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Due to burdensome data requirements, learning from demonstration often falls short of its promise to allow users to quickly and naturally program robots. Demonstrations are inherently ambiguous and incomplete, making correct generalization…

Machine Learning · Computer Science 2019-04-29 Wonjoon Goo , Scott Niekum

Automatic video description requires the generation of natural language statements about the actions, events, and objects in the video. An important human trait, when we describe a video, is that we are able to do this with variable levels…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Fatemeh Ziaeetabar , Reza Safabakhsh , Saeedeh Momtazi , Minija Tamosiunaite , Florentin Wörgötter

The goal of this work is to generate step-by-step visual instructions in the form of a sequence of images, given an input image that provides the scene context and the sequence of textual instructions. This is a challenging problem as it…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Tomáš Souček , Prajwal Gatti , Michael Wray , Ivan Laptev , Dima Damen , Josef Sivic

Videos are more informative than images because they capture the dynamics of the scene. By representing motion in videos, we can capture dynamic activities. In this work, we introduce GPT-4 generated motion descriptions that capture…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Chinmaya Devaraj , Cornelia Fermuller , Yiannis Aloimonos

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

Learning text-video embeddings usually requires a dataset of video clips with manually provided captions. However, such datasets are expensive and time consuming to create and therefore difficult to obtain on a large scale. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Antoine Miech , Dimitri Zhukov , Jean-Baptiste Alayrac , Makarand Tapaswi , Ivan Laptev , Josef Sivic

Procedural activity understanding requires perceiving human actions in terms of a broader task, where multiple keysteps are performed in sequence across a long video to reach a final goal state -- such as the steps of a recipe or a DIY…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Kumar Ashutosh , Santhosh Kumar Ramakrishnan , Triantafyllos Afouras , Kristen Grauman

Video description is the automatic generation of natural language sentences that describe the contents of a given video. It has applications in human-robot interaction, helping the visually impaired and video subtitling. The past few years…

Computer Vision and Pattern Recognition · Computer Science 2020-03-04 Nayyer Aafaq , Ajmal Mian , Wei Liu , Syed Zulqarnain Gilani , Mubarak Shah

Schemata are structured representations of complex tasks that can aid artificial intelligence by allowing models to break down complex tasks into intermediate steps. We propose a novel system that induces schemata from web videos and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Yue Yang , Joongwon Kim , Artemis Panagopoulou , Mark Yatskar , Chris Callison-Burch

Comparing a user video to a reference how-to video is a key requirement for AR/VR technology delivering personalized assistance tailored to the user's progress. However, current approaches for language-based assistance can only answer…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Tushar Nagarajan , Lorenzo Torresani

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

Human-Computer Interaction · Computer Science 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka

Demonstration learning aims to guide the prompt prediction via providing answered demonstrations in the few shot settings. Despite achieving promising results, existing work only concatenates the answered examples as demonstrations to the…

Machine Learning · Computer Science 2022-09-02 Sirui Wang , Kaiwen Wei , Hongzhi Zhang , Yuntao Li , Wei Wu

Humans can easily describe what they see in a coherent way and at varying level of detail. However, existing approaches for automatic video description are mainly focused on single sentence generation and produce descriptions at a fixed…

Computer Vision and Pattern Recognition · Computer Science 2016-09-26 Anna Senina , Marcus Rohrbach , Wei Qiu , Annemarie Friedrich , Sikandar Amin , Mykhaylo Andriluka , Manfred Pinkal , Bernt Schiele

In this work, we introduce a novel method to learn everyday-like multi-stage tasks from a single human demonstration, without requiring any prior object knowledge. Inspired by the recent Coarse-to-Fine Imitation Learning method, we model…

Robotics · Computer Science 2021-11-16 Norman Di Palo , Edward Johns

Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

Teaching robots new skills quickly and conveniently is crucial for the broader adoption of robotic systems. In this work, we address the problem of one-shot imitation from a single human demonstration, given by an RGB-D video recording. We…

Robotics · Computer Science 2025-01-30 Nick Heppert , Max Argus , Tim Welschehold , Thomas Brox , Abhinav Valada

Visual imitation learning provides a framework for learning complex manipulation behaviors by leveraging human demonstrations. However, current interfaces for imitation such as kinesthetic teaching or teleoperation prohibitively restrict…

Robotics · Computer Science 2020-08-12 Sarah Young , Dhiraj Gandhi , Shubham Tulsiani , Abhinav Gupta , Pieter Abbeel , Lerrel Pinto

Zero-shot action recognition, which recognizes actions in videos without having received any training examples, is gaining wide attention considering it can save labor costs and training time. Nevertheless, the performance of zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Nan Wu , Hiroshi Kera , Kazuhiko Kawamoto

In this paper we consider the problem of classifying fine-grained, multi-step activities (e.g., cooking different recipes, making disparate home improvements, creating various forms of arts and crafts) from long videos spanning up to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-20 Xudong Lin , Fabio Petroni , Gedas Bertasius , Marcus Rohrbach , Shih-Fu Chang , Lorenzo Torresani

Video Retrieval is a challenging task where a text query is matched to a video or vice versa. Most of the existing approaches for addressing such a problem rely on annotations made by the users. Although simple, this approach is not always…

Computer Vision and Pattern Recognition · Computer Science 2021-03-01 Jesús Andrés Portillo-Quintero , José Carlos Ortiz-Bayliss , Hugo Terashima-Marín
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