Related papers: Amodal3R: Amodal 3D Reconstruction from Occluded 2…
Understanding and reconstructing occluded objects is a challenging problem, especially in open-world scenarios where categories and contexts are diverse and unpredictable. Traditional methods, however, are typically restricted to closed…
Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view…
To fully understand the 3D context of a single image, a visual system must be able to segment both the visible and occluded regions of objects, while discerning their occlusion order. Ideally, the system should be able to handle any object…
Generating complete 3D objects under partial occlusions (i.e., amodal scenarios) is a practically important yet challenging problem, as large portions of object geometry are unobserved in real-world scenarios. Existing approaches either…
We introduce a novel framework for reconstructing dynamic human-object interactions from monocular video that overcomes challenges associated with occlusions and temporal inconsistencies. Traditional 3D reconstruction methods typically…
Object permanence in humans is a fundamental cue that helps in understanding persistence of objects, even when they are fully occluded in the scene. Present day methods in object segmentation do not account for this amodal nature of the…
Our brain can effortlessly recognize objects even when partially hidden from view. Seeing the visible of the hidden is called amodal completion; however, this task remains a challenge for generative AI despite rapid progress. We propose to…
This paper presents a computational model to recover the most likely interpretation of the 3D scene structure from a planar image, where some objects may occlude others. The estimated scene interpretation is obtained by integrating some…
One major challenge in 3D reconstruction is to infer the complete shape geometry from partial foreground occlusions. In this paper, we propose a method to reconstruct the complete 3D shape of an object from a single RGB image, with…
We identify occlusion reasoning as a fundamental yet overlooked aspect for 3D layout-conditioned generation. It is essential for synthesizing partially occluded objects with depth-consistent geometry and scale. While existing methods can…
Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…
With the widespread adoption of autonomous vehicles and robotics, amodal completion, which reconstructs the occluded parts of people and objects in an image, has become increasingly crucial. Just as humans infer hidden regions based on…
Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…
Over the past few years, single-view 3D face reconstruction methods can produce beautiful 3D models. Nevertheless,the input of these works is unobstructed faces.We describe a system designed to reconstruct convincing face texture in the…
We present PAD3R, a method for reconstructing deformable 3D objects from casually captured, unposed monocular videos. Unlike existing approaches, PAD3R handles long video sequences featuring substantial object deformation, large-scale…
In recent decades, 3D morphable model (3DMM) has been commonly used in image-based photorealistic 3D face reconstruction. However, face images are often corrupted by serious occlusion by non-face objects including eyeglasses, masks, and…
Occlusions are very common in face images in the wild, leading to the degraded performance of face-related tasks. Although much effort has been devoted to removing occlusions from face images, the varying shapes and textures of occlusions…
We introduce pix2gestalt, a framework for zero-shot amodal segmentation, which learns to estimate the shape and appearance of whole objects that are only partially visible behind occlusions. By capitalizing on large-scale diffusion models…
3D face reconstruction technology aims to generate a face stereo model naturally and realistically. Previous deep face reconstruction approaches are typically designed to generate convincing textures and cannot generalize well to multiple…
Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…