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Generating realistic images from scene graphs asks neural networks to be able to reason about object relationships and compositionality. As a relatively new task, how to properly ensure the generated images comply with scene graphs or how…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Subarna Tripathi , Anahita Bhiwandiwalla , Alexei Bastidas , Hanlin Tang

Scene generation has extensive industrial applications, demanding both high realism and precise control over geometry and appearance. Language-driven retrieval methods compose plausible scenes from a large object database, but overlook…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhifei Yang , Guangyao Zhai , Keyang Lu , YuYang Yin , Chao Zhang , Zhen Xiao , Jieyi Long , Nassir Navab , Yikai Wang

We address the new problem of language-guided semantic style transfer of 3D indoor scenes. The input is a 3D indoor scene mesh and several phrases that describe the target scene. Firstly, 3D vertex coordinates are mapped to RGB residues by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Bu Jin , Beiwen Tian , Hao Zhao , Guyue Zhou

3D semantic scene graphs are a powerful holistic representation as they describe the individual objects and depict the relation between them. They are compact high-level graphs that enable many tasks requiring scene reasoning. In real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Shun-Cheng Wu , Keisuke Tateno , Nassir Navab , Federico Tombari

Interleaved text-and-image generation has been an intriguing research direction, where the models are required to generate both images and text pieces in an arbitrary order. Despite the emerging advancements in interleaved generation, the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Minqian Liu , Zhiyang Xu , Zihao Lin , Trevor Ashby , Joy Rimchala , Jiaxin Zhang , Lifu Huang

Recent advances in creative AI have enabled the synthesis of high-fidelity images and videos conditioned on language instructions. Building on these developments, text-to-video diffusion models have evolved into embodied world models (EWMs)…

Robotics · Computer Science 2025-05-20 Hu Yue , Siyuan Huang , Yue Liao , Shengcong Chen , Pengfei Zhou , Liliang Chen , Maoqing Yao , Guanghui Ren

Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Tianyu Zhang , Xiaoxuan Xie , Xusheng Du , Haoran Xie

Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yunfan Zhang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicolas Vun

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Recent advances in Multimodal Large Language Models (MLLMs) and diffusion-based generative models have substantially improved prompt-driven image editing. However, scene text editing remains challenging, as it requires models to precisely…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yiheng Lin , Siyu Jiao , Xiaohan Lan , Wei Zhou , Qi She , Fei Yu , Heyun Chen , Zhengwei Wang , Jinghuan Chen , Moran Li , Yingchen Yu , Zijian Feng , Yao Zhao , Yunchao Wei , Yujie Zhong

The convergence of 3D geometric perception and video synthesis has created an unprecedented demand for large-scale video data that is rich in both semantic and spatio-temporal information. While existing datasets have advanced either 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Yunnan Wang , Kecheng Zheng , Jianyuan Wang , Minghao Chen , David Novotny , Christian Rupprecht , Yinghao Xu , Xing Zhu , Wenjun Zeng , Xin Jin , Yujun Shen

We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Ming-Jia Yang , Yu-Xiao Guo , Bin Zhou , Xin Tong

Humans can intuitively compose and arrange scenes in the 3D space for photography. However, can advanced AI image generators plan scenes with similar 3D spatial awareness when creating images from text or image prompts? We present GenSpace,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Zehan Wang , Jiayang Xu , Ziang Zhang , Tianyu Pang , Chao Du , Hengshuang Zhao , Zhou Zhao

Indoor scene modification has emerged as a prominent area within computer vision, particularly for its applications in Augmented Reality (AR) and Virtual Reality (VR). Traditional methods often rely on pre-existing object databases and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Yiyang Luo , Ke Lin , Chao Gu

Despite rapid advances in 3D content generation, quality assessment for the generated 3D assets remains challenging. Existing methods mainly rely on image-based metrics and operate solely at the object level, limiting their ability to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Yuhan Zhang , Long Zhuo , Ziyang Chu , Tong Wu , Zhibing Li , Liang Pan , Dahua Lin , Ziwei Liu

Generative models have gained significant attention in novel view synthesis (NVS) by alleviating the reliance on dense multi-view captures. However, existing methods typically fall into a conventional paradigm, where generative models first…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Weiliang Chen , Jiayi Bi , Yuanhui Huang , Wenzhao Zheng , Yueqi Duan

We address the task of indoor scene generation by generating a sequence of objects, along with their locations and orientations conditioned on a room layout. Large-scale indoor scene datasets allow us to extract patterns from user-designed…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Xinpeng Wang , Chandan Yeshwanth , Matthias Nießner

We consider the problem of generating realistic traffic scenes automatically. Existing methods typically insert actors into the scene according to a set of hand-crafted heuristics and are limited in their ability to model the true…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shuhan Tan , Kelvin Wong , Shenlong Wang , Sivabalan Manivasagam , Mengye Ren , Raquel Urtasun

Synthesizing text-driven 3D human motion within realistic scenes requires learning both semantic intent ("walk to the couch") and physical feasibility (e.g., avoiding collisions). Current methods use generative frameworks that…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Anindita Ghosh , Vladislav Golyanik , Taku Komura , Philipp Slusallek , Christian Theobalt , Rishabh Dabral

Recent advances in image generation models have expanded their applications beyond aesthetic imagery toward practical visual content creation. However, existing benchmarks mainly focus on natural image synthesis and fail to systematically…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yan Li , Zezi Zeng , Ziwei Zhou , Xin Gao , Muzhao Tian , Yifan Yang , Mingxi Cheng , Qi Dai , Yuqing Yang , Lili Qiu , Zhendong Wang , Zhengyuan Yang , Xue Yang , Lijuan Wang , Ji Li , Chong Luo
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