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Gait recognition aims to identify individual-specific walking patterns by observing the different periodic movements of each body part. However, most existing methods treat each part equally and fail to account for the data redundancy…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Lei Wang , Bo Liu , Bincheng Wang , Fuqiang Yu

Vision-and-language multi-modal pretraining and fine-tuning have shown great success in visual question answering (VQA). Compared to general domain VQA, the performance of biomedical VQA suffers from limited data. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Zheng Yuan , Qiao Jin , Chuanqi Tan , Zhengyun Zhao , Hongyi Yuan , Fei Huang , Songfang Huang

Multiple modalities often co-occur when describing natural phenomena. Learning a joint representation of these modalities should yield deeper and more useful representations. Previous generative approaches to multi-modal input either do not…

Machine Learning · Computer Science 2018-11-13 Mike Wu , Noah Goodman

Recent advances in text-driven human motion generation enable models to synthesize realistic motion sequences from natural language descriptions. However, most existing approaches assume identity-neutral motion and generate movements using…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Wenqi Jia , Zekun Li , Abhay Mittal , Chengcheng Tang , Chuan Guo , Lezi Wang , James Matthew Rehg , Lingling Tao , Size An

Learning generative models that span multiple data modalities, such as vision and language, is often motivated by the desire to learn more useful, generalisable representations that faithfully capture common underlying factors between the…

Machine Learning · Statistics 2019-11-11 Yuge Shi , N. Siddharth , Brooks Paige , Philip H. S. Torr

The development of generative artificial intelligence for human motion generation has expanded rapidly, necessitating a unified evaluation framework. This paper presents a detailed review of eight evaluation metrics for human motion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Ali Ismail-Fawaz , Maxime Devanne , Stefano Berretti , Jonathan Weber , Germain Forestier

A fundamental dilemma in generative modeling persists: iterative diffusion models achieve outstanding fidelity, but at a significant computational cost, while efficient few-step alternatives are constrained by a hard quality ceiling. This…

Machine Learning · Computer Science 2025-09-05 Zidong Wang , Yiyuan Zhang , Xiaoyu Yue , Xiangyu Yue , Yangguang Li , Wanli Ouyang , Lei Bai

Generating controllable and editable human motion sequences is a key challenge in 3D Avatar generation. It has been labor-intensive to generate and animate human motion for a long time until learning-based approaches have been developed and…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Zixiang Zhou , Baoyuan Wang

Current human motion synthesis frameworks rely on global action descriptions, creating a modality gap that limits both motion understanding and generation capabilities. A single coarse description, such as run, fails to capture details such…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Pengfei Zhang , Pinxin Liu , Pablo Garrido , Hyeongwoo Kim , Bindita Chaudhuri

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

The generation of humanoid animation from text prompts can profoundly impact animation production and AR/VR experiences. However, existing methods only generate body motion data, excluding facial expressions and hand movements. This…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Mingdian Liu , Yilin Liu , Gurunandan Krishnan , Karl S Bayer , Bing Zhou

Success in generative modeling across language, image, and video demonstrates that large, well-curated datasets are the key driver for building capable models. 3D Human motion, however, has lagged behind, constrained by an unsatisfying…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Jiahao Zhang , Joseph Liu , Young-Yoon Lee , Seonghyeon Moon , Victor Zordan , Guy Tevet , Karen Liu , Stephen Gould , Oren Jacob , Haomiao Jiang , Mubbasir Kapadia , Yizhak Ben-Shabat

Diffusion models have emerged as a widely utilized and successful methodology in human motion synthesis. Task-oriented diffusion models have significantly advanced action-to-motion, text-to-motion, and audio-to-motion applications. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yuduo Jin , Brandon Haworth

Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yongtao Ge , Kangyang Xie , Guangkai Xu , Mingyu Liu , Li Ke , Longtao Huang , Hui Xue , Hao Chen , Chunhua Shen

Generating 3D human motions from textual descriptions is an important research problem with broad applications in video games, virtual reality, and augmented reality. Recent methods align the textual description with human motion at the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Bowen Dang , Lin Wu , Xiaohang Yang , Zheng Yuan , Zhixiang Chen

Geometric graph neural networks (GNNs) have emerged as powerful tools for modeling molecular geometry. However, they encounter limitations in effectively capturing long-range interactions in large molecular systems. To address this…

Machine Learning · Computer Science 2024-09-27 Yusong Wang , Chaoran Cheng , Shaoning Li , Yuxuan Ren , Bin Shao , Ge Liu , Pheng-Ann Heng , Nanning Zheng

Large-scale foundation models (LFMs) have recently made impressive progress in text-to-motion generation by learning strong generative priors from massive 3D human motion datasets and paired text descriptions. However, how to effectively…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Xiaoyan Cong , Zekun Li , Zhiyang Dou , Hongyu Li , Omid Taheri , Chuan Guo , Abhay Mittal , Sizhe An , Taku Komura , Wojciech Matusik , Michael J. Black , Srinath Sridhar

Electromyogram (EMG)-based motion classification using machine learning has been widely employed in applications such as prosthesis control. While previous studies have explored generating synthetic patterns of combined motions to reduce…

Signal Processing · Electrical Eng. & Systems 2025-11-13 Itsuki Yazawa , Akira Furui

Motion retrieval is crucial for motion acquisition, offering superior precision, realism, controllability, and editability compared to motion generation. Existing approaches leverage contrastive learning to construct a unified embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Shiyao Yu , Zi-An Wang , Kangning Yin , Zheng Tian , Mingyuan Zhang , Weixin Si , Shihao Zou

Recent advances in motion-aware large language models have shown remarkable promise for unifying motion understanding and generation tasks. However, these models typically treat understanding and generation separately, limiting the mutual…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Yuan-Ming Li , Qize Yang , Nan Lei , Shenghao Fu , Ling-An Zeng , Jian-Fang Hu , Xihan Wei , Wei-Shi Zheng