Related papers: Learn Your Scales: Towards Scale-Consistent Genera…
Despite recent advances in sparse novel view synthesis (NVS) applied to object-centric scenes, scene-level NVS remains a challenge. A central issue is the lack of available clean multi-view training data, beyond manually curated datasets…
We tackle the problem of sparse novel view synthesis (NVS) using video diffusion models; given $K$ ($\approx 5$) multi-view images of a scene and their camera poses, we predict the view from a target camera pose. Many prior approaches…
Despite significant progress in monocular depth estimation in the wild, recent state-of-the-art methods cannot be used to recover accurate 3D scene shape due to an unknown depth shift induced by shift-invariant reconstruction losses used in…
We explore novel-view synthesis for dynamic scenes from monocular videos. Prior approaches rely on costly test-time optimization of 4D representations or do not preserve scene geometry when trained in a feed-forward manner. Our approach is…
Sparse-view novel view synthesis is fundamentally ill-posed due to severe geometric ambiguity. Current methods are caught in a trade-off: regressive models are geometrically faithful but incomplete, whereas generative models can complete…
The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…
This paper targets on learning-based novel view synthesis from a single or limited 2D images without the pose supervision. In the viewer-centered coordinates, we construct an end-to-end trainable conditional variational framework to…
In dynamic Neural Radiance Fields (NeRF) systems, state-of-the-art novel view synthesis methods often fail under significant viewpoint deviations, producing unstable and unrealistic renderings. To address this, we introduce Expanded Dynamic…
A promise of Generative Adversarial Networks (GANs) is to provide cheap photorealistic data for training and validating AI models in autonomous driving. Despite their huge success, their performance on complex images featuring multiple…
High angular resolution is advantageous for practical applications of light fields. In order to enhance the angular resolution of light fields, view synthesis methods can be utilized to generate dense intermediate views from sparse light…
Combining the signed distance function (SDF) and differentiable volume rendering has emerged as a powerful paradigm for surface reconstruction from multi-view images without 3D supervision. However, current methods are impeded by requiring…
We present an approach to infer a layer-structured 3D representation of a scene from a single input image. This allows us to infer not only the depth of the visible pixels, but also to capture the texture and depth for content in the scene…
Existing self-supervised monocular depth estimation methods can get rid of expensive annotations and achieve promising results. However, these methods suffer from severe performance degradation when directly adopting a model trained on a…
We present BetterScene, an approach to enhance novel view synthesis (NVS) quality for diverse real-world scenes using extremely sparse, unconstrained photos. BetterScene leverages the production-ready Stable Video Diffusion (SVD) model…
We present a refinement framework to boost the performance of pre-trained semi-supervised video object segmentation (VOS) models. Our work is based on scale inconsistency, which is motivated by the observation that existing VOS models…
We present a method to perform novel view and time synthesis of dynamic scenes, requiring only a monocular video with known camera poses as input. To do this, we introduce Neural Scene Flow Fields, a new representation that models the…
Given the variety of the visual world there is not one true scale for recognition: objects may appear at drastically different sizes across the visual field. Rather than enumerate variations across filter channels or pyramid levels, dynamic…
Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…
Capturing high-quality photographs under diverse real-world lighting conditions is challenging, as both natural lighting (e.g., low-light) and camera exposure settings (e.g., exposure time) significantly impact image quality. This challenge…
Recent neural rendering and reconstruction techniques, such as NeRFs or Gaussian Splatting, have shown remarkable novel view synthesis capabilities but require hundreds of images of the scene from diverse viewpoints to render high-quality…