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We are living in a three-dimensional space while moving forward through a fourth dimension: time. To allow artificial intelligence to develop a comprehensive understanding of such a 4D environment, we introduce 4D Panoptic Scene Graph…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Jingkang Yang , Jun Cen , Wenxuan Peng , Shuai Liu , Fangzhou Hong , Xiangtai Li , Kaiyang Zhou , Qifeng Chen , Ziwei Liu

Existing research addresses scene graph generation (SGG) -- a critical technology for scene understanding in images -- from a detection perspective, i.e., objects are detected using bounding boxes followed by prediction of their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Jingkang Yang , Yi Zhe Ang , Zujin Guo , Kaiyang Zhou , Wayne Zhang , Ziwei Liu

Panoptic Scene Graph has recently been proposed for comprehensive scene understanding. However, previous works adopt a fully-supervised learning manner, requiring large amounts of pixel-wise densely-annotated data, which is always tedious…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Chengyang Zhao , Yikang Shen , Zhenfang Chen , Mingyu Ding , Chuang Gan

Panoptic Scene Graph Generation (PSG) aims to segment objects and recognize their relations, enabling the structured understanding of an image. Previous methods focus on predicting predefined object and relation categories, hence limiting…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Zijian Zhou , Zheng Zhu , Holger Caesar , Miaojing Shi

Panoptic Scene Graph Generation (PSG) integrates instance segmentation with relation understanding to capture pixel-level structural relationships in complex scenes. Although recent approaches leveraging pre-trained vision-language models…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Xin Hu , Ke Qin , Guiduo Duan , Ming Li , Yuan-Fang Li , Tao He

Training Scene Graph Generation (SGG) models with natural language captions has become increasingly popular due to the abundant, cost-effective, and open-world generalization supervision signals that natural language offers. However, such…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Zuyao Chen , Jinlin Wu , Zhen Lei , Zhaoxiang Zhang , Changwen Chen

Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Tao He , Tongtong Wu , Dongyang Zhang , Guiduo Duan , Ke Qin , Yuan-Fang Li

Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jingkang Yang , Wenxuan Peng , Xiangtai Li , Zujin Guo , Liangyu Chen , Bo Li , Zheng Ma , Kaiyang Zhou , Wayne Zhang , Chen Change Loy , Ziwei Liu

Panoptic Scene Graph Generation (PSG) involves the detection of objects and the prediction of their corresponding relationships (predicates). However, the presence of biased predicate annotations poses a significant challenge for PSG…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Li Li , You Qin , Wei Ji , Yuxiao Zhou , Roger Zimmermann

Scene graph generation (SGG) aims to parse a visual scene into an intermediate graph representation for downstream reasoning tasks. Despite recent advancements, existing methods struggle to generate scene graphs with novel visual relation…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Rongjie Li , Songyang Zhang , Dahua Lin , Kai Chen , Xuming He

Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Heng Yu , Chaoyang Wang , Peiye Zhuang , Willi Menapace , Aliaksandr Siarohin , Junli Cao , Laszlo A Jeni , Sergey Tulyakov , Hsin-Ying Lee

Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Fei Yu , Quan Deng , Shengeng Tang , Yuehua Li , Lechao Cheng

Recent advances in diffusion models have revolutionized 2D and 3D content creation, yet generating photorealistic dynamic 4D scenes remains a significant challenge. Existing dynamic 4D generation methods typically rely on distilling…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Vinayak Gupta , Yunze Man , Yu-Xiong Wang

Panoptic Scene Graph Generation (PSG) aims at achieving a comprehensive image understanding by simultaneously segmenting objects and predicting relations among objects. However, the long-tail problem among relations leads to unsatisfactory…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Zijian Zhou , Miaojing Shi , Holger Caesar

Panoptic Scene Graph (PSG) generation aims to generate scene graph representations based on panoptic segmentation instead of rigid bounding boxes. Existing PSG methods utilize one-stage paradigm which simultaneously generates scene graphs…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Qixun Wang , Xiaofeng Guo , Haofan Wang

The remarkable reasoning and generalization capabilities of Large Language Models (LLMs) have paved the way for their expanding applications in embodied AI, robotics, and other real-world tasks. To effectively support these applications,…

Computation and Language · Computer Science 2025-05-30 Dongil Yang , Minjin Kim , Sunghwan Kim , Beong-woo Kwak , Minjun Park , Jinseok Hong , Woontack Woo , Jinyoung Yeo

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

Panoptic Scene Graph Generation (PSG) parses objects and predicts their relationships (predicate) to connect human language and visual scenes. However, different language preferences of annotators and semantic overlaps between predicates…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Li Li , Wei Ji , Yiming Wu , Mengze Li , You Qin , Lina Wei , Roger Zimmermann

Scene graph generation has emerged as an important problem in computer vision. While scene graphs provide a grounded representation of objects, their locations and relations in an image, they do so only at the granularity of proposal…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Siddhesh Khandelwal , Mohammed Suhail , Leonid Sigal

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur
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