic urban quarters are increasingly shaped by tourism and lifestyle consumption, yet planners often lack scalable evidence on what visitors notice, prefer, and criticize in these environments. This study proposes an AI-based,…
This paper discusses the artwork "Visions of Destruction", with a primary conceptual focus on the Anthropocene, which is communicated through audience interaction and generative AI as artistic research methods. Gaze-based interaction…
Imitation from videos often fails when expert demonstrations and learner environments exhibit domain shifts, such as discrepancies in lighting, color, or texture. While visual randomization partially addresses this problem by augmenting…