Related papers: SALAD: Skeleton-aware Latent Diffusion for Text-dr…
Discrete diffusion models have emerged as a powerful class of models and a promising route to fast language generation, but practical implementations typically rely on factored reverse transitions ignoring cross-token dependencies and…
Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…
We present SALAD, a zero-shot TTS autoregressive model operating over continuous speech representations. SALAD utilizes a per-token diffusion process to refine and predict continuous representations for the next time step. We compare our…
Diffusion Transformers have demonstrated remarkable performance in video generation. However, their long input sequences incur substantial latency due to the quadratic complexity of full attention. Various sparse attention mechanisms have…
We present a cascaded diffusion model based on a part-level implicit 3D representation. Our model achieves state-of-the-art generation quality and also enables part-level shape editing and manipulation without any additional training in…
In zero-shot skeleton-based action recognition (ZSAR), aligning skeleton features with the text features of action labels is essential for accurately predicting unseen actions. ZSAR faces a fundamental challenge in bridging the modality gap…
Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent…
Diverse human motion generation is an increasingly important task, having various applications in computer vision, human-computer interaction and animation. While text-to-motion synthesis using diffusion models has shown success in…
Research in vision-language models has seen rapid developments off-late, enabling natural language-based interfaces for image generation and manipulation. Many existing text guided manipulation techniques are restricted to specific classes…
3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…
Diffusion models, such as Stable Diffusion, have shown incredible performance on text-to-image generation. Since text-to-image generation often requires models to generate visual concepts with fine-grained details and attributes specified…
Generative modeling of 3D human bodies have been studied extensively in computer vision. The core is to design a compact latent representation that is both expressive and semantically interpretable, yet existing approaches struggle to…
Traditional point-based image editing methods rely on iterative latent optimization or geometric transformations, which are either inefficient in their processing or fail to capture the semantic relationships within the image. These methods…
We propose CLAD -- a Constrained Latent Action Diffusion model for vision-language procedure planning in instructional videos. Procedure planning is the challenging task of predicting intermediate actions given a visual observation of a…
Text-conditioned image generation models have recently achieved astonishing results in image quality and text alignment and are consequently employed in a fast-growing number of applications. Since they are highly data-driven, relying on…
Text-to-image synthesis has achieved high-quality results with recent advances in diffusion models. However, text input alone has high spatial ambiguity and limited user controllability. Most existing methods allow spatial control through…
The exponential surge in high-resolution remote sensing data faces a severe bottleneck in satellite-to-ground transmission. Limited downlink bandwidth forces the use of extreme high-ratio compression, which irreversibly destroys…
We present SlotAdapt, an object-centric learning method that combines slot attention with pretrained diffusion models by introducing adapters for slot-based conditioning. Our method preserves the generative power of pretrained diffusion…
Text-to-Image editing using diffusion models faces challenges in balancing content preservation with edit application and handling real-image editing. To address these, we propose LAMS-Edit, leveraging intermediate states from the inversion…
3D Human motion style transfer is a fundamental problem in computer graphic and animation processing. Existing AdaIN- based methods necessitate datasets with balanced style distribution and content/style labels to train the clustered latent…